snake Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (0, 13, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (1, -5, D:1) a bat skeleton (4, 12, D:1) a +1 leather armour of fire resistance (6, 9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 16, D:1) a bat corpse (skeletalised by now) (17, -12, D:1) a jade talisman (18, -12, D:1) a +0 dagger (18, -10, D:1) a +0 plate armour (19, -6, D:1) a +0 whip a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (19, 6, D:1) a +0 dagger 4 stones (20, -7, D:1) a +0 short sword (21, 8, D:1) a rat corpse (skeletalised by now) (22, 8, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (23, 29, D:1) a +0 whip a gnoll corpse (skeletalised by now) a quokka corpse (skeletalised by now) (34, 11, D:1) a jackal corpse (skeletalised by now) (35, 11, D:1) a ball python corpse (skeletalised by now) (36, 10, D:1) a +0 dagger a stone (39, -6, D:1) a ball python corpse (skeletalised by now) (40, -8, D:1) a +0 short sword (41, -8, D:1) a +0 whip (57, -2, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Keric Zujo's Antique Armour Emporium a +0 pair of gloves of strength (356 gold) a +1 robe of fire resistance (399 gold) a +0 helmet (139 gold) a +0 leather armour (62 gold) a +0 scale mail (124 gold) a +0 ring mail (124 gold) a +0 robe (27 gold) a +1 plate armour of poison resistance (837 gold) a +0 helmet (139 gold) a +1 crystal plate armour (2077 gold) a +0 crystal plate armour (1860 gold) a +0 ring mail (124 gold) (0, 0, D:2) a +0 hammer (9, -1, D:2) a +0 hammer (10, -1, D:2) a +0 hammer (10, 0, D:2) a +0 hammer (11, -3, D:2) a +0 hammer (11, -2, D:2) a +0 hammer (11, -1, D:2) a +0 hammer (11, 0, D:2) a +0 hammer (12, -3, D:2) a +0 hammer (12, -2, D:2) a +0 hammer (12, -1, D:2) a +0 dagger (12, 0, D:2) a +2 hammer of holy wrath (13, -2, D:2) a +0 hammer (13, 0, D:2) a +0 whip (13, 19, D:2) a +0 helmet (14, -2, D:2) a +0 robe (18, -3, D:2) the +0 hammer of Expedience {concuss, *Corrode rN+ Dex+4} *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (18, 22, D:2) the felid corpse of Natasha (skeletalised by now) (23, -5, D:2) a +0 dagger (23, 27, D:2) a +0 whip (25, 26, D:2) a +0 sling (26, -14, D:2) the felid corpse of Natasha (26, -4, D:2) a +0 whip a +0 whip (27, 21, D:2) a +0 hand axe (31, 8, D:2) an adder skeleton (34, -1, D:2) a +0 dagger a +0 chain mail a goblin skeleton (35, -8, D:2) a +0 spear (37, 2, D:2) a +1 hammer of protection the +0 robe "Vuga" {rF++} rF++: It greatly protects you from fire. It cannot be enchanted further. (38, 10, D:2) a +0 spear (42, 10, D:2) a medusa talisman (45, -14, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a potion of cancellation (0, 3, D:3) 2 poisoned darts (4, 4, D:3) a +0 dagger (8, -6, D:3) a +0 shortbow (8, 3, D:3) a +0 club (9, 1, D:3) a bat corpse