Dungeon Crawl Stone Soup version 0.34-a0-829-g5b27ca99f2 (webtiles) character file. Game seed: 1555245140149761927 6185 snakeclaw the Destroyer (level 10, -10/53 (56) HPs) Began as a Deep Elf Conjurer on Sept 21, 2025. Was a Believer of Vehumet. Killed from afar by an orc sorcerer (25 damage) ... with a bolt of negative energy ... on level 9 of the Dungeon. The game lasted 00:36:54 (10048 turns). snakeclaw the Destroyer (Deep Elf Conjurer) Turns: 10048, Time: 00:36:54 HP: -10/53 (56) AC: 14 Str: 4 XL: 10 Next: 60% MP: 11/25 EV: 11 Int: 28 God: Vehumet [**....] Gold: 346 SH: 4 Dex: 13 Spells: 18/28 levels left rFire . . . (100%) f - +3 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) h - +2 robe {Will+} rPois . (100%) i - +0 helmet rElec . (100%) q - +2 cloak {Will+} rCorr . (100%) u - +0 pair of gloves SInv . b - +0 pair of boots Will ++++. v - amulet of magic regeneration Stlth ++ g - ring of wizardry HPRegen 0.28/turn l - ring of willpower MPRegen 0.78/turn %: wizardry (x1) @: lightly drained A: magic regeneration, iridescent scales 2, large bone plates 1, sturdy frame 1 a: Renounce Religion You were on level 9 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Sewer. You collected 548 gold pieces. You spent 202 gold pieces at shops. Inventory: Hand Weapons d - a +0 dagger of flaming f - a +3 dagger of venom (weapon) Missiles c - 48 poisoned darts e - 2 curare-tipped darts o - 3 throwing nets (quivered) Armour b - a +0 pair of boots (worn) h - a +2 robe of willpower (worn) i - a +0 helmet (worn) q - a +2 cloak of willpower (worn) u - a +0 pair of gloves (worn) Magical Staves n - the conjuration staff "Ecievag" {*Slow rC++ Will+++ Str-5 Conj} (You acquired it on level 5 of the Dungeon) [staff of conjuration] *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. Will+++: It greatly increases your willpower. Str-5: It affects your strength (-5). Conj: It increases the power of your Conjurations spells. Jewellery a - a +6 ring of dexterity g - a ring of wizardry (worn) j - a +6 ring of dexterity k - a ring of flight l - a ring of willpower (worn) m - a +4 ring of protection p - the ring "Vepsat" {+Blink rPois Str-2 Dex+3 Stlth+} (You took it off an orc on level 7 of the Dungeon) [ring of poison resistance] +Blink: It lets you blink. rPois: It protects you from poison. Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. r - a ring of protection from fire s - an amulet of dissipation t - a ring of willpower v - an amulet of magic regeneration (worn) Wands a - a wand of flame (27) e - a wand of charming (2) Scrolls p - 2 scrolls of poison r - 2 scrolls of revelation N - a scroll of noise a - a scroll of enchant armour V - 2 scrolls of vulnerability t - 4 scrolls of teleportation w - a scroll of enchant weapon Potions g - 2 potions of magic f - 2 potions of attraction {unknown} r - 2 potions of resistance b - 3 potions of brilliance M - 2 potions of mutation d - a potion of moonshine i - 3 potions of invisibility c - 2 potions of curing m - 2 potions of might w - 5 potions of heal wounds B - 3 potions of berserk rage k - 2 potions of haste {unknown} Skills: - Level 3.0 Fighting - Level 3.6 Armour - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.8 Spellcasting - Level 11.0 Conjurations - Level 4.0 Translocations + Level 6.9 Fire Magic - Level 6.0 Alchemy You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 28% 3d14 1% 4 e - Iskenderun's Mystic Conj/Tloc 54% 2d12 (+2d61% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 100% 2d11 1% 2 Apportation Tloc 72% N/A 1% 1 Kinetic Grapnel Frge 52% 1d6 1% 1 Magic Dart Conj 100% 1d8 1% 1 Shock Conj/Air 100% 1d9 1% 1 Soul Splinter Necr 52% N/A 1% 1 Summon Small Mammal Summ 52% N/A 1% 1 Hailstorm Conj/Ice 44% 3d9 1% 3 Mephitic Cloud Conj/Alch/Air 45% N/A 1% 3 Iskenderun's Battlesphe Conj/Frge 44% 2d11 1% 4 Sublimation of Blood Necr 13% N/A 2% 2 Launch Clockwork Bee Frge 13% N/A 4% 3 Vampiric Draining Necr 13% 2d6 4% 3 Leda's Liquefaction Alch/Erth 15% N/A 4% 4 Anguish Hex/Necr 6% N/A 16% 4 Forge Lightning Spire Air/Frge 13% 3d4 16% 4 Martyr's Knell Necr/Summ 13% N/A 16% 4 Metabolic Englaciation Hex/Ice 6% N/A 41% 5 Hellfire Mortar Fire/Erth/Frge 13% 4d7 99% 7 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:5 Sewer (visited) Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 ( D:7 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are mostly covered in iridescent scales. (AC +4) You are partially covered in large bone plates. (SH +4) Your movements are slightly less encumbered by armour. (ER -2) Message History The blast of energy engulfs the sixfirhy! The sixfirhy is moderately wounded. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The sixfirhy hits you. The sixfirhy shocks you! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc sorcerer!! The orc sorcerer is severely wounded. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The sixfirhy barely misses you. The sixfirhy hits you. The sixfirhy shocks you! The sixfirhy hits you. The sixfirhy shocks you! * * * LOW HITPOINT WARNING * * * The sixfirhy hits you but does no damage. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sixfirhy! The sixfirhy is heavily wounded. The sixfirhy is knocked back by the mystic blast. Your fulminant prism crackles loudly. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the sixfirhy. The sixfirhy is severely wounded. The sixfirhy is knocked back by the mystic blast. The sixfirhy violently stops moving. The sixfirhy is almost dead. The orc sorcerer points at you and mumbles some strange words. The bolt of negative energy hits you!! You feel drained. You die... #<.### #..~# ..[.#~...... #.....###..≈##*..##≈...... #..........≈≈##.##≈≈...... #...........≈≈≈≈≈≈≈....... ####......o..3............ #.....*................ #...................... #...................... ######.....@.#####.......... #..........### #.......... #..........# #.......... #..........# #.......... #..........# #.#######.. ######.....# ##.# #.. #.....# #..# #.. #.....# #..# #.. #.....# #..# #.. You could see a sixfirhy (summoned, ally target), an orc sorcerer and a friendly fulminant prism. Vanquished Creatures Pikel (D:7) Sprozz (D:7) An orc sorcerer (D:9) A hornet (D:8) A shadowghast (D:9) 2 wyverns 7 yaks Menkaure (D:6) A water moccasin (D:7) A kobold geomancer (D:7) 2 ice beasts A black bear (D:5) An ogre (D:5) A wolf (D:7) A centaur (D:8) 4 lemures (D:7) A phantom (D:5) 6 kobold brigands 2 brain worms (Sewer) A bullfrog (D:7) A gnoll sergeant (D:7) 3 scorpions 2 rock fish (D:8) 3 wights (D:7) A killer bee (D:5) A howler monkey (D:5) 6 hounds 3 orc priests 3 gnoll boudas (D:7) 2 drudes 4 clockroaches 7 iguanas A sleepcap (D:5) 2 orc wizards (D:5) 13 adders 17 gnolls 2 river rats (Sewer) 2 white imps 2 ribbon worms A dart slug (D:2) 40 orcs 5 endoplasms 3 jackals 5 quokkas 7 ball pythons 2 bats 8 frilled lizards 8 goblins 4 hobgoblins 18 kobolds 13 rats 226 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakeclaw the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 48 | D:1 | Reached skill level 1 in Alchemy 73 | D:1 | Found a faded altar of an unknown god. 215 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 218 | D:1 | Learned a level 2 spell: Searing Ray 1393 | D:2 | Found Forghahun's Antique Weapon Shop. 1440 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1746 | D:3 | Found a glowing drain. 1759 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/10 1794 | Sewer | Entered a sewer 1800 | Sewer | Learned a level 4 spell: Fulminant Prism 1823 | Sewer | Noticed a kobold brigand 1841 | Sewer | Killed a kobold brigand 1842 | Sewer | Reached skill level 5 in Conjurations 1842 | Sewer | Reached XP level 5. HP: 20/28 MP: 1/11 1939 | Sewer | Reached skill level 5 in Alchemy 2151 | Sewer | Reached XP level 6. HP: 32/32 MP: 0/12 2156 | Sewer | Learned a level 4 spell: Iskenderun's Mystic Blast 2333 | Sewer | Reached skill level 6 in Conjurations 2583 | Sewer | Reached skill level 7 in Conjurations 2583 | Sewer | Reached XP level 7. HP: 14/36 MP: 1/13 3474 | D:3 | Reached skill level 1 in Translocations 4037 | D:4 | Found a blossoming altar of Fedhas. 4038 | D:4 | Found a stormy altar of Qazlal. 4246 | D:4 | Found a white marble altar of Elyvilon. 4632 | D:5 | Entered Level 5 of the Dungeon 4661 | D:5 | Found a statue of an orb of entropy. 4663 | D:5 | Found a staircase to the Ecumenical Temple. 4746 | D:5 | Found a statue of an orb of entropy. 4754 | Temple | Entered the Ecumenical Temple 5004 | D:5 | Reached skill level 8 in Conjurations 5194 | D:5 | Reached XP level 8. HP: 41/41 MP: 6/14 5299 | D:5 | Reached skill level 9 in Conjurations 5603 | D:5 | Reached skill level 10 in Conjurations 6145 | D:5 | Reached skill level 11 in Conjurations 6170 | D:5 | Found an ornate altar of the Wu Jian Council. 6361 | D:6 | Reached XP level 9. HP: 48/48 MP: 4/18 6623 | D:6 | Reached skill level 5 in Spellcasting 6672 | D:5 | Identified a scroll of acquirement 6672 | D:5 | Acquired the conjuration staff "Ecievag" {*Slow rC++ | Will+++ Str-5 Conj} 6767 | D:6 | Found a radiant altar of Vehumet. 6775 | D:6 | Became a worshipper of Vehumet 6775 | D:6 | Offered knowledge of Freeze by Vehumet. 6901 | D:6 | Noticed Menkaure 6904 | D:6 | Killed Menkaure 7545 | D:7 | Noticed Sprozz 7550 | D:7 | Reached skill level 1 in Fire Magic 7558 | D:7 | Killed Sprozz 7667 | D:7 | Identified the ring "Vepsat" {+Blink rPois Str-2 Dex+3 | Stlth+} 7681 | D:7 | Reached * piety under Vehumet 7682 | D:7 | Reached XP level 10. HP: 56/56 MP: 10/22 7728 | D:7 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 7728 | D:7 | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 7728 | D:7 | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 7729 | D:7 | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 7729 | D:7 | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 7729 | D:7 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 7729 | D:7 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 7729 | D:7 | Gained mutation: You are mostly covered in iridescent | scales. (AC +4) [potion of mutation] 7732 | D:7 | Found Vauleink's Antique Armour Emporium. 7735 | D:7 | Got Sprozz's Disquisition on the Inventor 7743 | D:7 | Bought an embroidered cloak for 202 gold pieces 7950 | D:7 | Found a shimmering blue altar of Sif Muna. 8095 | D:7 | Noticed Pikel 8099 | D:7 | Killed Pikel 8100 | D:7 | Reached skill level 5 in Fire Magic 8965 | D:8 | Reached ** piety under Vehumet 8965 | D:8 | Offered knowledge of Mercury Arrow by Vehumet. 9828 | D:8 | Acquired an amulet of magic regeneration 9930 | D:9 | Noticed an orc sorcerer 9937 | D:9 | Killed an orc sorcerer 9938 | D:9 | Noticed an orc sorcerer 9941 | D:9 | Noticed a sixfirhy 10041 | D:9 | Noticed a sixfirhy 10048 | D:9 | Killed from afar by an orc sorcerer Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_loops_ring, hellmonk_ecumenical_altar_arch_garden, palyth_stone_intersect D:2: layout_basic, serial_shops, nicolae_shop_waterfront D:3: minmay_angry_zag, layout_loops_ring, portal_sewer_entry_b, corexii_hall_statues_i, bh_walls_and_bars D:4: layout_rooms, elyvilon_altar_1, grunt_temple_overflow_forces_of_nature D:5: kennysheep_windowed_halls, layout_gridville, marbit_many_paths, minmay_temple_entry_ruins D:6: layout_layer_cave, overflow_temple_1_default, uniq_menkaure D:7: layout_cave_pools, kennysheep_little_box, serial_shops, nicolae_shop_temple_entry_statues_fountains, serial_gnoll_camp, gnoll_camp_mini_loothouse, gnoll_camp_mini_hut, gnoll_camp_mini_sergeant, gnoll_camp_mini_house, uniq_sprozz, uniq_pikel D:8: layout_layer_cave, nicolae_zig_zag_zippers D:9: cheibrodos_wizards_tower, layout_irregular_city, serial_shops, shop Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Alchemy | 1 3 4 5 6 | 6.0 Conjurations | 5 7 8 11 | 11.0 Translocations | 3 4 | 4.0 Fighting | 2 3 | 3.0 Spellcasting | 4 7 9 | 9.8 Armour | 3 | 3.6 Fire Magic | 4 6 | 6.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Attack: Normal | | 5 | 35 | 13 || 53 Melee: Dagger | | 5 | 35 | 13 || 53 Throw: Throwing net | | | | 1 || 1 Cast: Magic Dart | 36 | 2 | | || 38 Searing Ray | 12 | 9 | 10 | 1 || 32 Fulminant Prism | | 23 | 84 | 53 || 160 Iskenderun's Myst | | | 11 | 5 || 16 Drink: Mutation | | | | 2 || 2 Read: Identify | | | 6 | 3 || 9 Teleportation | | | 1 | || 1 Noise | | | 1 | || 1 Enchant weapon | | | 1 | || 1 Enchant armour | | | 1 | || 1 Immolation | | | 1 | || 1 Revelation | | | 1 | || 1 Amnesia | | | 1 | || 1 Acquirement | | | 1 | 1 || 2 Vulnerability | | | 1 | || 1 Silence | | | 1 | || 1 Poison | | | 1 | || 1 Armour: Robe | 2 | 10 | 17 | 14 || 43 Dodge: Dodged | 9 | 8 | 29 | 10 || 56 Block: Other | | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10264 | 9483 | 781 | 1146 | 6113 | 11 | 933.1 | Dungeon | 8818 | 8037 | 781 | 859 | 5436 | 9 | 979.8 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Sewer | 1444 | 1444 | 0 | 287 | 677 | 1 | 1444.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1661 daAuts Sewer: 1444 daAuts D:6: 1303 daAuts D:8: 1252 daAuts D:3: 1049 daAuts D:7: 1021 daAuts D:1: 933 daAuts D:2: 784 daAuts D:4: 691 daAuts D:9: 120 daAuts Temple: 1 daAuts