Seeded DCSS version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 5853309623369697651 (custom seed) 21 snake the Slasher (level 2, 0/24 HPs) Began as a Demigod Gladiator on Oct 25, 2026. Slain by Terence ... wielding a +0 falchion (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (903 turns). snake the Slasher (Demigod Gladiator) Turns: 903, Time: 00:01:20 Health: 0/24 AC: 4 Str: 15 XL: 2 Next: 41% Magic: 4/4 EV: 11 Int: 10 God: Gold: 65 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) f - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 long sword f - a +0 short sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 5 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Talismans h - a mist talisman Scrolls c - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of noise {unknown} j - a scroll of torment {unknown} k - a scroll of blinking {unknown} Potions w - a potion of heal wounds Skills: - Level 1.7 Fighting * Level 3.6 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 0% N/A 80% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The adder is heavily wounded. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The adder bites you. The rat bites you but does no damage. The rat bites you. You barely miss the ball python. The ball python bites you. The ball python constricts you. The adder bites you but does no damage. You hit the ball python. You kill the ball python! The rat closely misses you. The rat completely misses you. The adder closely misses you. Terence hits you with a +0 falchion. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You barely miss the hobgoblin. The adder closely misses you. The hobgoblin unwields a +0 sling. The hobgoblin barely misses you. The rat bites you but does no damage. x2 You barely miss the hobgoblin. The adder closely misses you. Terence barely misses you. The rat closely misses you. The rat barely misses you. The hobgoblin barely misses you. The adder barely misses you. The rat bites you but does no damage. The hobgoblin misses you. Found 15 gold pieces. Terence looks scornfully at you. You barely miss the hobgoblin. Terence hits you with a +0 falchion. The rat barely misses you. The hobgoblin hits you but does no damage. The adder bites you but does no damage. You hit the hobgoblin. The hobgoblin is lightly wounded. Terence looks irritated. Terence closely misses you. The rat barely misses you. The rat closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. Terence hits you with a +0 falchion! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." # #. #.######## .###.g@S....# .....wrr@....# .#..#........# #$ #........# ##........#### ..............# ##............# #............# #............# You could see Terence (@), an adder (S), a dart slug (w), a hobgoblin (g) and 2 rats (r). Vanquished Creatures 2 dart slugs (D:1) 2 endoplasms (D:1) A quokka (D:1) 3 ball pythons A bat (D:1) 5 frilled lizards 4 goblins (D:1) 2 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Demigod Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 189 | D:1 | Reached skill level 3 in Long Blades 346 | D:1 | Reached XP level 2. HP: 24/24 MP: 4/4 787 | D:2 | Encountered Terence 903 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, serial_forest, infiniplex_forest_3_way, infiniplex_forest_straight_2, infiniplex_forest_end_3, infiniplex_forest_end_3 D:2: layout_basic, basic_ecumenical_altar, minmay_octomino_c4, uniq_terence Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.7 Long Blades | 3 | 3.6 Throwing | 1 | 1.7 Dodging | 2 | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 70 Melee: Long sword || 40 Short sword || 30 Drink: Heal wounds || 1 Haste || 1 Stab: Distracted || 1 Sleeping || 1 Armour: Leather armour || 57 Dodge: Dodged || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 892 | 821 | 71 | 0 | 610 | 2 | 446.0 | Dungeon | 892 | 821 | 71 | 0 | 610 | 2 | 446.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 781 daAuts D:2: 111 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+