Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 16627106835406104936 9 snakeclaw the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Sept 19, 2025. Slain by Terence ... wielding a +0 flail (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:39 (1256 turns). snakeclaw the Conjurer (Deep Elf Conjurer) Turns: 1256, Time: 00:01:40 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 6% Magic: 5/8 EV: 11 Int: 22 God: Gold: 116 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: enlightened, flying A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of resist corrosion (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of butterflies {unknown} h - a scroll of amnesia {unknown} Potions g - a potion of magic f - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.9 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 12% 1 Stone Arrow Conj/Erth 28% 3d8 14% 3 Lesser Beckoning Tloc 6% N/A 19% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Kikubaaqudgha Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You pick up a parchment of Stone Arrow and begin reading... You add the spell Stone Arrow to your library. You now have 81 gold pieces (gained 14). You now have 95 gold pieces (gained 14). You now have 98 gold pieces (gained 3). You now have 105 gold pieces (gained 7). Found an ancient bone altar of Kikubaaqudgha. You now have 116 gold pieces (gained 11). Terence the Veteran comes into view. He is wielding a +0 flail. Terence shouts! Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence bares his teeth. Press: ? - help, v - describe, . - travel The floor. Found 8 gold pieces. You see here 8 gold pieces. Terence bares his teeth. Terence screams, "I'm retired! Go away!" There is an escape hatch in the ceiling here. Press: ? - help, v - describe, . - travel An escape hatch in the ceiling. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (82% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) The searing ray misses Terence. The searing ray misses Terence. Terence hits you with a +0 flail! Ouch! That really hurt! You stop channelling your searing ray. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * A mysterious force pulls you upwards. The hatch slams shut behind you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Terence hits you with a +0 flail. You die... Terence says, "Finally, peace and quiet." .......# ###..........# #.. .......# ##.######### #.# .......# #.# #####.# .......# #.# #.....# .......# #.## #.##### .####### ###..### #.# ### ## #......## #.###.. #.......### #...... #.@.......######... ####### #.@....##.........# ......# ###############...# #####.# #####.### #..#.# #...#.# #....# ##.##### ##.### #....# #.## ###### #..#.# #..###....###############.# You could see Terence. Vanquished Creatures 2 hobgoblins A quokka (D:1) A ball python (D:2) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) A rat (D:2) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakeclaw the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1031 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 1036 | D:1 | Learned a level 2 spell: Searing Ray 1192 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1207 | D:2 | Noticed Terence 1256 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_basic, st_stairs_14 D:2: layout_basic, basic_altar, kennysheep_generic_room_12, uniq_terence, uniq_robin Action || total ---------------------------++------- Cast: Magic Dart || 17 Searing Ray || 1 Drink: Enlightenment || 1 Armour: Robe || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1255 | 1127 | 128 | 0 | 1010 | 2 | 627.5 | Dungeon | 1255 | 1127 | 128 | 0 | 1010 | 2 | 627.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1081 daAuts D:2: 173 daAuts