Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 4730543857401283385 84 snakeclaw the Conjurer (level 4, -5/24 HPs) Began as a Deep Elf Conjurer on Sept 12, 2025. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:38 (1684 turns). snakeclaw the Conjurer (Deep Elf Conjurer) Turns: 1684, Time: 00:03:39 Health: -5/24 AC: 3 Str: 4 XL: 4 Next: 23% Magic: 8/12 EV: 11 Int: 25 God: Gold: 29 SH: 0 Dex: 13 Spells: 6/11 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) d - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 113 gold pieces. You spent 84 gold pieces at shops. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Jewellery c - a ring of resist corrosion (worn) Scrolls c - 3 scrolls of immolation {unknown} e - 3 scrolls of blinking {unknown} N - 3 scrolls of noise j - a scroll of fear {unknown} V - a scroll of vulnerability h - a scroll of revelation {unknown} m - 2 scrolls of enchant weapon {unknown} Potions g - a potion of magic e - 4 potions of enlightenment f - a potion of invisibility {unknown} w - 2 potions of heal wounds d - 2 potions of moonshine {unknown} l - a potion of mutation {unknown} n - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.3 Spellcasting * Level 5.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Blink Tloc 10% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 10% 2d2 14% 2 Tukima's Dance Hex 5% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Alistair's Intoxication Alch 3% N/A 94% 5 Yara's Violent Unravell Hex/Alch 2% 3d3 94% 5 Enfeeble Hex 2% N/A 100% 7 Sphinx Sisters Hex/Summ 2% N/A 100% 7 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Gozag Shops: D:2 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +1 mace of protection and wearing a +0 leather armour (wandering, hasn't noticed you, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest shouts! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" (press Y on the ability menu to convert to Beogh) The orc priest looks braver for a moment. There is an open door here. Which direction? You close the door. There is an open door here. As you close the door, it creaks loudly! There is an open door here. You start resting. An orc priest is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +1 mace of protection and wearing a +0 leather armour (81% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" The orc priest hits you with a +1 mace of protection. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... #........# #....# ###'##+##'### ####....# #.....#..%..# #.......# ##.....#.....###.......# .'##'##+##+##'.........# ##..#))...#..##......### ##..#'###+#..###.....# ##..#.....#.)###.....# .'..'.._..+..'.#@....# ##o.#.....#..#.o..#'## #..#+###+#..#.....>###### #..# #..##<..#......# '# +##+....#.....)# ###.##......# #...<#.###### #..#.#.# ##.#.#.# You could see an orc priest. Vanquished Creatures An orc priest (D:3) 2 adders (D:2) 3 dart slugs 3 orcs (D:3) 2 endoplasms (D:2) 2 giant cockroaches (D:2) 2 hobgoblins A quokka (D:1) 6 bats A frilled lizard (D:3) 4 goblins 4 kobolds 3 rats (D:2) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snakeclaw the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 644 | D:2 | Reached XP level 2. HP: 7/15 MP: 0/8 712 | D:2 | Found Ygirutad's Magic Scroll Shop. 721 | D:2 | Bought a scroll of noise for 12 gold pieces 721 | D:2 | Bought a scroll of vulnerability for 48 gold pieces 721 | D:2 | Bought a scroll of identify for 24 gold pieces 803 | D:2 | Reached skill level 5 in Conjurations 846 | D:2 | Learned a level 2 spell: Searing Ray 849 | D:2 | Learned a level 2 spell: Blink 903 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/10 1596 | D:3 | Found an opulent altar of Gozag. 1629 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 1684 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_basic D:2: layout_loops_ring, serial_shops, nicolae_shop_crystal D:3: layout_basic, vehumet_altar_wand_db, mainiacjoe_overflow_24_doors, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.3 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | || 3 Melee: Dagger | 3 | || 3 Cast: Magic Dart | 56 | 1 || 57 Searing Ray | 4 | 4 || 8 Read: Identify | 2 | || 2 Armour: Robe | 9 | 1 || 10 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1681 | 1569 | 112 | 60 | 1288 | 3 | 560.3 | Dungeon | 1681 | 1569 | 112 | 60 | 1288 | 3 | 560.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 832 daAuts D:1: 634 daAuts D:3: 215 daAuts