Dungeon Crawl Stone Soup version 0.34-a0-287-g49f3ece09a (webtiles) character file. Game seed: 11447328698019260223 84 sniakfm the Chopper (level 4, 0/37 HPs) Began as a Demigod Fighter on July 5, 2025. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:01:29 (1689 turns). sniakfm the Chopper (Demigod Fighter) Turns: 1689, Time: 00:01:29 Health: 0/37 AC: 9 Str: 21 XL: 4 Next: 4% Magic: 6/6 EV: 10 Int: 14 God: Gold: 130 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) r - +4 robe of the King of the Hill {Int+4} rPois . (100%) (no helmet) rElec . (100%) o - +1 cloak rCorr . (100%) (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -10) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) e - a +0 orcbow Missiles q - 2 datura-tipped darts (quivered) Armour b - a +0 scale mail c - a +0 buckler f - a +0 pair of boots (worn) o - a +1 cloak (worn) r - the +4 robe of the King of the Hill (worn) {Int+4} (You found it on level 3 of the Dungeon) Int+4: It affects your intelligence (+4). Scrolls g - a scroll of poison {unknown} h - 2 scrolls of teleportation m - a scroll of enchant armour {unknown} p - a scroll of identify {unknown} Potions d - 3 potions of might i - a potion of brilliance {unknown} j - 2 potions of attraction {unknown} k - a potion of curing {unknown} l - a potion of heal wounds {unknown} n - a potion of moonshine {unknown} Skills: - Level 2.6 Fighting + Level 4.1 Axes - Level 2.6 Armour - Level 2.6 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 0% 2d4 28% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 41% 2 Grave Claw Necr 0% 2d7 41% 2 Sublimation of Blood Necr 0% N/A 41% 2 Fugue of the Fallen Necr 0% N/A 65% 3 Hailstorm Conj/Ice 0% 3d5 65% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 65% 3 Anguish Hex/Necr 0% N/A 96% 4 Dispel Undead Necr 0% 3d6 96% 4 Flame Wave Conj/Fire 0% 2d4 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16235 The Realm of Zot is guarded by orbs of fire. Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a water moccasin (lightly wounded, 21% to hit) You shoot an arrow. The arrow hits the water moccasin. The water moccasin is moderately wounded. You unwield your +0 orcbow. a - a +0 war axe (weapon) The water moccasin bites you! You miss the water moccasin. The water moccasin is lightly wounded. The water moccasin misses you. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. The water moccasin bites you! You slash the water moccasin! The water moccasin is heavily wounded. The water moccasin closely misses you. You hit the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. x2 You barely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. x2 * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. The water moccasin completely misses you. Okay, then. You closely miss the water moccasin. The water moccasin is severely wounded. You die... ##.....###..##.#.# ###.........##.#.#### # ##.######.##......# # #.# #......##.# #.# ####.####.# #.####.# #...##.# #......# #.#@#### #...S# +........ ####.....# ##....# ###.## #.# #.. You could see a water moccasin. Vanquished Creatures 5 adders (D:2) 4 dart slugs A ribbon worm (D:2) 2 endoplasms (D:2) 2 hobgoblins (D:1) 6 jackals A quokka (D:1) A ball python (D:1) 5 bats 2 frilled lizards 4 goblins A kobold (D:3) 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sniakfm the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 184 | D:1 | Reached skill level 2 in Axes 388 | D:1 | Reached XP level 2. HP: 25/25 MP: 4/4 719 | D:2 | Reached skill level 3 in Axes 771 | D:2 | Reached XP level 3. HP: 26/30 MP: 5/5 1249 | D:2 | Reached skill level 4 in Axes 1411 | D:2 | Reached XP level 4. HP: 37/37 MP: 6/6 1590 | D:3 | Identified the +4 robe of the King of the Hill {Int+4} 1676 | D:3 | Noticed a water moccasin 1689 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic D:2: layout_loops_ring D:3: layout_loops_corners, minmay_goblin_outpost Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 3 4 | 4.1 Fighting | | 2.6 Armour | | 2.6 Shields | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: War axe | 31 | 14 || 45 Fire: Orcbow | 97 | 2 || 99 Use: Scroll | 1 | || 1 Armour: Scale mail | 116 | 6 || 122 Robe | | 8 || 8 Dodge: Dodged | 85 | 9 || 94 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1764 | 1724 | 40 | 105 | 1262 | 3 | 588.0 | Dungeon | 1764 | 1724 | 40 | 105 | 1262 | 3 | 588.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 900 daAuts D:1: 737 daAuts D:3: 127 daAuts