Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 2263825865899372263 0 sniakfm the Caller (level 1, 13/13 HPs) Began as a Human Wanderer on Mar 2, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). sniakfm the Caller (Human Wanderer) Turns: 0, Time: 00:00:03 Health: 13/13 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/4 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Missiles d - 12 poisoned darts (quivered) Armour c - a +0 leather armour (worn) Scrolls b - a scroll of blinking Skills: + Level 2.0 Throwing + Level 2.0 Dodging + Level 2.0 Spellcasting + Level 3.0 Summonings + Level 1.0 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 28% N/A 11% 1 Call Imp Summ 14% N/A 16% 2 Foxfire Conj/Fire 8% 2x1d4 28% 1 Volatile Blastmotes Fire/Tloc 4% 2d10 65% 3 Martyr's Knell Necr/Summ 4% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, sniakfm the Human Wanderer. Will you be the one to retrieve the magnificent Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labelled WIH KYREYSA. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of blinking, a +0 leather armour, 12 poisoned darts; and the following spells available to memorise: Summon Small Mammal, Call Imp, Foxfire, Volatile Blastmotes, Martyr's Knell. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### .. #.# ..##### ##.....## #.P...P.# #.....?.#... +...@....... #.......#... .....P...P.# ...##.....## .. ####### . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sniakfm the Human Wanderer began the quest for the Orb. 0 | D:1 | sniakfm set off with the following items: a +0 club, a | scroll of blinking, a +0 leather armour, 12 poisoned darts; | and the following spells available to memorise: Summon | Small Mammal, Call Imp, Foxfire, Volatile Blastmotes, | Martyr's Knell. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, hellmonk_ecumenical_altar_dog_temple, hex_intersection Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+