Dungeon Crawl Stone Soup version 0.35-a0-1345-g0f1e910ab6 (webtiles) character file. Game seed: 5872153424400386799 111 snake the Ducker (level 4, -2/35 HPs) Began as a Merfolk Gladiator on Oct 29, 2026. Slain by an orc ... wielding a +0 hand axe (4 damage) ... on level 4 of the Dungeon. The game lasted 00:01:24 (1800 turns). snake the Ducker (Merfolk Gladiator) Turns: 1800, Time: 00:01:25 Health: -2/35 AC: 4 Str: 14 XL: 4 Next: 91% Magic: 4/4 EV: 13 Int: 7 God: Gold: 128 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: brilliant A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 5 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Magical Staves g - a staff of alchemy Jewellery f - an amulet of magic regeneration h - an amulet of the acrobat Scrolls c - a scroll of amnesia {unknown} e - a scroll of identify {unknown} h - a scroll of silence {unknown} j - a scroll of vulnerability {unknown} m - a scroll of immolation {unknown} n - a scroll of enchant armour {unknown} Potions d - a potion of attraction {unknown} Skills: - Level 3.0 Fighting * Level 4.5 Long Blades + Level 2.9 Throwing + Level 4.8 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 0% N/A 65% 2 Mephitic Cloud Conj/Alch/Air 0% N/A 87% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15)* Temple: D:4-7 *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 55% to hit) You miss the orc wizard. The orc wizard is severely wounded. The orc hits you with a +0 club. The orc wizard hits you but does no damage. The orc closely misses you. The orc hits you with a +0 hand axe. Hit: a) +0 long sword Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 55% to hit) You hit the orc wizard. The orc wizard is almost dead. The orc barely misses you. The orc wizard misses you. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Hit: a) +0 long sword Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, 55% to hit) You hit the orc wizard. You kill the orc wizard! The orc closely misses you. The orc barely misses you. The orc closely misses you. x2; The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc misses you. You feel better. The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The orc completely misses you. It was a potion of brilliance. You feel clever all of a sudden. l -> b - a potion of brilliance The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The orc closely misses you. You feel more clever all of a sudden. The orc barely misses you. The orc closely misses you. The orc misses you. Okay, then. It was a potion of magic. Magic courses through your body. The orc hits you with a +0 hand axe. You die... ..........## #. ...........# #.. ##.........## #..# #..........## ...# #...#..#....####...# #.#......#...#...# ..#........#....### #...#....####....o###... ....#..### ##.#@)...... #...#..# ###oo...... ##..#.## .......). ## #.#####... .. .. #.# . .. #.# You could see 3 orcs (o). Vanquished Creatures An orc priest (D:4) An orc wizard (D:4) 2 adders 3 dart slugs 6 endoplasms 4 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons 5 bats 5 frilled lizards 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 92 | D:1 | Reached XP level 2. HP: 16/23 MP: 2/2 479 | D:1 | You fall into a shaft and drop 1 floor! 495 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1569 | D:1 | Found a faded altar of an unknown god. 1754 | D:4 | Reached XP level 4. HP: 34/35 MP: 4/4 1796 | D:4 | HP: 1/35 [orc/+0 flail (4)] 1800 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_basic, dilly_ecumenical_altar_fadedgnrine, corexii_leaking_fountain D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, nicolae_elevator_lobby_asterisk D:3: layout_rooms, okawaru_trees_2 D:4: minmay_bubble_buster, layout_layer_cave, minmay_temple_entry_wispy, uniq_pikel Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 3 | 3.0 Long Blades | 3 4 | 4.5 Throwing | 2 | 2.9 Dodging | 4 | 4.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 102 | 11 || 113 Melee: Long sword | 102 | 11 || 113 Drink: Curing | 1 | 1 || 2 Brilliance | | 2 || 2 Magic | | 1 || 1 Stab: Sleeping | 6 | || 6 Armour: Leather armour | 85 | 17 || 102 Dodge: Dodged | 82 | 24 || 106 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1814 | 1730 | 84 | 0 | 1436 | 4 | 453.5 | Dungeon | 1814 | 1730 | 84 | 0 | 1436 | 4 | 453.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 898 daAuts D:2: 729 daAuts D:4: 169 daAuts D:3: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+