Dungeon Crawl Stone Soup version 0.34-a0-843-gd1d6a90be8 (webtiles) character file. Game seed: 16628130369377064187 112 snakeclaw the Conjurer (level 4, -6/24 HPs) Began as a Deep Elf Conjurer on Sept 23, 2025. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:52 (1877 turns). snakeclaw the Conjurer (Deep Elf Conjurer) Turns: 1877, Time: 00:02:53 Health: -6/24 AC: 3 Str: 4 XL: 4 Next: 64% Magic: 3/10 EV: 11 Int: 31 God: Gold: 108 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . (100%) g - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons g - a +0 dagger (weapon) Missiles c - a throwing net e - 3 poisoned darts f - 4 atropa-tipped darts Armour a - a +0 robe (worn) d - a +0 cloak (worn) Jewellery b - a +6 ring of intelligence (worn) Scrolls c - a scroll of enchant armour {unknown} e - 2 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} Potions g - a potion of magic d - 2 potions of curing {unknown} f - a potion of brilliance {unknown} j - a potion of haste {unknown} k - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.6 Conjurations + Level 4.5 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 10% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 7% 1 Soul Splinter Necr 16% N/A 7% 1 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Summon Forest Summ/Tloc 2% N/A 88% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The orc priest hits you but does no damage. The orc hits you with a +0 short sword. The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you with a +0 whip. The orc closely misses you. The searing ray hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest closely misses you. The orc closely misses you. The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 whip and wearing a +0 scale mail (severely wounded, 83% to hit) Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... ........##.###.#.### ####...............# ####.##.#..###.#.#.# ...................##### ...........###.........# ###..##.#..##..#.#####.# ###..##.#..##..........# .............>.....###.# ###..##.#..##...@...##.# ................oo..##.## ###..##.................# ..#..####..#...#.#..##.## ###.....................# #..#.......).#<#..##.## #............#.#..##.# ###..#..#..#..##.#..##.## ........................# You could see an orc priest and an orc. Vanquished Creatures Natasha (thrice) (D:2) An adder (D:2) 2 dart slugs A ribbon worm (D:2) An orc (D:3) 3 endoplasms A quokka (D:2) 3 ball pythons (D:2) A bat (D:2) 2 frilled lizards 6 goblins 2 hobgoblins 2 kobolds 3 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakeclaw the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 213 | D:1 | Reached skill level 1 in Alchemy 363 | D:1 | Reached XP level 2. HP: 12/15 MP: 4/8 1076 | D:2 | Noticed Natasha 1079 | D:2 | Killed Natasha 1080 | D:2 | Reached XP level 3. HP: 12/19 MP: 5/9 1218 | D:2 | Identified the quill talisman of the Fletcher {rPois Will- | Str+7} 1335 | D:2 | Noticed Natasha 1340 | D:2 | Killed Natasha 1341 | D:2 | Reached XP level 4. HP: 17/24 MP: 5/10 1344 | D:2 | Learned a level 2 spell: Searing Ray 1349 | D:2 | Learned a level 4 spell: Fulminant Prism 1461 | D:2 | Noticed Natasha 1466 | D:2 | Killed Natasha 1877 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_basic D:2: layout_basic, uniq_natasha D:3: layout_basic, tso_metal_star, general_overflow_altar, basic_ecumenical_altar Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 1 3 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Conjurations | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Dagger | | 1 || 1 Cast: Magic Dart | 61 | 8 || 69 Searing Ray | | 4 || 4 Armour: Robe | 3 | 7 || 10 Dodge: Dodged | 1 | 5 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1876 | 1760 | 116 | 11 | 1564 | 3 | 625.3 | Dungeon | 1876 | 1760 | 116 | 11 | 1564 | 3 | 625.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 969 daAuts D:1: 896 daAuts D:3: 9 daAuts