Dungeon Crawl Stone Soup version 0.34-a0-1006-ga86d0c5963 (webtiles) character file. Game seed: 13025512736507653478 9 soot135 the Trooper (level 2, 23/24 HPs) Began as a Demonspawn Fighter on Oct 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (132 turns). soot135 the Trooper (Demonspawn Fighter) Turns: 132, Time: 00:00:09 Health: 23/24 AC: 6 Str: 16 XL: 2 Next: 3% Magic: 2/2 EV: 7 Int: 8 God: Gold: 27 SH: 4 Dex: 12 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - +0 buckler rNeg . . . (100%) a - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 27 gold pieces. Inventory: Armour a - a +0 scale mail (worn) b - a +0 buckler (worn) Potions m - 2 potions of might Skills: + Level 3.1 Fighting + Level 2.8 Armour + Level 2.8 Shields + Level 2.0 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History No target in view! Key pressed, stopping explore. No target in view! No target in view! HP restored. Found a robe. No target in view! No target in view! A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barks! There are monsters nearby! A quokka comes into view. You hit the jackal but do no damage. You block the jackal's attack. The jackal bites you but does no damage. There are monsters nearby! You miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. There are monsters nearby! You hit the jackal. The jackal is moderately wounded. You block the jackal's attack. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. There are monsters nearby! You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You block the jackal's attack. Your Unarmed Combat skill increases to level 2! You have reached level 2! Your demonic ancestry asserts itself... Your magic begins to regenerate rapidly. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.##.#.# #.##.#.# #######.##.#.###### ........##.#....... #####.........######## ##########)#.......... ...................... ##########†###.########. #......@hr..... #####..####...# ##.. # ##.. ##. .# # You could see a quokka and a jackal. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | soot135 the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 132 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 132 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 132 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ncdulo_halloftheorcs, layout_basic, hangedman_abyss_or_decor_lesser_grid Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 2 | 2.0 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total ---------------------------++------- Attack: Normal || 35 Melee: Unarmed || 35 Armour: Scale mail || 20 Dodge: Dodged || 17 Block: Buckler || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 133 | 133 | 0 | 0 | 74 | 1 | 133.0 | Dungeon | 133 | 133 | 0 | 0 | 74 | 1 | 133.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 133 daAuts