Dungeon Crawl Stone Soup version 0.34-a0-855-g4770884fd2 (webtiles) character file. Game seed: 1627571385586089756 31 snakeclaw the Conjurer (level 3, -5/19 HPs) Began as a Deep Elf Conjurer on Sept 27, 2025. Slain by Terence ... wielding a +4 vampiric short sword (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1193 turns). snakeclaw the Conjurer (Deep Elf Conjurer) Turns: 1193, Time: 00:02:06 Health: -5/19 AC: 2 Str: 4 XL: 3 Next: 7% Magic: 1/9 EV: 11 Int: 24 God: Gold: 57 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) b - orb {Pyromania} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - an orb of pyromania (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of fog {unknown} k - a scroll of enchant armour {unknown} l - 2 scrolls of identify {unknown} m - a scroll of vulnerability {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of might {unknown} j - 2 potions of haste {unknown} n - a potion of ambrosia {unknown} o - a potion of attraction {unknown} p - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 4.3 Conjurations + Level 3.1 Alchemy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Kiss of Death Conj/Necr 56% 2d9 4% 1 Momentum Strike Conj/Tloc 28% 3d8 7% 2 Freeze Ice 12% 1d3 11% 1 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Confusing Touch Hex 3% N/A 32% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dispel Undead Necr 3% 3d7 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Terence completely misses you. The magic dart hits Terence. Terence is severely wounded. Terence barely misses you. The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +4 vampiric short sword! * * * LOW HITPOINT WARNING * * * Terence draws strength from your wounds! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Terence says, "I've sent legions of armataurs to their deaths. With their elephants." You barely miss Terence. Terence is heavily wounded. Terence barely misses you. You hit Terence. Terence is heavily wounded. Terence hits you with a +4 vampiric short sword. * * * LOW HITPOINT WARNING * * * Terence draws strength from your wounds! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 vampiric short sword and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +4 vampiric short sword and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is severely wounded. Terence hits you with a +4 vampiric short sword! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.#.P#..'..#.###P.#......# #.#P##..##.#.# #..#......# #.# ##..##.#.###P.######## #.####..##.#...#PPb. #..............##.b. #.######.#.....####### #.# ###.###.........# #.# #...............# #.# ####..#....@....# ..# #..#.....@...# .## ##########...# . ...# ...# ...# .#.# ##.# .# You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) 4 hobgoblins 4 jackals (D:1) 2 ball pythons 3 bats (D:1) 3 frilled lizards 5 goblins A kobold (D:1) A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakeclaw the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 66 | D:1 | Reached skill level 1 in Alchemy 184 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 280 | D:1 | Found a faded altar of an unknown god. 869 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1180 | D:2 | Noticed Terence 1193 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_loops_ring, ebering_ecumenical_altar_hall D:2: layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_balcony, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_1, aquarium_window_corridor_3, aquarium_window_corner, aquarium_view_2f, aquarium_balcony_3a, skrybe_limestone_x, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 3 | 3.1 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.3 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Dagger || 2 Cast: Magic Dart || 59 Armour: Robe || 4 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1191 | 1174 | 17 | 44 | 985 | 2 | 595.5 | Dungeon | 1191 | 1174 | 17 | 44 | 985 | 2 | 595.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 774 daAuts D:2: 416 daAuts