sohlk Level 1 of the Dungeon (0, 0, D:1) 9 stones (4, -24, D:1) 3 stones (16, 5, D:1) 5 poisoned darts (18, 6, D:1) a frilled lizard skeleton (19, -29, D:1) a +0 club (23, -33, D:1) a +0 dagger (24, -32, D:1) a bat corpse (skeletalised by now) (25, -22, D:1) a +0 whip (36, 1, D:1) a +0 short sword (39, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, -14, D:1) a bat skeleton (44, 5, D:1) a +0 club (47, 3, D:1) a +0 dagger 5 stones (47, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (54, -41, D:1) a bat corpse (skeletalised by now) (56, -21, D:1) a +0 dagger Level 2 of the Dungeon (0, 8, D:2) the +0 leather armour "Deeriarcha" {Fly rN+} Fly: It grants you flight. rN+: It protects you from negative energy. (3, -28, D:2) 4 stones (12, -14, D:2) a frilled lizard skeleton (22, -22, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (22, -21, D:2) a +0 dagger a kobold corpse (skeletalised by now) (22, 13, D:2) a +0 sling a +0 dagger a goblin skeleton (22, 21, D:2) a quokka corpse (skeletalised by now) (32, -17, D:2) 6 stones (35, -21, D:2) a +0 chain mail (40, 2, D:2) a +0 dagger (50, 18, D:2) a hobgoblin corpse (skeletalised by now) (50, 19, D:2) a quokka corpse (skeletalised by now) a quokka corpse (skeletalised by now) (54, 16, D:2) a +0 leather armour (58, -22, D:2) a +0 helmet (58, 9, D:2) a +0 dagger (61, -25, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 7, D:3) a bat corpse (7, 1, D:3) a +0 hand axe