Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 7843353236859170496 823 snakeclaw the Conjurer (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on Sept 19, 2025. Was an Initiate of Sif Muna. Succumbed to poison ... on level 5 of the Dungeon. The game lasted 00:16:28 (4269 turns). snakeclaw the Conjurer (Deep Elf Conjurer) Turns: 4269, Time: 00:16:29 Health: 0/36 AC: 5 Str: 4 XL: 7 Next: 63% Magic: 1/15 EV: 11 Int: 25 God: Sif Muna [......] Gold: 247 SH: 0 Dex: 13 Spells: 4/14 levels left rFire . . . (100%) e - +4 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) b - +2 cloak {Will+} rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 0.26/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (0 -> -13) A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 247 gold pieces. Inventory: Hand Weapons e - a +4 dagger of venom (weapon) Armour a - a +0 robe (worn) b - a +2 cloak of willpower (worn) Magical Staves f - a staff of necromancy Jewellery c - a +4 ring of slaying (worn) Talismans d - a talisman of death Wands b - a wand of light (6) Scrolls a - a scroll of enchant armour b - a scroll of blinking Potions g - a potion of magic d - a potion of moonshine c - a potion of curing j - a potion of attraction {unknown} C - 3 potions of cancellation m - a potion of might p - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.5 Stealth + Level 4.0 Spellcasting * Level 7.6 Conjurations - Level 4.0 Translocations - Level 5.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 18% 3d11 7% 4 e - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Blink Tloc 50% N/A 2% 2 Hailstorm Conj/Ice 24% 3d7 6% 3 Freeze Ice 20% 1d4 9% 1 Flame Wave Conj/Fire 24% 2d8 19% 4 Rending Blade Conj/Frge 24% 2d8 19% 4 Frozen Ramparts Ice 10% 1d2 26% 3 Passwall Erth 5% N/A 26% 3 Summon Ice Beast Ice/Summ 5% N/A 26% 3 Vampiric Draining Necr 5% 2d6 26% 3 Vhi's Electric Charge Tloc/Air 30% N/A 36% 4 Animate Dead Necr 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Elyvilon Fedhas Hepliaklqana Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Xom Yredelemnul Zin The Shining One Shops: D:3 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Something shouts, "Give up, thou underdone motley-minded harpy!" You hear a bark! Your Spellcasting skill increases to level 4! You start resting. An orc comes into view. It is wielding a +3 dagger. Casting: Fulminant Prism (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you! A shadow imp comes into view. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. You feel better. The centaur shoots an arrow. The arrow closely misses you. Your fulminant prism explodes! The blast of energy engulfs the centaur! The centaur is heavily wounded. The blast of energy engulfs the orc! You kill the orc! Sif Muna accepts your kill. You hear a shout! You hear a bark! Casting: Fulminant Prism (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. You are engulfed in toxic fumes. You are lethally poisoned! You die... .............### #.# ########........ #.# ..........###### #.# ..######..# #.# #...# ###.## ##.#.# #....# #..#.#######....# ...####...............### .....)..@...5...........# ..)....###.#####........# #.##... #.# #.....)..# #c## #.# ##........# #. #.# #.........# #....##.#####.####.######### #..................# #.......?..##..##### #..........###.# You could see a centaur and a shadow imp. Vanquished Creatures A water moccasin (D:4) An ice beast (D:5) A howler monkey (D:4) A jelly (D:5) 3 orc priests A gnoll bouda (D:5) 2 hounds A clockroach (D:4) An iguana (D:5) An orc wizard (D:5) Natasha (thrice) (D:4) Robin (D:2) 11 gnolls 2 adders 4 ufetubi A ribbon worm (D:3) 2 dart slugs (D:1) 4 endoplasms 5 hobgoblins 2 jackals (D:2) 14 orcs 3 quokkas 3 ball pythons 6 bats 5 frilled lizards 18 goblins 7 kobolds 7 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakeclaw the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 199 | D:1 | Reached XP level 2. HP: 13/15 MP: 0/8 242 | D:1 | Learned a level 2 spell: Searing Ray 268 | D:1 | Reached skill level 5 in Conjurations 919 | D:2 | Noticed Robin 988 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1130 | D:2 | Killed Robin 1551 | D:3 | Reached skill level 6 in Conjurations 1806 | D:3 | Found Saqusutso's Jewellery Shoppe. 1807 | D:3 | Found a faded altar of an unknown god. 1866 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/10 1873 | D:3 | Learned a level 4 spell: Fulminant Prism 1906 | D:3 | Reached skill level 1 in Alchemy 2436 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/11 2722 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2780 | D:4 | Noticed Natasha 2785 | D:4 | Killed Natasha 3076 | D:4 | Reached skill level 1 in Translocations 3076 | D:4 | Reached XP level 6. HP: 32/32 MP: 7/12 3079 | D:4 | Noticed Natasha 3084 | D:4 | Killed Natasha 3244 | D:4 | Noticed Natasha 3376 | D:4 | Killed Natasha 3425 | D:4 | Found a statue of an orb of fire. 3425 | D:4 | Found a staircase to the Ecumenical Temple. 3430 | D:4 | Found a statue of an orb of fire. 3435 | Temple | Entered the Ecumenical Temple 3441 | Temple | Became a worshipper of Sif Muna the Loreminder 3606 | D:4 | Reached skill level 7 in Conjurations 3826 | D:5 | Entered Level 5 of the Dungeon 3839 | D:5 | Noticed a water moccasin 3861 | D:4 | Killed a water moccasin 3862 | D:4 | Reached skill level 5 in Alchemy 3862 | D:4 | Reached XP level 7. HP: 33/36 MP: 0/13 4269 | D:5 | Succumbed to poison Illustrated notes Levels and vault maps discovered: D:1: dreamdust_arrival_sigmund_warning, layout_loops_ring, wad_floor_pattern_2 D:2: layout_basic, amcnicky_mini_rare_corridor_liquid, minmay_misc_feat_rows, uniq_robin D:3: layout_loops_cross, serial_shops, shop, ebering_ecumenical_altar_hall D:4: layout_gridville, minmay_temple_entry_steel_oval, st_stairs_10, uniq_natasha D:5: layout_rooms, serial_glass, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, dreamdust_gnoll_farm Temple: compressed_dpeg_triangle_lava_temple Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.6 Alchemy | 2 4 5 | 5.0 Translocations | 1 3 4 | 4.0 Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 3 | || 3 Melee: Dagger | | 3 | || 3 Cast: Magic Dart | 60 | 10 | || 70 Searing Ray | 8 | 32 | 6 || 46 Fulminant Prism | | 8 | 10 || 18 Drink: Curing | | 1 | 1 || 2 Read: Identify | | 4 | || 4 Summoning | | 1 | || 1 Enchant weapon | | 1 | || 1 Enchant armour | | 1 | || 1 Blinking | | 1 | || 1 Brand weapon | | 1 | || 1 Vulnerability | | 1 | || 1 Amnesia | | 1 | || 1 Armour: Robe | 6 | 25 | 6 || 37 Dodge: Dodged | 2 | 16 | 2 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4274 | 3791 | 483 | 716 | 2196 | 6 | 712.3 | Dungeon | 4262 | 3784 | 478 | 716 | 2196 | 5 | 852.4 | Temple | 12 | 7 | 5 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1434 daAuts D:1: 929 daAuts D:4: 924 daAuts D:2: 712 daAuts D:5: 261 daAuts Temple: 12 daAuts