Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 1297049270809565162 4 sniakfm the Magician (level 1, 13/13 HPs) Began as a Human Wanderer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (205 turns). sniakfm the Magician (Human Wanderer) Turns: 205, Time: 00:00:39 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 60% Magic: 6/6 EV: 10 Int: 12 God: Gold: 11 SH: 0 Dex: 12 Spells: 10/10 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) h - a +0 dagger Armour c - a +0 robe (worn) Wands d - a wand of polymorph (3) (quivered) Scrolls e - a scroll of noise {unknown} g - a scroll of vulnerability Potions b - 2 potions of curing f - a potion of might {unknown} Skills: + Level 0.1 Maces & Flails - Level 5.0 Spellcasting + Level 1.0 Earth Magic + Level 3.2 Evocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 13% 1 Foxfire Conj/Fire 12% 2x1d4 21% 1 Kiss of Death Conj/Necr 12% 2d6 21% 1 Ensorcelled Hibernation Hex/Ice 6% N/A 30% 2 Static Discharge Conj/Air 6% 3-4/arc 30% 2 Stone Arrow Conj/Erth 8% 3d7 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History There is a faded altar of an unknown god here. You see here a hobgoblin corpse. g - 2 scrolls labelled HEFFAQ JOBUN As you read the scroll labelled HEFFAQ JOBUN, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. Unknown command. Okay, then. You now have 11 gold pieces. There is an open door here. There is a fountain of clear blue water here. You open the door. There is an open door here. You feel your willpower return. You open the door. Found a stone staircase leading down. There is an open door here. There is a stone staircase leading down here. A rat comes into view. A rat is nearby! The helpless rat fails to defend itself. You hit the rat. The rat is severely wounded. The rat bites you. You closely miss the rat. The rat is severely wounded. The rat bites you but does no damage. You hit the rat. You kill the rat! No target in view! Search for what [? for help]? weapon There is an open door here. There is an open door here. There is a fountain of clear blue water here. You briefly stop to wash your hands. There is an open door here. Things that are here: a +0 dagger; a goblin corpse h - a +0 dagger Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.......# #........ #.......## #........ #........# #.####... #........# #..# #... #.##.##..# ##.# #... #.#...#..# ####'####.. #..._[...# #.......#.. #.#...#..### #.⌠...⌠.##. #.##†##@...###.......##. #........#...'...⌠...'.. #####....#####.......#.. ###### #.⌠...⌠.##. #.......##. ####'#####. #.#####. #....... ######## There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sniakfm the Human Wanderer began the quest for the Orb. 0 | D:1 | sniakfm set off with the following items: a +0 club, a | potion of curing, a +0 robe, a wand of polymorph (3); and | the following spells available to memorise: Sandblast, | Foxfire, Kiss of Death, Ensorcelled Hibernation, Static | Discharge, Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 45 | D:1 | Found a faded altar of an unknown god. 205 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_checkered_box, layout_basic, ebering_ecumenical_altar_box, columned_hall_lemuel, hangedman_decor_growths, minmay_misc_feat_tiny, serial_bayou_pond_d, minmay_fountain_box, minmay_tromino_v2 Action || total ---------------------------++------- Melee: Club || 23 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 211 | 183 | 28 | 17 | 101 | 1 | 211.0 | Dungeon | 211 | 183 | 28 | 17 | 101 | 1 | 211.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 211 daAuts