Dungeon Crawl Stone Soup version 0.34-a0-1889-g843a6e3170 (webtiles) character file. Game seed: 4289134552592806783 2 snakeform the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Dec 21, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (67 turns). snakeform the Vexing (Poltergeist Enchanter) Turns: 67, Time: 00:00:11 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Scrolls c - a scroll of brand weapon {unknown} Potions i - 2 potions of invisibility d - a potion of curing {unknown} f - a potion of brilliance {unknown} j - a potion of haste {unknown} Skills: + Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You encounter an endoplasm. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The jackal barely misses you. The hobgoblin misses you. You hit the hobgoblin but do no damage. The hobgoblin is lightly wounded. The jackal closely misses you. The hobgoblin hits you but does no damage. The jackal barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin completely misses you. The jackal bites you but does no damage. You hit the hobgoblin. The hobgoblin is almost dead. The jackal bites you. The hobgoblin closely misses you. The endoplasm barely misses you. You hit the hobgoblin but do no damage. The hobgoblin is almost dead. The jackal barely misses you. The hobgoblin hits you. The endoplasm freezes you. You are frozen. You resist. The jackal misses you. You hit the hobgoblin. You kill the hobgoblin! The endoplasm freezes you. You are frozen. You resist. The jackal closely misses you. The jackal attacks as it pursues you! The jackal completely misses you. The endoplasm barely misses you. The jackal attacks as it pursues you! The jackal completely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ~~≈≈≈≈~~~~.................# ~~≈~~~~P♣.................# ♣≈≈~~P~~.................. ♣~~~~~~~.............####. ♣~~~P~P♣................ . ♣)~~.#.........#....^. +~~♣h.........###...... ##~##.hJ......# ...... .#####@......+ ...... h. #.......# ... ... .......#..+ h... ........##.# ..... ............ ............ ............. .............. You could see an endoplasm and 2 jackals. Vanquished Creatures A hobgoblin (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakeform the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 67 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, serial_bayou, serial_bayou_shore_a, serial_bayou_lagoon_b, serial_bayou_crossing, serial_bayou_pond_c, basic_ecumenical_altar Action || total ---------------------------++------- Attack: Normal || 11 Melee: Dagger || 11 Armour: None || 7 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 42 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 42 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+