Dungeon Crawl Stone Soup version 0.33-a0-1030-g170f05ed26 (webtiles) character file. Game seed: 10941807934813375832 2 sniakfm the Apothecary (level 1, 0/14 HPs) Began as a Human Wanderer on Mar 2, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (20 turns). sniakfm the Apothecary (Human Wanderer) Turns: 20, Time: 00:00:06 Health: 0/14 AC: 2 Str: 12 XL: 1 Next: 40% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 4 Dex: 10 Spells: 2/2 levels left rFire . . . a - +0 club rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Potions b - a potion of attraction Skills: + Level 0.8 Fighting - Level 1.0 Dodging - Level 3.0 Shields - Level 1.0 Spellcasting - Level 1.0 Hexes - Level 3.0 Alchemy - Level 1.0 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 16% 1d2 19% 1 Slow Hex 12% N/A 24% 1 Mephitic Cloud Conj/Alch/Air 3% N/A 56% 3 Dazzling Flash Hex/Fire 4% N/A 65% 3 Olgreb's Toxic Radiance Alch 9% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The jackal bites you. You barely miss the jackal. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal bites you. The jackal completely misses you. The jackal barely misses you. You block the jackal's attack. You closely miss the jackal. The jackal is severely wounded. The jackal bites you. x2 The jackal bites you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You block the jackal's attack. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. You block the jackal's attack. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. The jackal bites you. You die... ###### #.<>.# #....# . #....# .. #ยง...#####... #..h@#....... ####h#[.....# #K........ ###.K..... ....... ....... ....... ....... ....... You could see 2 jackals and a kobold. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sniakfm the Human Wanderer began the quest for the Orb. 0 | D:1 | sniakfm set off with the following items: a +0 club, a | potion of attraction, a +0 robe, a +0 buckler; and the | following spells available to memorise: Poisonous Vapours, | Slow, Mephitic Cloud, Dazzling Flash, Olgreb's Toxic | Radiance. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 20 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_fog, layout_basic, minmay_box_of_dots Action || total ---------------------------++------- Melee: Club || 13 Armour: Robe || 14 Dodge: Dodged || 7 Block: Buckler || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 24 | 24 | 0 | 0 | 4 | 1 | 24.0 | Dungeon | 24 | 24 | 0 | 0 | 4 | 1 | 24.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 24 daAuts