Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 8712185179546872284 1 sonjhg123 the Conjurer (level 1, -3/13 HPs) Began as a Human Conjurer on Oct 16, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:04:12 (185 turns). sonjhg123 the Conjurer (Human Conjurer) Turns: 185, Time: 00:04:13 Health: -3/13 AC: 2 Str: 7 XL: 1 Next: 20% Magic: 3/3 EV: 11 Int: 18 God: Gold: 9 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +0 halberd d - a +0 sling Armour a - a +0 robe (worn) c - a +0 scale mail Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You see here a +0 scale mail. c - a +0 scale mail The endoplasm quivers. You see here a scroll labelled HAF RUUVVE. As you read the scroll labelled HAF RUUVVE, it crumbles to dust. It is a scroll of identify. You don't currently have any unidentified items. The endoplasm jiggles. There is a stone staircase leading down here. A kobold comes into view. It is wielding a +2 whip of venom. Found two stone staircases leading down. Found a scroll labelled YPOXAERATU. You see here a scroll labelled YPOXAERATU. As you read the scroll labelled YPOXAERATU, it crumbles to dust. Your body is wracked with pain! The endoplasm convulses! It was a scroll of torment. The endoplasm closely misses you. Sorry, you're not good enough to have a special ability. The endoplasm hits you but does no damage. Sorry, you're not good enough to have a special ability. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. Found a sling. Found 9 gold pieces. The endoplasm attacks as it pursues you! The endoplasm hits you. You see here 9 gold pieces. You now have 9 gold pieces. The endoplasm hits you. The endoplasm hits you. The endoplasm freezes you. You are frozen. The endoplasm hits you. You see here a +0 sling. d - a +0 sling The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... #.........#......# #####.#######.###. ########.# #..... #......#.# #####..... #........#........### #.......##.....#### #...........### #.........### #...@.....##### #...J.........# #........####.. #######.## ### You could see an endoplasm. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sonjhg123 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 185 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_rooms, serial_shops, nicolae_shop_swords_in_saltire D:2: layout_basic, skrybe_limestone_x, uniq_robin Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Read: Identify || 2 Armour: Robe || 19 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 185 | 134 | 51 | 0 | 0 | 2 | 92.5 | Dungeon | 185 | 134 | 51 | 0 | 0 | 2 | 92.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 158 daAuts D:2: 26 daAuts