Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 3688909207600604860 103 snakeclaw the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Sept 23, 2025. Succumbed to Ijyb's poison ... on level 3 of the Dungeon. The game lasted 00:05:00 (2276 turns). snakeclaw the Conjurer (Deep Elf Conjurer) Turns: 2276, Time: 00:05:01 Health: -2/24 AC: 3 Str: 4 XL: 4 Next: 51% Magic: 1/10 EV: 6 Int: 25 God: Gold: 117 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . (100%) e - +7 staff of the Meek {protect, meekguard} rCold + . . (50%) [offhand occupied] rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from cold HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-2 -> -25), vertiginous A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons b - a +0 dagger e - the +7 staff of the Meek (weapon) {protect, meekguard} (You found it on level 2 of the Dungeon) Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) Jewellery d - a ring of protection from cold (worn) f - a +6 ring of intelligence Scrolls c - a scroll of fog {unknown} e - 2 scrolls of identify {unknown} h - a scroll of torment {unknown} m - a scroll of summoning {unknown} u - a scroll of amnesia {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - a potion of moonshine j - a potion of mutation {unknown} k - a potion of resistance {unknown} l - a potion of brilliance {unknown} n - a potion of attraction {unknown} o - 2 potions of cancellation {unknown} p - a potion of curing {unknown} q - 2 potions of haste {unknown} s - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.5 Conjurations + Level 4.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 52% 2d6 6% 2 c - Fulminant Prism Conj/Alch 13% 3d9 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 60% 1d6 10% 1 Inner Flame Hex/Fire 3% N/A 45% 3 Vampiric Draining Necr 3% 2d6 45% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Uskayaw Annotations: D:3 1 runed translucent door, Crazy Yiuf, Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Ijyb, wielding a +0 dagger of venom, wearing a +0 scale mail and carrying a wand of roots (77% to hit) Okay, then. The searing ray hits Ijyb! Ijyb is moderately wounded. The grasping roots constrict you. The searing ray hits Ijyb but does no damage. Ijyb is moderately wounded. The grasping roots constrict you. Ijyb's grasping roots sink back into the ground. The searing ray misses Ijyb. You finish channelling your searing ray. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 dagger of venom, wearing a +0 scale mail and carrying a wand of roots (moderately wounded, 77% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is heavily wounded. (Press . to maintain the ray.) Ijyb closely misses you. The searing ray misses Ijyb. Ijyb zaps a wand. The roots erupt in riotous growth! The grasping roots grab you! Ijyb is unaffected. The grasping roots constrict you. The searing ray misses Ijyb. Ijyb hits you with a +0 dagger of venom. You are poisoned. The grasping roots constrict you. The searing ray hits Ijyb. Ijyb is heavily wounded. You finish channelling your searing ray. You feel sick. Ijyb hits you with a +0 dagger of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The grasping roots constrict you. * * * LOW HITPOINT WARNING * * * Ijyb's grasping roots sink back into the ground. It was a potion of moonshine. You feel tipsy. You die... ........#.# #########.# ..........# #########.##### .### #.....# #..# #.###.# .#.## #.# #.# ##..#####.# #.########## .##.....#.# #...@g...... ####..#.#.# #...######## ####..#.#.###...# ............#...# #######.#.#.'...### ..#####.#.###...+.# .†......#.......#.# #########.##....#.# ..).......###.....## You could see Ijyb. Vanquished Creatures Terence (D:2) 2 adders A ribbon worm (D:2) 5 orcs (D:3) 4 endoplasms 9 hobgoblins 3 quokkas 5 ball pythons 7 bats A frilled lizard (D:1) 8 goblins 9 kobolds 6 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakeclaw the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 214 | D:1 | Reached skill level 1 in Alchemy 343 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1145 | D:2 | Learned a level 2 spell: Searing Ray 1266 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1289 | D:2 | Found a hide-covered altar of Uskayaw. 1412 | D:2 | Noticed Terence 1425 | D:2 | Killed Terence 1426 | D:2 | Reached XP level 4. HP: 22/24 MP: 3/10 1513 | D:2 | Found the +7 staff of the Meek {protect, meekguard} 1534 | D:2 | Got the +7 staff of the Meek {protect, meekguard} 1733 | D:3 | Learned a level 4 spell: Fulminant Prism 2184 | D:3 | Noticed Crazy Yiuf 2265 | D:3 | Noticed Ijyb 2276 | D:3 | Succumbed to Ijyb's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_basic, minmay_split_cup_small D:2: layout_rooms, basic_altar, uniq_terence D:3: layout_basic, st_stairs_13, uniq_crazy_yiuf_cottage, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 3 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 68 | 37 || 105 Searing Ray | 3 | 3 || 6 Drink: Moonshine | | 1 || 1 Armour: Robe | 5 | 11 || 16 Dodge: Dodged | 5 | 3 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2275 | 2151 | 124 | 11 | 1841 | 3 | 758.3 | Dungeon | 2275 | 2151 | 124 | 11 | 1841 | 3 | 758.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1122 daAuts D:2: 600 daAuts D:3: 553 daAuts