Dungeon Crawl Stone Soup version 0.34-a0-859-gd88e050752 (webtiles) character file. Game seed: 1632009152505098384 170 snakeclaw the Conjurer (level 5, -12/38 HPs) Began as a Draconian Conjurer on Sept 28, 2025. Mangled by an ogre ... wielding a +0 giant club (34 damage) ... on level 3 of the Dungeon. The game lasted 00:07:16 (3064 turns). snakeclaw the Conjurer (Draconian Conjurer) Turns: 3064, Time: 00:07:16 Health: -12/38 AC: 5 Str: 9 XL: 5 Next: 26% Magic: 8/10 EV: 11 Int: 20 God: Gold: 53 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . (100%) b - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.26/turn MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-12 -> -14) A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 dagger Missiles c - 6 poisoned darts (quivered) Magical Staves b - a staff of conjuration (weapon) Scrolls c - 3 scrolls of identify {unknown} e - 2 scrolls of revelation {unknown} h - 2 scrolls of blinking {unknown} l - a scroll of amnesia {unknown} m - 3 scrolls of noise {unknown} o - a scroll of brand weapon {unknown} Potions d - a potion of haste {unknown} f - 3 potions of heal wounds {unknown} j - 3 potions of curing {unknown} k - a potion of ambrosia {unknown} n - a potion of moonshine {unknown} p - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations + Level 2.6 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 2% 2 c - Fulminant Prism Conj/Alch 14% 3d8 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 32% 1d2 8% 1 Fugue of the Fallen Necr 3% N/A 38% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 43% 4 Lehudib's Crystal Spear Conj/Erth 10% 10d4 100% 8 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:3 = Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Parts of your body briefly turn leaden. You are poisoned. You feel very sick. You hear a shout! You feel very sick. Casting: Fulminant Prism (extremely dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (76% to hit) You feel a surge of power! You focus your ray upon the goblin. The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) You feel sick. A goblin comes into view. It is wielding a +0 dagger. The searing ray hits the goblin! You kill the goblin! The searing ray hits the goblin! You kill the goblin! You feel sick. The searing ray hits the goblin. You kill the goblin! You feel sick. The searing ray misses the ogre. You finish channelling your searing ray. You feel sick. Magic courses through your body. You feel sick. The ogre barely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (76% to hit) You feel a surge of power! You miscast Searing Ray. Nothing appears to happen. You feel sick. A goblin comes into view. It is wielding a +0 club. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ..††######.#..##.##..## #. ...........#..##......# #. .....######...#......)# #. .>..........#####.<...# #. ####......#.#.O #.....# #. ##.......#g. #.....## ## #......##g( #....<.### # ##)....# #)##.>......######## #.....# #gO@.....##......... ####### #################### You could see an ogre and 2 goblins. Vanquished Creatures Natasha (twice) (D:3) An orc wizard (D:3) 3 adders 3 ribbon worms 2 dart slugs 3 orcs (D:3) 11 endoplasms 7 hobgoblins A quokka (D:1) 7 ball pythons 8 bats A frilled lizard (D:1) 11 goblins 7 kobolds 6 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakeclaw the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 383 | D:1 | Reached XP level 2. HP: 18/20 MP: 5/5 387 | D:1 | Learned a level 2 spell: Searing Ray 571 | D:1 | Reached skill level 1 in Alchemy 1335 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 2370 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/8 2382 | D:3 | Learned a level 4 spell: Fulminant Prism 2578 | D:3 | Noticed Natasha 2592 | D:3 | Killed Natasha 2693 | D:3 | Reached XP level 5. HP: 38/38 MP: 1/9 2897 | D:3 | Found Oheuluh's One-of-a-Kind Rings. 2967 | D:3 | Noticed Natasha 2975 | D:3 | Killed Natasha 2976 | D:3 | Reached skill level 5 in Conjurations 3056 | D:3 | Noticed an ogre 3064 | D:3 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_fountain, layout_basic D:2: layout_rooms, grunt_ministairs_8, nrook_uturn D:3: layout_rooms, nicolae_shop_unique_rings, minmay_ogre_servants, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Alchemy | 1 2 | 2.6 Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 19 | || 19 Melee: Dagger | 8 | || 8 Tailslap | 6 | || 6 Staff | 11 | || 11 Throw: Dart | | 1 || 1 Cast: Magic Dart | 38 | 5 || 43 Searing Ray | 25 | 11 || 36 Drink: Magic | | 1 || 1 Armour: None | 17 | 6 || 23 Dodge: Dodged | 14 | 7 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3067 | 2958 | 109 | 283 | 2201 | 3 | 1022.3 | Dungeon | 3067 | 2958 | 109 | 283 | 2201 | 3 | 1022.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1218 daAuts D:1: 1057 daAuts D:3: 791 daAuts