Dungeon Crawl Stone Soup version 0.34-a0-855-g4770884fd2 (webtiles) character file. Game seed: 2211371386908193322 50 snakeclaw the Conjurer (level 3, -9/19 HPs) Began as a Deep Elf Conjurer on Sept 27, 2025. Mangled by an iguana (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:40 (1375 turns). snakeclaw the Conjurer (Deep Elf Conjurer) Turns: 1375, Time: 00:02:41 Health: -9/19 AC: 2 Str: 4 XL: 3 Next: 55% Magic: 3/9 EV: 11 Int: 24 God: Gold: 115 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) c - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons c - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of immolation {unknown} e - 5 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of haste {unknown} f - a potion of ambrosia {unknown} j - 2 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations + Level 3.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You unwield your +0 short sword of protection. Your +0 short sword of protection goes still. Your +1 dagger of venom begins to drip with poison! c - a +1 dagger of venom (weapon) You drop a +0 short sword of protection. Okay, then. An iguana comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The iguana hisses angrily. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (82% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (82% to hit) You focus your ray upon the iguana. The searing ray misses the iguana. (Press . to maintain the ray.) The searing ray misses the iguana. The iguana barely misses you. The searing ray hits the iguana. The iguana is lightly wounded. The iguana bites you! The searing ray hits the iguana. The iguana is moderately wounded. You finish channelling your searing ray. The iguana bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The iguana attacks as it pursues you! The iguana bites you! Ouch! That really hurt! You die... ########.. #....#.# #.. +......# #.. #...##.#########.. +...+....)........ # #...##.##########. #.. #...##.# #. #....###...##.# #. #......l@.....# #. ...##.#######.# #. # #.# #. #.# #. #.# #. #.##########. #............ ############# # You could see an iguana. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 dart slugs 5 endoplasms 5 hobgoblins A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards 8 goblins 3 jackals (D:1) 3 kobolds (D:1) 5 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakeclaw the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D:1 | Reached skill level 1 in Alchemy 298 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 302 | D:1 | Learned a level 2 spell: Searing Ray 967 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1375 | D:2 | Mangled by an iguana Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic, minmay_octomino_c4 D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 3 | 3.6 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 53 Searing Ray || 8 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1374 | 1239 | 135 | 49 | 1000 | 2 | 687.0 | Dungeon | 1374 | 1239 | 135 | 49 | 1000 | 2 | 687.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 903 daAuts D:2: 471 daAuts