Dungeon Crawl Stone Soup version 0.34-a0-1035-g296a76d0c2 (webtiles) character file. Game seed: 10411604225999066893 9 soot135 the Trooper (level 2, 24/24 HPs) Began as a Demonspawn Fighter on Oct 28, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (271 turns). soot135 the Trooper (Demonspawn Fighter) Turns: 271, Time: 00:00:09 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 17 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - +0 buckler rNeg . . . (100%) a - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Scrolls c - a scroll of immolation {unknown} e - a scroll of teleportation {unknown} Potions m - 2 potions of might d - a potion of invisibility {unknown} Skills: + Level 3.1 Fighting + Level 2.8 Armour + Level 2.8 Shields + Level 2.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History You kill the endoplasm! No target in view! d - a sedimented dark potion No target in view! No target in view! As you open the door, it creaks loudly! A quokka comes into view. Found a scroll labelled HANIAB INUI. Found a stone staircase leading down. There is an open door here. A quokka is nearby! You hit the quokka. You kill the quokka! e - a scroll labelled HANIAB INUI No target in view! You now have 17 gold pieces (gained 10). You open the door. There is an open door here. A ball python and a dart slug come into view. The ball python hisses angrily. There are monsters nearby! You completely miss the ball python. The ball python misses you. The ball python closely misses you. You hit the ball python. You kill the ball python! The dart slug launches a dart at you. The slug dart hits you but does no damage. A dart slug is nearby! You see here a ball python corpse. You hit the dart slug. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart misses you. A dart slug is nearby! You hit the dart slug. You kill the dart slug! Your Unarmed Combat skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.### .. #.# #.# ##. #.# #.# ##+## ## #.# ..# ##...## #.###.# ##.....## #..##.###.......## #######.....##.........# .............'.......†.' ####@..#.##.....>...# #...†.....###.......## #.#######.# ##.....## #.# ##...## #.# ##+## ..# #.# #.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 endoplasms (D:1) A frilled lizard (D:1) A goblin (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soot135 the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 271 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 271 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 271 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_corners, minmay_pentomino_x4 Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Attack: Normal || 30 Melee: Unarmed || 30 Armour: Scale mail || 13 Dodge: Dodged || 11 Block: Buckler || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 271 | 271 | 0 | 0 | 205 | 1 | 271.0 | Dungeon | 271 | 271 | 0 | 0 | 205 | 1 | 271.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 271 daAuts