Dungeon Crawl Stone Soup version 0.34-a0-2031-geecae2dc58 (webtiles) character file. Game seed: 165233882864324432 53 sniakfm the Shooter (level 3, -1/31 HPs) Began as a Gargoyle Hexslinger on Jan 17, 2026. Slain by an ice beast (11 damage) ... on level 3 of the Dungeon. The game lasted 00:00:56 (1492 turns). sniakfm the Shooter (Gargoyle Hexslinger) Turns: 1492, Time: 00:00:57 Health: -1/31 AC: 6 Str: 11 XL: 3 Next: 87% Magic: 4/4 EV: 11 Int: 13 God: Gold: 115 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg + . . (50%) b - +0 robe rPois ∞ (0%) c - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: berserking, very quick A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) e - a +0 heavy falchion Armour b - a +0 robe (worn) c - a +0 helmet (worn) Magical Staves d - a staff of earth Scrolls p - a scroll of poison c - a scroll of enchant weapon {unknown} e - a scroll of revelation {unknown} h - 2 scrolls of teleportation {unknown} k - 2 scrolls of blinking {unknown} l - a scroll of amnesia {unknown} m - a scroll of noise {unknown} q - 2 scrolls of identify {unknown} u - a scroll of brand weapon {unknown} Potions d - a potion of heal wounds {unknown} j - a potion of attraction {unknown} n - a potion of lignification {unknown} g - a potion of magic p - a potion of might {unknown} Skills: + Level 2.1 Fighting + Level 3.6 Ranged Weapons - Level 1.5 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 1.0 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 14% 2 Sigil of Binding Hex 7% N/A 28% 3 Inner Flame Hex/Fire 5% N/A 36% 3 Gloom Hex/Necr 8% N/A 43% 3 Cause Fear Hex 3% N/A 67% 4 Dimensional Bullseye Hex/Tloc 2% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16473 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History Done exploring. No target in view! What level of the Dungeon? (default 2, ? - help) You see here a +0 ring mail. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You aren't carrying any jewellery or talismans. No target in view! You encounter a hobgoblin. The hobgoblin shouts! You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! You encounter an ice beast. Found a sedimented dark potion. You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is lightly wounded. An ice beast is nearby! You shoot a sling bullet. The sling bullet barely misses the ice beast. An ice beast is nearby! You shoot a sling bullet. The sling bullet hits the ice beast but does no damage. The ice beast is lightly wounded. The ice beast hits you but does no damage. An ice beast is nearby! You shoot a sling bullet. The sling bullet hits the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! It was a potion of magic. Magic courses through your body. o -> g - a potion of magic The ice beast barely misses you. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The ice beast hits you. The ice beast freezes you! You die... ...... ..... ...! ##... #... #.. #Y# #@# ######.# #<.....# ######## You could see an ice beast. Vanquished Creatures 2 adders (D:2) 6 endoplasms 4 hobgoblins 2 jackals (D:2) A quokka (D:1) 6 ball pythons 4 bats (D:1) A frilled lizard (D:1) A goblin (D:2) 8 kobolds 7 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sniakfm the Gargoyle Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 97 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 387 | D:1 | Reached skill level 3 in Ranged Weapons 505 | D:1 | Found a faded altar of an unknown god. 811 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/4 1486 | D:3 | Encountered an ice beast 1492 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_1, layout_basic, dilly_ecumenical_altar_fadedgnrine D:2: layout_basic D:3: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.6 Fighting | 2 | 2.1 Dodging | | 1.5 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 120 Drink: Magic || 1 Berserk rage || 1 Armour: Robe || 40 Dodge: Dodged || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1525 | 1432 | 93 | 54 | 1127 | 3 | 508.3 | Dungeon | 1525 | 1432 | 93 | 54 | 1127 | 3 | 508.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 781 daAuts D:2: 727 daAuts D:3: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+