Seeded DCSS version 0.35-a0-1307-g2a00050bef (webtiles) character file. Game seed: 10312256553775608575 (custom seed) 3 snake the Changeling (level 1, 0/8 HPs) Began as an Octopode Shapeshifter on Oct 17, 2026. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (119 turns). snake the Changeling (Octopode Shapeshifter) Turns: 119, Time: 00:00:13 Health: 0/8 AC: 1 Str: 13 XL: 1 Next: 45% Magic: 1/1 EV: 16 Int: 12 God: Gold: 18 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.07/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: flux-form, glowing A: contaminating, glow, reduced hp, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation (0%) You were on level 1 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - a scroll of identify {unknown} Potions L - a potion of lignification d - a potion of curing {unknown} Baubles a - 2 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat * Level 3.2 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your maximum health is decreased, since you lack skill for your form. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Found a stone staircase leading down. You encounter a hobgoblin. The jackal barks! The jackal bites you. You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The hobgoblin shouts! The bat barely misses you. The jackal bites you. The jackal completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Okay, then. The bat completely misses you. You see here 2 boomerangs. You tentacle-slap the jackal. The jackal begins to glow. You grab the jackal. You squeeze the jackal. The jackal is severely wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The bat closely misses you. The bat barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. You kill the jackal! The bat misses you. The bat hits you. You die... ##### #+############### #...# ................###...### .>...........)....'...'.. .......b.#.##≈#.###...### ......hbi#..≈≈#.# #...# .....g.h.##≈~.#.# #...# .........##.≈...# ####### .........##.≈...... .... .........##≈~.#..#.# #### ...$.....##≈~+#..# # #####.....≈≈.. ..# #....~~~.. .# You could see 2 jackals, a hobgoblin and 2 bats. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) A ball python (D:1) 2 kobolds (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 119 | D:1 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_heroes, layout_basic, ebering_ecumenical_altar_petrified, chequers_serial_rivers_small_a Percentage of experience gained in each form (* = 100%): Form XL: | 1 | XLs as -------------+----+--------- Quill | 60 | 0 Flux | 40 | 0 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Constrict || 3 Tentacles || 3 Armour: None || 6 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 118 | 118 | 0 | 0 | 82 | 1 | 118.0 | Dungeon | 118 | 118 | 0 | 0 | 82 | 1 | 118.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 118 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+