Dungeon Crawl Stone Soup version 0.34-a0-1045-gc2f504d12d (webtiles) character file. Game seed: 3542850634273528216 8 soot135 the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Fighter on Oct 29, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (124 turns). soot135 the Trooper (Demonspawn Fighter) Turns: 124, Time: 00:00:10 Health: 23/24 AC: 6 Str: 16 XL: 2 Next: 0% Magic: 2/2 EV: 7 Int: 8 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - +0 buckler rNeg . . . (100%) a - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth c - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Jewellery c - a +4 ring of slaying (worn) Potions m - 2 potions of might d - a potion of curing {unknown} Skills: + Level 3.1 Fighting + Level 2.8 Armour + Level 2.8 Shields + Level 2.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History The dart slug is moderately wounded. A dart slug is nearby! You hit the dart slug. The dart slug is heavily wounded. The dart slug closely misses you. You hit the dart slug. The dart slug is heavily wounded. You block the dart slug's attack. A dart slug is nearby! You punch the dart slug! You kill the dart slug! No target in view! A jackal comes into view. The jackal barks! You hear an angry hiss. A jackal comes into view. The jackal barks! You hear an angry hiss. Found 8 gold pieces. A frilled lizard comes into view. The jackal bites you. There are monsters nearby! You closely miss the jackal. You hit the jackal. You kill the jackal! A quokka comes into view. There are monsters nearby! You punch the jackal! You kill the jackal! There are monsters nearby! Found 16 gold pieces. You hit the quokka. The quokka is severely wounded. The quokka barely misses you. There are monsters nearby! You hit the quokka. You kill the quokka! Your Unarmed Combat skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## #...# #....#...####.#.... ...##...####...........#.#.... ..................[........... ###.....######.........#.##... ##......### #................ #.........###................ #...........#................ #........##.#................ ..........##.@................ ##........####l.....$ .... #........# ....... #........# ##..### #........# #.# ....... ..$ ... .. You could see a frilled lizard. Vanquished Creatures A dart slug (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soot135 the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 124 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 124 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 124 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_room_b Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Unarmed || 29 Armour: Scale mail || 11 Dodge: Dodged || 15 Block: Buckler || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 123 | 123 | 0 | 0 | 70 | 1 | 123.0 | Dungeon | 123 | 123 | 0 | 0 | 70 | 1 | 123.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 123 daAuts