Dungeon Crawl Stone Soup version 0.34-a0-81-g9c5c50b1d7 (webtiles) character file. Game seed: 4321957820213857019 1 sniakfm the Conjurer (level 1, 8/16 HPs) Began as an Oni Conjurer on May 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (167 turns). sniakfm the Conjurer (Oni Conjurer) Turns: 167, Time: 00:00:04 Health: 8/16 AC: 3 Str: 10 XL: 1 Next: 20% Magic: 3/3 EV: 8 Int: 19 God: Gold: 17 SH: 0 Dex: 7 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no amulet) SInv . (no ring) Will ..... (no ring) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 1.4 Stealth + Level 2.4 Spellcasting + Level 3.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5833 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History The rat is moderately wounded. A jackal comes into view. The jackal barely misses you. The rat closely misses you. The jackal barely misses you. The jackal barks! You hit the rat. The rat is severely wounded. You hear a bark! The rat barely misses you. You closely miss the rat. Your off-hand punch misses the rat. The rat is severely wounded. The rat bites you. You hit the rat but do no damage. The rat is severely wounded. The jackal barely misses you. The jackal bites you but does no damage. The rat bites you but does no damage. There are monsters nearby! There are monsters nearby! You closely miss the rat. The rat is severely wounded. The jackal closely misses you. The jackal bites you. The rat bites you but does no damage. There are monsters nearby! You hit the rat. You kill the rat! A jackal comes into view. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. Your headbutt misses the jackal. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #+# #.# #.# ##.## ##..(## #.#hh...### #..h@.....# #..##.###.####### #.................. ......##.###.####### ##### #.# #.# #.##.###.# #........# ####.####### #........# You could see 3 jackals. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sniakfm the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 167 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_loops_corners, kennysheep_another_room Action || total ---------------------------++------- Melee: Unarmed || 12 Headbutt || 1 Armour: Robe || 12 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 167 | 167 | 0 | 0 | 143 | 1 | 167.0 | Dungeon | 167 | 167 | 0 | 0 | 143 | 1 | 167.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 167 daAuts