Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 12594016330252867436 127 snakeclaw the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Sept 19, 2025. Slain by a sleepcap (11 damage) ... while put to sleep by a sleepcap... on level 4 of the Dungeon. The game lasted 00:06:40 (2146 turns). snakeclaw the Conjurer (Deep Elf Conjurer) Turns: 2146, Time: 00:06:41 Health: -4/24 AC: 2 Str: 4 XL: 4 Next: 85% Magic: 16/21 EV: 2 Int: 25 God: Gold: 253 SH: 0 Dex: 19 Spells: 4/11 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of dexterity HPRegen 0.24/turn f - ring of magical power MPRegen 0.34/turn %: no passive effects @: sleeping A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 253 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles d - a throwing net Armour a - a +0 robe (worn) c - a +0 kite shield Jewellery e - a +6 ring of dexterity (worn) f - a ring of magical power (worn) g - a ring of resist corrosion Wands a - a wand of flame (18) Scrolls t - 4 scrolls of teleportation c - a scroll of summoning {unknown} g - a scroll of fog h - a scroll of noise {unknown} i - a scroll of identify e - a scroll of poison {unknown} j - a scroll of amnesia {unknown} Potions g - a potion of magic L - a potion of lignification d - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.2 Spellcasting - Level 5.6 Conjurations + Level 2.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 76% 1d7 2% 1 Kinetic Grapnel Frge 20% 1d4 9% 1 Blink Tloc 10% N/A 14% 2 Jinxbite Hex 10% 2d2 14% 2 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Yara's Violent Unravell Hex/Alch 5% 3d4 82% 5 Enfeeble Hex 2% N/A 100% 7 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Wu Jian Annotations: D:2 Terence D:3 exclusion: ogre Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (dormant, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the sleepcap but does no damage. The sleepcap is heavily damaged. The searing ray hits the sleepcap. The sleepcap is heavily damaged. You finish channelling your searing ray. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel much better. The sleepcap closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (heavily damaged, 100% to hit) You focus your ray upon the sleepcap. The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you! The searing ray hits the sleepcap! The sleepcap is almost destroyed. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. The sleepcap releases spores at you! You die... ......# ...#...# ###....# ...#.#.... ......# #..##. ..###.....# ##..# #.........# #...# #.<.......# ....# #.........# .#..# #.##......##.##.# .##..###.#.....[@f.....# ##..............##....## ................# ..## .............#......## .##..........###....# ..#.........## ##### .......)..### .......†....# ............(.# You could see a sleepcap. Vanquished Creatures A bombardier beetle (D:4) An iguana (D:4) 2 adders A dart slug (D:3) A ribbon worm (D:2) 8 orcs (D:4) 5 endoplasms 5 hobgoblins 2 jackals (D:2) 7 ball pythons A bat (D:3) 4 goblins 4 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakeclaw the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 226 | D:1 | Learned a level 2 spell: Searing Ray 923 | D:2 | Found an ornate altar of the Wu Jian Council. 956 | D:2 | You fall into a shaft and drop 2 floors! 977 | D:4 | Reached skill level 5 in Conjurations 1057 | D:4 | Reached XP level 3. HP: 11/19 MP: 0/10 1537 | D:2 | Noticed Terence 1685 | D:3 | Noticed an ogre 1749 | D:3 | Reached XP level 4. HP: 24/24 MP: 12/12 1754 | D:3 | Learned a level 4 spell: Fulminant Prism 2094 | D:4 | Reached skill level 1 in Alchemy 2146 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, serial_bayou, serial_bayou_shore_b, serial_bayou_ford_a, serial_bayou_lake_a, serial_bayou_crossing, chequers_big_river D:2: layout_rooms, basic_altar, minmay_tree_intersection, uniq_terence D:3: layout_rooms, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_a, chequers_serial_rivers_room_b D:4: layout_cave_pools, vehumet_statue, minmay_misc_feat_pillars Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.2 Alchemy | 2 | 2.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 25 | 1 || 26 Searing Ray | 20 | 6 || 26 Drink: Heal wounds | | 1 || 1 Read: Identify | 4 | || 4 Armour: Robe | 1 | 5 || 6 Dodge: Dodged | 5 | 1 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2192 | 2117 | 75 | 62 | 1600 | 4 | 548.0 | Dungeon | 2192 | 2117 | 75 | 62 | 1600 | 4 | 548.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 968 daAuts D:2: 527 daAuts D:3: 451 daAuts D:4: 245 daAuts