snakeform Level 1 of the Dungeon (0, 16, D:1) a +0 dagger (9, 16, D:1) a +0 whip (16, 32, D:1) a rat corpse (skeletalised by now) (23, -11, D:1) a +0 sling (23, -2, D:1) a quokka corpse (skeletalised by now) (24, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 35, D:1) a frilled lizard corpse (skeletalised by now) (27, 35, D:1) a +2 falchion of holy wrath Level 2 of the Dungeon (6, -3, D:2) a +0 ring mail (6, 11, D:2) a +0 mace (6, 17, D:2) a +0 dagger (7, 8, D:2) a +0 club an adder corpse (skeletalised by now) (14, 32, D:2) a +0 club a kobold skeleton (15, -2, D:2) a +0 leather armour (16, 33, D:2) a bat skeleton (21, 23, D:2) a +0 club (25, 0, D:2) a +0 club (31, 26, D:2) a +0 club a goblin corpse (skeletalised by now) (37, 18, D:2) a +0 mace (40, -1, D:2) the +1 ring mail "Xakhatif" {rF+ Str+3} rF+: It protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (44, 1, D:2) a +0 chain mail (49, 3, D:2) a rat corpse (skeletalised by now) (51, 13, D:2) a bat skeleton (56, 39, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -13, D:3) a +0 dagger (7, -8, D:3) a +0 dagger (11, -27, D:3) a +0 dagger (17, -4, D:3) a +0 flail a +0 chain mail (18, -3, D:3) a +0 club 3 boomerangs (18, 5, D:3) a +0 club a +0 orcbow (19, -1, D:3) a +0 war axe a +0 leather armour (20, 2, D:3) a +0 short sword an orc skeleton (24, -28, D:3) a +0 ring mail (24, -27, D:3) a ball python skeleton (32, -25, D:3) a +0 club (41, -18, D:3) a +0 short sword 6 poisoned darts a kobold skeleton (52, -4, D:3) a +0 club (53, -4, D:3) a +0 plate armour a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 3 poisoned darts (7, -20, D:4) a +0 morningstar (27, -34, D:4) a +0 whip (28, -34, D:4) a +0 halberd (28, -33, D:4) a +0 flail (28, -14, D:4) a +0 short sword 2 stones (28, -13, D:4) a +0 dagger (43, -42, D:4) a +0 club (44, -22, D:4) a +0 short sword (44, 9, D:4) a +0 scale mail (46, -30, D:4) an orb of glass Level 5 of the Dungeon (2, 18, D:5) a +0 giant club (38, 5, D:5) a +0 plate armour Level 6 of the Dungeon (12, 0, D:6) a water moccasin skeleton (20, 0, D:6) a +2 spectral quarterstaff (24, 16, D:6) a +0 dagger a +0 robe (26, -10, D:6) a +0 flail a +0 plate armour (27, -10, D:6) a +0 club a +0 dagger (27, 4, D:6) a staff of earth (28, -10, D:6) a +2 mace of holy wrath a +0 leather armour (32, -21, D:6) a +0 whip (33, -23, D:6) a +0 dagger (33, -21, D:6) a +0 whip a +0 dagger a bullfrog corpse (skeletalised by now) a kobold corpse (skeletalised by now) (34, -23, D:6) a +0 short sword 3 stones (36, -21, D:6) a +0 war axe a +0 plate armour (36, -20, D:6) a +0 short sword (39, -19, D:6) a +0 dagger a kobold skeleton (45, -11, D:6) a +0 robe (45, 3, D:6) a +0 helmet Level 7 of the Dungeon [Shop] Kiavuer's Assorted Antiques a +0 ring mail (104 gold) an amulet of faith (1040 gold) a +0 shortbow (78 gold) a Gell's gravitambourine (2/2) (1040 gold) a +0 robe (23 gold) a condenser vane (1040 gold) (5, -26, D:7) a +0 dagger (5, -8, D:7) a +0 dagger a +0 robe (7, -26, D:7) a +0 scale mail (21, 6, D:7) a +0 plate armour (22, -14, D:7) a +0 dagger a stone a +0 club a +0 dagger (22, -13, D:7) a +0 whip (23, -14, D:7) a +0 dagger (23, -13, D:7) a +0 short sword (38, 2, D:7) a +0 club (40, 2, D:7) a +0 flail a +0 ring mail (40, 4, D:7) a +0 dagger a +0 robe (41, 1, D:7) a +0 club a +0 scale mail (41, 4, D:7) a +0 short sword (42, 0, D:7) a +0 dagger (42, 1, D:7) a +0 war axe 3 boomerangs a +0 ring mail an orc corpse (skeletalised by now) (42, 3, D:7) a +0 dagger a +0 robe (43, 1, D:7) a +0 flail Level 8 of the Dungeon (9, -3, D:8) a +0 flail (9, -2, D:8) a +0 short sword (10, -2, D:8) a +2 dagger of venom a +0 robe (11, -13, D:8) a +0 short sword 2 stones (11, -12, D:8) a +0 short sword (11, -11, D:8) a +0 club (11, -2, D:8) a +0 whip (13, -30, D:8) a +0 mace a +0 ring mail (13, -29, D:8) a +0 war axe 3 boomerangs (13, -28, D:8) a +0 hand axe (13, -11, D:8) a +0 longbow (14, -30, D:8) a +0 battleaxe a +0 chain mail (15, -30, D:8) a +0 dagger (18, 18, D:8) a +0 pair of boots (19, 5, D:8) a +0 leather armour (21, -6, D:8) a +1 antimagic trident (22, -15, D:8) the +0 rapier "Xyfoebel" {flame, Will+} Will+: It increases your willpower. It cannot be enchanted further. (27, -10, D:8) a rimehorn talisman (31, 8, D:8) a +0 short sword (32, 8, D:8) a +0 hand axe a +0 leather armour (33, 9, D:8) a +0 dagger a +2 robe of fire resistance (40, -14, D:8) a +0 dagger a +0 robe (40, -13, D:8) a +0 whip (41, -14, D:8) a +4 heavy spear a +0 ring mail a +0 buckler a yak skeleton (41, -13, D:8) a +0 club (42, -15, D:8) a +0 halberd (42, -13, D:8) a +0 club (42, -12, D:8) a +0 club (46, -14, D:8) a +1 trident a +0 robe (46, 5, D:8) a +0 trident a +0 ring mail (47, -14, D:8) a +0 dire flail a +0 robe (47, -8, D:8) a +0 long sword (47, 5, D:8) a +0 flail a +0 whip (48, -14, D:8) a +0 scimitar a +0 robe (48, 5, D:8) a +0 flail (49, 5, D:8) a +0 hand axe of freezing Level 9 of the Dungeon (2, 2, D:9) a +0 ring mail (13, -4, D:9) a +0 trident (14, -14, D:9) a +0 mace (14, -13, D:9) an amulet of faith (14, 5, D:9) a water moccasin skeleton (16, -24, D:9) a +0 rapier (19, 5, D:9) a +0 leather armour a +0 flail (20, -5, D:9) a +0 sling (34, -22, D:9) a +0 dagger (34, -21, D:9) a +0 dagger a +0 robe (34, -20, D:9) a +0 leather armour (34, -18, D:9) the +1 orcbow of Fury {drain, rPois Dex+5} rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (35, -21, D:9) a +0 club (35, -19, D:9) a +0 whip (36, 10, D:9) a +0 shortbow (46, -9, D:9) the +3 chain mail of Xarrioli {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (57, -4, D:9) a +0 orcbow Level 10 of the Dungeon (2, -18, D:10) a +0 quarterstaff (13, -37, D:10) a +0 short sword 3 stones (14, -39, D:10) a +0 dagger an orb of attunement (15, -42, D:10) a +0 dagger (15, -38, D:10) a +0 whip 4 stones (35, -51, D:10) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 1, Lair:1) a +0 robe (18, 12, Lair:1) a +0 halberd (32, 41, Lair:1) the scarab talisman "Damnable Contraption" {Int+4 Dex+3 Slay+3 Stlth-} [scarab talisman] Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth-: It makes you less stealthy. (50, 53, Lair:1) a +0 buckler (52, 16, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (23, 30, Lair:2) a +0 scale mail (31, 29, Lair:2) a +0 scale mail (34, 39, Lair:2) a +0 war axe (40, 14, Lair:2) a +0 leather armour (42, 5, Lair:2) a +0 scale mail (45, -9, Lair:2) the +3 pair of seven-league boots {Rampage+∞} Rampage+∞: When moving toward enemies, its wearer moves as far as possible, alerting their target en route. It cannot be enchanted further. (45, 18, Lair:2) a +0 ring mail (50, -3, Lair:2) a yak skeleton (57, -4, Lair:2) a +0 mace (57, -1, Lair:2) a +0 ring mail