sniakfm Level 1 of the Dungeon [Shop] The Oracle's Delphic Readings a scroll of blinking (95 gold) a scroll of teleportation (30 gold) a scroll of teleportation (30 gold) a parchment of Magic Dart (54 gold) a parchment of Kinetic Grapnel (54 gold) (3, 3, D:1) a +0 club (3, 4, D:1) a bat corpse (skeletalised by now) (3, 8, D:1) a quokka corpse (skeletalised by now) (6, 19, D:1) a +0 leather armour (11, 27, D:1) a +0 dagger (15, -1, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) (16, -14, D:1) a jackal skeleton (16, -13, D:1) a jackal skeleton (21, 36, D:1) a +0 dagger (23, -3, D:1) a +0 dagger (27, -10, D:1) a bat skeleton (29, -3, D:1) a +0 dagger a goblin skeleton (30, 33, D:1) a ball python corpse (skeletalised by now) (34, -7, D:1) 4 stones (37, -6, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (37, 11, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (0, 2, D:2) 5 boomerangs (15, 6, D:2) a ball python skeleton (35, -4, D:2) a ball python skeleton (40, -20, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Bosics's Armour Emporium a +0 ring mail (56 gold) the +10 tower shield of Ignorance {rN+ Int-4} (851 gold) rN+: It protects you from negative energy. Int-4: It affects your intelligence (-4). a +0 cloak (63 gold) a +0 pair of boots (63 gold) a +0 kite shield (98 gold) a +3 ring mail of fire resistance (364 gold) a +0 ring mail (56 gold) (3, 26, D:3) a bat skeleton (4, 27, D:3) a +0 leather armour (8, 0, D:3) a +0 dagger (20, 27, D:3) a +0 flail a +0 chain mail (24, -8, D:3) a bat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (26, 9, D:3) a +6 dagger a +0 scale mail an orc skeleton (27, 11, D:3) a bat skeleton (28, 26, D:3) a +0 hand axe (29, -3, D:3) a quokka corpse (skeletalised by now) (35, 5, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 9 gold pieces (0, 1, D:4) a parchment of Searing Ray Level 5 of the Dungeon (0, 0, D:5) the +2 whip of Youthful Indiscretion {venom, *Rage rCorr Int+3 SInv} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (unseen) (4, 1, D:5) a +0 dagger a +0 robe an orc corpse (5, 1, D:5) a +0 hand axe a +0 leather armour (7, 2, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a wyvern corpse (4, 10, D:6) a +0 long sword (4, 28, D:6) a +0 club a +0 flail (4, 29, D:6) a +0 club an orc corpse (7, 21, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc corpse (7, 22, D:6) a +0 hand axe an orc corpse Level 7 of the Dungeon (4, 24, D:7) a +0 club (5, 24, D:7) a +0 club a +0 whip a gnoll corpse (skeletalised by now) (18, 14, D:7) a +0 club an orc corpse (skeletalised by now) (18, 15, D:7) a +0 club a +0 chain mail (19, 14, D:7) a +0 dagger (19, 15, D:7) a +0 club a +0 chain mail