sniakfm Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, -2, D:1) a +0 rapier (4, -18, D:1) a +0 whip (7, 6, D:1) a bat corpse (skeletalised by now) (19, 17, D:1) a +0 club a ball python corpse (skeletalised by now) (24, 25, D:1) a frilled lizard skeleton (29, 31, D:1) a ball python skeleton (31, -6, D:1) a bat corpse (skeletalised by now) (31, 8, D:1) a bat corpse (skeletalised by now) (33, -15, D:1) a +0 dagger (33, -9, D:1) a bat corpse (skeletalised by now) (35, 15, D:1) a +0 dagger (43, 23, D:1) a bat corpse (skeletalised by now) (44, -11, D:1) a +0 leather armour (44, 23, D:1) a rat corpse (skeletalised by now) (51, 15, D:1) a hobgoblin corpse (skeletalised by now) (51, 16, D:1) a bat corpse (skeletalised by now) (53, 3, D:1) a +0 mace Level 2 of the Dungeon (4, -11, D:2) a +0 whip (7, -46, D:2) a +0 dagger a goblin corpse (skeletalised by now) (13, -31, D:2) a quokka corpse (skeletalised by now) (17, -43, D:2) a +0 robe (17, -35, D:2) a ball python skeleton (20, -46, D:2) a bat skeleton (20, -31, D:2) a +0 plate armour (22, -27, D:2) a rat skeleton (22, -22, D:2) a +0 short sword a kobold corpse (skeletalised by now) (25, -46, D:2) a +0 ring mail (28, -30, D:2) a scarab talisman (37, -50, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (39, -34, D:2) a jackal corpse (skeletalised by now) (40, -36, D:2) a frilled lizard corpse (skeletalised by now) (40, -32, D:2) a frilled lizard corpse (skeletalised by now) (40, -27, D:2) a +0 spear (50, -1, D:2) a bat corpse (skeletalised by now) (55, 0, D:2) a ball python corpse (skeletalised by now) (56, -16, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ohonu's Weapon Emporium a +1 hand axe of distortion (174 gold) a +0 short sword (36 gold) a +5 lajatang of speed (864 gold) a +2 dagger of flaming (187 gold) the +8 dagger of the Tundras {speed, rF- rC+ Int+5} (762 gold) rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +3 whip of distortion (278 gold) a +0 trident (42 gold) 5 atropa-tipped darts (54 gold) a +0 sling (18 gold) (5, 9, D:3) a +0 hand axe (14, 23, D:3) a potion of curing (14, 24, D:3) a potion of enlightenment (18, 15, D:3) a +0 ring mail (22, 16, D:3) a +0 club Level 5 of the Dungeon (1, -22, D:5) a +0 short sword (7, 2, D:5) a +0 flail an orc corpse (11, -2, D:5) a +0 rapier (15, 12, D:5) a quokka skeleton (26, 8, D:5) a +0 hand axe (27, 32, D:5) a +0 chain mail (34, -26, D:5) a +0 war axe (47, 21, D:5) a +0 dagger (48, 21, D:5) a potion of curing Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (0, 2, D:6) 19 gold pieces (2, 2, D:6) a potion of curing (2, 8, D:6) a potion of cancellation (3, 4, D:6) 13 gold pieces (10, 6, D:6) a potion of mutation (11, 5, D:6) a parchment of Momentum Strike (12, 2, D:6) a potion of lignification (12, 6, D:6) 14 gold pieces