snake Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 0, D:1) a +0 leather armour (22, 28, D:1) a +0 dagger (24, -9, D:1) a +0 club (29, 21, D:1) a rat corpse (skeletalised by now) (29, 39, D:1) a +0 pair of boots (30, 17, D:1) a parchment of Blink (31, 21, D:1) a frilled lizard corpse (skeletalised by now) (32, 25, D:1) a +0 club a goblin skeleton (33, 26, D:1) a hobgoblin skeleton (36, -7, D:1) a hobgoblin corpse (skeletalised by now) (38, -7, D:1) a +0 leather armour (42, 13, D:1) a +0 robe (43, 27, D:1) a +0 dagger (46, -9, D:1) a +0 sling (47, 15, D:1) a +0 short sword 5 stones a kobold skeleton (47, 21, D:1) a +0 leather armour (48, 15, D:1) a +0 dagger a kobold skeleton (49, 21, D:1) a +0 sling (49, 23, D:1) a +0 whip (56, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) an amulet of dissipation (2, -10, D:2) a +0 club (3, -47, D:2) a +0 dagger (23, -30, D:2) a +0 mace (23, -26, D:2) a ball python corpse (skeletalised by now) (24, -29, D:2) a +0 hand axe (24, -24, D:2) a frilled lizard corpse (skeletalised by now) (25, -24, D:2) an adder corpse (skeletalised by now) (26, -32, D:2) a hobgoblin skeleton (28, -1, D:2) a +0 leather armour (33, 0, D:2) a ball python skeleton (35, -46, D:2) a +0 club (44, -9, D:2) a +0 ring mail (45, -10, D:2) a bat corpse (skeletalised by now) (50, -34, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (8, 42, D:3) a bat corpse (skeletalised by now) (10, 9, D:3) a +0 pair of boots (10, 15, D:3) a +0 short sword a kobold corpse (skeletalised by now) (12, 44, D:3) a +0 pair of gloves of stealth (18, -4, D:3) a bat skeleton (20, 17, D:3) a +0 quarterstaff (29, 12, D:3) a +0 ring mail (30, 26, D:3) a +0 whip (31, 31, D:3) a +0 rapier (34, -6, D:3) a rat corpse (skeletalised by now) (39, 38, D:3) a +0 short sword (43, 2, D:3) a +0 whip (46, -1, D:3) a +0 sling (46, 0, D:3) a +0 trident Level 4 of the Dungeon (4, 16, D:4) a +0 club a +0 giant club an ogre skeleton (17, -8, D:4) a +0 dagger (24, -7, D:4) a +0 whip a +0 spear a gnoll skeleton (25, -6, D:4) a +0 flail a +0 flail (28, 16, D:4) a +0 pair of boots (29, -14, D:4) a +0 short sword (29, 37, D:4) a +0 mace (34, 35, D:4) a +0 war axe a +0 scale mail (37, 33, D:4) a +0 club a goblin corpse (skeletalised by now) (41, 8, D:4) a +0 club a +0 whip a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (42, 8, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 rapier of holy wrath a +0 leather armour the human corpse of Eustachio (skeletalised by now) (17, -15, D:5) a +0 whip a +0 leather armour a +0 hand axe a +0 chain mail an orc skeleton (17, -14, D:5) a +0 club a +0 leather armour a +0 whip a +0 ring mail a hound skeleton (20, 3, D:5) a water moccasin skeleton (24, -28, D:5) a +0 robe (25, 13, D:5) a +0 dagger a +0 dagger a +0 robe a +0 mace a +0 leather armour (27, -9, D:5) a hound skeleton (29, 2, D:5) a +0 club a hound corpse (skeletalised by now) (37, -19, D:5) a +0 pair of boots (40, -9, D:5) a +0 ring mail (44, -14, D:5) a +0 short sword of electrocution an orc corpse (skeletalised by now) (44, -11, D:5) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (45, -13, D:5) a +0 dagger 2 boomerangs an orc corpse (skeletalised by now) (45, -11, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, 12, D:5) a +0 club a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (0, 1, D:6) an adder skeleton (12, -6, D:6) a +0 chain mail (12, 10, D:6) a +0 ring mail (24, 8, D:6) a +0 mace a +0 robe (25, 10, D:6) a +2 short sword a +0 robe (25, 11, D:6) a +3 morningstar a +0 robe (31, 8, D:6) a +0 dagger (37, -5, D:6) a +0 falchion an orc skeleton (38, -12, D:6) a +0 short sword (41, -3, D:6) a +0 flail an adder skeleton (43, -3, D:6) a +0 dagger a +0 robe (46, 3, D:6) a vision talisman (49, 9, D:6) a +0 dagger a +0 robe (50, 8, D:6) a +0 scimitar a +0 chain mail a +0 hand axe a +0 ring mail (51, 9, D:6) a +0 flail (55, 15, D:6) a +0 short sword a +0 ring mail an orc skeleton (56, 15, D:6) a +1 dagger of speed a +2 leather armour of willpower a +0 dagger a +0 flail a +0 robe an orc skeleton (59, -2, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, 7, D:7) a +0 sling (3, 4, D:7) a parchment of Cause Fear (15, -4, D:7) a +0 spear (33, -15, D:7) a +0 pair of gloves of infusion (37, 16, D:7) a +0 long sword (44, 22, D:7) a parchment of Iskenderun's Battlesphere (45, 31, D:7) a +0 short sword (52, 29, D:7) a +0 dagger a +0 robe (53, 27, D:7) a +0 scimitar a +0 robe (55, -20, D:7) a +0 plate armour Level 8 of the Dungeon (4, 29, D:8) a +4 short sword a +0 robe a +0 giant club a +0 giant spiked club (4, 30, D:8) a +0 short sword a +0 robe (4, 31, D:8) a +0 scimitar a +0 plate armour (7, -1, D:8) a +0 glaive (12, 15, D:8) a +0 leather armour (17, 32, D:8) a +0 dagger (23, 8, D:8) a +0 short sword 4 stones (25, 12, D:8) a +0 club (27, 9, D:8) a +0 dagger of venom a +0 short sword 10 stones (27, 10, D:8) a +0 dagger (28, 9, D:8) a +0 dagger (28, 10, D:8) a +0 short sword (31, 20, D:8) a +0 ring mail Level 9 of the Dungeon (22, 6, D:9) a +2 helmet (25, 21, D:9) a +0 dagger (25, 22, D:9) a +0 short sword (25, 24, D:9) a +0 whip (26, 15, D:9) a +2 robe a +0 dagger a +0 helmet an amulet of chemistry (26, 21, D:9) a +0 club (26, 25, D:9) a +0 whip (27, 22, D:9) a +0 dagger (30, -3, D:9) a +0 leather armour (30, 25, D:9) a +0 hand axe a +0 leather armour (31, 22, D:9) a +0 whip (31, 23, D:9) a +0 hand axe a +0 ring mail (31, 24, D:9) a +0 flail a +0 leather armour (31, 25, D:9) a +0 glaive a +0 chain mail (36, 3, D:9) a +0 sling (37, 1, D:9) a +0 robe (50, -7, D:9) a +0 leather armour (52, 33, D:9) an amulet of chemistry (53, 33, D:9) a +0 leather armour Level 10 of the Dungeon (5, -31, D:10) a +0 spear a +0 ring mail (5, -28, D:10) a +0 hand axe a +0 chain mail (6, -32, D:10) a +0 flail (6, -31, D:10) a +0 short sword (9, -40, D:10) a +0 short sword (9, -31, D:10) a +0 dagger (11, -31, D:10) a +0 scimitar a +0 plate armour (12, -32, D:10) a +0 whip (12, -31, D:10) a +0 trident a +0 ring mail (16, -25, D:10) a +0 giant spiked club (17, -26, D:10) a +0 dagger (18, -26, D:10) a +0 club (18, -24, D:10) a +0 ring mail (19, -26, D:10) a +0 club (20, -26, D:10) a +0 flail (21, -27, D:10) a +0 war axe (21, -26, D:10) a +0 kite shield a +0 scale mail a +0 spear (22, -26, D:10) a +0 giant club (34, -32, D:10) a +0 chain mail (44, -36, D:10) a +0 scale mail (58, -36, D:10) a +2 spear of distortion a +0 spear a +0 leather armour Level 11 of the Dungeon (4, 25, D:11) a +0 falchion (4, 27, D:11) a +0 dagger a +0 robe (5, 27, D:11) a +0 hand axe (7, 42, D:11) a +0 leather armour (8, -10, D:11) a +0 mace (12, -5, D:11) a +0 leather armour (15, 21, D:11) a potion of heal wounds (21, 6, D:11) a +0 flail a +0 long sword a +0 hand axe a +0 mace (26, 22, D:11) a +0 sling (30, 7, D:11) a +0 rapier (32, 31, D:11) a +0 mace (33, 2, D:11) a +0 long sword a +0 plate armour (37, 5, D:11) a +0 mace (38, 6, D:11) a +4 short sword of flaming (58, 0, D:11) a +0 leather armour (66, -13, D:11) a +0 plate armour Level 12 of the Dungeon [Shop] Byeteokol's Armour Shop a +2 ring mail of fire resistance (378 gold) the +5 ring mail "Waeseuw" {rCorr Dex+2} (824 gold) rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +2 robe of resistance (682 gold) a +2 leather armour of cold resistance (342 gold) a +3 plate armour of fire resistance (720 gold) a +4 chain mail of willpower (594 gold) a +1 helmet of ice (477 gold) a +1 robe of fire resistance (232 gold) [Shop] Foth's Weapon Boutique a +1 devious rapier (287 gold) the +4 hand axe of Butchery {venom, *Slow rN+ Dex+3} (816 gold) *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +1 short sword of venom (243 gold) the +8 Wrath of Trog {antimagic, RageSunder *Rage Rampage} (1840 gold) RageSunder: After you perform multiple consecutive attacks, its next attack will deal greatly increased damage and also cleave into targets an extra space away. This effect charges faster and partially retains its charge between attacks while you are berserk. It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. a +1 dagger of venom (216 gold) the +5 quarterstaff of the Thing {heavy, *Rage rN+ Int+3} (1136 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +5 staff of Five Virtues {rebuke, VirtueSH VirtueRefl ^Fragile Will+} (1081 gold) VirtueSH: It provides +5 SH for each of five conditions you meet: Staves is your highest skill, or is at maximum level; Your stealth is at least +++++; Your base invocations skill is at least 15; Your intelligence is at least 20; Your base EV is at least 25. VirtueRefl: If you meet at least three of the five conditions, it provides reflection and an extra maximum block per turn. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. It cannot be enchanted further. a +3 glaive of freezing (805 gold) the +3 longbow "Houb Depp" {heavy, rPois rC+ Will+ Int+3} (1492 gold) rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +6 heavy hand axe (860 gold) 6 boomerangs (276 gold) 4 atropa-tipped darts (82 gold) (0, 0, D:12) a +0 scale mail (0, 21, D:12) a +3 orcbow of freezing a +0 ring mail a +0 great sword (0, 22, D:12) a +0 dagger a +0 leather armour (9, 10, D:12) a +0 robe a +0 short sword (10, 21, D:12) a +0 robe a +0 dagger (14, -12, D:12) a +0 battleaxe (25, -5, D:12) a +0 giant club a +0 giant spiked club (27, 11, D:12) a +0 mace (35, -1, D:12) a +0 trident (43, -24, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +2 kite shield of cold resistance (0, 1, D:13) a +0 short sword (16, -16, D:13) a +0 robe (18, 1, D:13) a +0 giant club a +0 giant club (18, 8, D:13) a parchment of Fugue of the Fallen (22, 5, D:13) a +0 scale mail (27, -5, D:13) a +0 war axe a +0 buckler a +0 ring mail (28, -23, D:13) a +0 ring mail (35, -7, D:13) a +0 sling (36, -20, D:13) a +1 leather armour of fire resistance (36, 6, D:13) a +0 shortbow (37, 6, D:13) a +0 shortbow (38, 6, D:13) a +0 shortbow (40, -18, D:13) a +0 short sword (45, 19, D:13) a +3 shortbow (51, 22, D:13) 4 atropa-tipped darts (52, -20, D:13) a +0 long sword a +0 leather armour a +0 buckler (53, -17, D:13) a +0 long sword a +0 buckler a +0 leather armour (53, -2, D:13) a +0 shortbow (54, 4, D:13) a +0 helmet (57, 25, D:13) a +0 pair of gloves Level 14 of the Dungeon [Shop] Nekhy's Serpentskin Sales Useful Prima Materia (885 gold) Spells Type Level a - Leda's Liquefaction Alchemy/Earth 4 b - Fulminant Prism Conjuration/Alchemy 4 c - Detonation Catalyst Fire/Alchemy 5 d - Eringya's Noxious Bog Alchemy 6 a +0 short sword of venom (100 gold) 2 curare-tipped darts (43 gold) Further Steps in Argyropoeia (757 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Fulminant Prism Conjuration/Alchemy 4 c - Ignite Poison Fire/Alchemy 4 d - Detonation Catalyst Fire/Alchemy 5 a +2 robe of poison resistance (268 gold) a scroll of poison (79 gold) a +3 ring mail of poison resistance (414 gold) [Shop] Vanamaag's Armour Shop the +8 plate armour of the Equator {Will+} (1341 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 pair of boots of stealth (218 gold) a +3 scale mail of willpower (494 gold) +1 fire dragon scales (1083 gold) a scarf of shadows (228 gold) the +5 robe of Night {Dark Will+ SInv} (1140 gold) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +3 plate armour of cold resistance (760 gold) a +2 chain mail of poison resistance (380 gold) (5, 31, D:14) a +0 shortbow (6, 31, D:14) a +0 shortbow (7, 31, D:14) a +0 shortbow (8, 6, D:14) a parchment of Scorch (9, 17, D:14) a +0 flail a +0 robe (24, 0, D:14) a +3 great sword a +0 chain mail (24, 17, D:14) a +0 dagger of electrocution a +0 robe (25, 0, D:14) a +0 battleaxe a +0 chain mail a +0 great sword a +0 plate armour a +0 halberd a +0 plate armour (26, 34, D:14) a +0 scimitar (27, 0, D:14) a +0 war axe a +0 plate armour a +0 war axe a +0 plate armour a +0 tower shield a +0 great sword a +0 chain mail a +0 battleaxe a +0 chain mail (33, 30, D:14) a +2 robe of resistance a +0 long sword (35, 9, D:14) a +0 dagger (40, 45, D:14) a +0 dagger a +0 robe (48, 11, D:14) the +0 tower shield of the Northern Lights {Ponderous, *Slow rF++ Int+2 SInv} *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 chain mail a +3 morningstar of draining (57, 39, D:14) a +0 club (58, 39, D:14) a +0 flail a +0 chain mail a +0 short sword a +0 chain mail a +0 dire flail a +0 chain mail Level 15 of the Dungeon [Shop] Yqoniria's Book Shop a parchment of Petrify (325 gold) a parchment of Iskenderun's Battlesphere (325 gold) a parchment of Vhi's Electric Charge (325 gold) a parchment of Inner Flame (220 gold) a parchment of Cause Fear (325 gold) a parchment of Sculpt Simulacrum (625 gold) a parchment of Plasma Beam (625 gold) a parchment of Forge Lightning Spire (325 gold) a manual of Air Magic (2000 gold) a parchment of Hellfire Mortar (820 gold) a parchment of Conjure Ball Lightning (625 gold) a parchment of Ensorcelled Hibernation (145 gold) a parchment of Summon Cactus Giant (625 gold) (0, 0, D:15) the +6 trident "Buetuet" {chaos, *Corrode rF+ rN+ Str+2 Dex-3 SInv} *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. (7, -23, D:15) a +0 arbalest (8, -25, D:15) a +0 robe a +0 whip (9, -24, D:15) a +2 robe of willpower a +0 whip (9, 5, D:15) a +1 scimitar of flaming (21, -25, D:15) a ring of poison resistance (21, -23, D:15) a +0 arbalest (26, -29, D:15) the +15 plate armour of Poeb {^Drain rF+ rC+ Int+3} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (30, -1, D:15) a +0 long sword a +0 leather armour (33, 0, D:15) a +0 orcbow (34, -1, D:15) a +0 orcbow a +0 shortbow (35, -1, D:15) a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Cev Voap's Armour Boutique a +0 plate armour (216 gold) a +0 chain mail (72 gold) a +0 plate armour (216 gold) a +1 pair of gloves of fire (318 gold) a +0 cloak of corrosion resistance (138 gold) a +1 cloak (138 gold) a +0 robe (10 gold) quicksilver dragon scales (600 gold) a +0 ring mail (48 gold) [Shop] Woubbami's Distillery a potion of enlightenment (65 gold) a potion of heal wounds (104 gold) a potion of might (52 gold) 2 potions of mutation (208 gold) a potion of curing (39 gold) a potion of enlightenment (65 gold) [Shop] Ludefoz's Book Shoppe a parchment of Anguish (221 gold) a parchment of Blink (98 gold) a parchment of Eringya's Noxious Bog (425 gold) a parchment of Sublimation of Blood (98 gold) a parchment of Awaken Armour (221 gold) a parchment of Dispel Undead (221 gold) a parchment of Airstrike (221 gold) a parchment of Animate Dead (221 gold) a parchment of Passwall (149 gold) a parchment of Freezing Cloud (312 gold) a parchment of Infestation (710 gold) a parchment of Curse of Agony (312 gold) [Shop] Gazuiqodgh's Assorted Antiques a potion of curing (114 gold) a scroll of identify (76 gold) a +2 robe of willpower (680 gold) a +0 rapier of venom (326 gold) a wand of mindburst (6) (319 gold) a +4 plate armour (1520 gold) a scroll of teleportation (114 gold) a potion of berserk rage (190 gold) a box of beasts (1520 gold) (29, 8, Orc:1) a +0 short sword (32, 11, Orc:1) a +0 flail a +0 chain mail (33, 16, Orc:1) a +0 halberd a +0 chain mail (34, 14, Orc:1) a +0 mace (35, 13, Orc:1) a +0 whip (35, 14, Orc:1) a +2 heavy hand axe a +0 club a +0 leather armour a +0 dagger a +0 robe (36, 11, Orc:1) a +0 club (36, 13, Orc:1) a +0 dagger a +0 chain mail (36, 14, Orc:1) a +0 hand axe a +0 leather armour a +0 giant spiked club (36, 15, Orc:1) a +0 club a +0 dagger a +0 robe a +0 dagger (37, 11, Orc:1) a +0 scimitar a +0 orcbow a +0 chain mail (37, 14, Orc:1) a +0 club (37, 15, Orc:1) a +0 broad axe a +0 chain mail (37, 16, Orc:1) a +0 halberd a +0 chain mail (38, 11, Orc:1) a +0 mace (38, 12, Orc:1) a +0 short sword (38, 17, Orc:1) a +2 dagger of venom a +0 robe (39, 18, Orc:1) a +0 whip a +0 ring mail a +0 dagger a +0 robe (40, 18, Orc:1) a +0 trident (43, -16, Orc:1) a +0 giant spiked club (49, -13, Orc:1) a +0 club (49, -11, Orc:1) a +0 club (49, -10, Orc:1) a +0 hand axe (51, -11, Orc:1) a +0 scimitar a +0 plate armour (51, -10, Orc:1) a +1 dagger of flaming a +0 robe (52, -10, Orc:1) a +0 whip (54, -9, Orc:1) a +0 dagger (55, -9, Orc:1) a +0 trident Level 2 of the Orcish Mines [Shop] Tithrooru's Weapon Shoppe a +0 quarterstaff (65 gold) a +2 falchion of electrocution (253 gold) 2 poisoned darts (15 gold) a +0 whip (32 gold) a +0 short sword (39 gold) a +0 falchion (39 gold) a +0 hand axe (39 gold) a +0 sling (19 gold) a +2 great mace of holy wrath (390 gold) a +2 devious rapier (227 gold) a +0 trident (45 gold) a +0 glaive (130 gold) [Shop] Seuv's General Store 2 poisoned darts (15 gold) a potion of attraction (39 gold) a parchment of Dispel Undead (169 gold) a +0 scale mail (52 gold) a lightning rod (4/4) (520 gold) a +0 chain mail (78 gold) a scroll of revelation (97 gold) a scroll of noise (unknown) (13 gold) [Shop] Puoq's Jewellery Emporium a storm talisman (770 gold) a +6 ring of strength (unknown) (504 gold) a ring of willpower (350 gold) the ring "Ynimu" {rF+ rC+ rCorr MP+9} (652 gold) [ring of magical power] rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. MP+9: It affects your magic capacity (+9). a +4 ring of slaying (unknown) (504 gold) a +6 ring of intelligence (unknown) (504 gold) an amulet of the acrobat (unknown) (420 gold) a ring of wizardry (unknown) (420 gold) [Shop] Xenueps's Armour Shoppe a +0 chain mail (66 gold) a +0 scale mail (44 gold) a +0 scale mail (44 gold) a +0 robe (9 gold) a +0 scale mail (44 gold) a +0 plate armour (198 gold) a +0 chain mail (66 gold) [Shop] Ytifaviu's Antique Weapon Emporium a +2 dagger of venom (216 gold) a +0 orcbow of flaming (138 gold) a +1 vampiric trident (262 gold) a +2 trident of protection (243 gold) a +3 war axe of freezing (349 gold) the +6 hand axe of Emozoilab {flame, rElec rC+ rN+ Int-5} (751 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 great sword of holy wrath (300 gold) a +0 quarterstaff of rebuke (105 gold) a +0 arbalest of freezing (232 gold) a +1 spear of venom (159 gold) the +5 orcbow "Neemaoj" {chaos, +Blink rPois rF- rC+} (756 gold) +Blink: It lets you blink. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. It cannot be enchanted further. a +3 shortbow of draining (336 gold) [Shop] Kubrut's Antique Weapon Shoppe a +2 dagger of flaming (312 gold) a +6 great sword of valour (840 gold) the +1 halberd of Karma {venom, Dex+5} (546 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +2 battleaxe of flaming (600 gold) a +3 shortbow of freezing (448 gold) the +9 flail "Vaylum" {elec, rC+ Will+ Int-4 Dex+2} (1382 gold) rC+: It protects you from cold. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. a +1 double sword of flaming (1112 gold) the +10 rapier of Nuapeuc {flame, rN+ SInv} (1506 gold) rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. the +5 mace "Plog" {drain, rElec} (888 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +4 spear of the Imbibing Traitor {freeze, Str+4} (816 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +2 war axe of electrocution (414 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (2, -1, Orc:2) a +0 short sword a +0 ring mail (2, 2, Orc:2) a +0 giant club (3, 1, Orc:2) a +1 battleaxe of electrocution a +0 chain mail (4, -4, Orc:2) a +0 hand axe (5, 3, Orc:2) a +0 short sword (24, -8, Orc:2) a +0 hand axe a +0 plate armour a +0 hand axe (24, -6, Orc:2) a +0 club (25, -9, Orc:2) a +0 whip a +0 ring mail (25, -8, Orc:2) a +0 robe a +0 dagger (25, -7, Orc:2) a +0 dagger a +0 leather armour a +0 short sword (25, -6, Orc:2) a +0 hand axe a +0 leather armour a +0 leather armour a +0 flail (25, -4, Orc:2) a +0 war axe (26, -9, Orc:2) a +0 whip of electrocution a +0 chain mail (26, -8, Orc:2) a +0 dire flail a +0 chain mail a +0 ring mail a +0 short sword (26, -6, Orc:2) a +0 hand axe a +0 ring mail (27, -25, Orc:2) a +0 robe a +0 dagger (30, -10, Orc:2) a +0 club (31, -11, Orc:2) a +0 hand axe a +0 ring mail (31, -10, Orc:2) a +0 robe a +0 hand axe a +0 robe a +0 war axe (32, -12, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe a +0 hand axe a +0 robe a +0 glaive (32, -10, Orc:2) a +2 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (33, -11, Orc:2) a +1 devious dagger a +0 robe a +0 dagger a +0 club a +0 leather armour a +0 flail a +0 leather armour a +0 war axe a +0 club a +0 hand axe a +0 leather armour a +0 short sword a +0 robe a +0 athame a +0 plate armour a +0 trident a +0 chain mail a +0 short sword a +0 robe a +0 mace a +0 leather armour a +2 flail of holy wrath a +0 club a +0 hand axe a +0 war axe a +0 short sword a +0 club a +0 robe a +0 dagger a +0 plate armour a +0 war axe a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (34, -18, Orc:2) a +0 short sword (34, -12, Orc:2) a +0 battleaxe a +0 leather armour (34, -11, Orc:2) a +1 hand axe of distortion a +0 plate armour a +0 battleaxe a +3 mace a +0 robe a +0 dagger (35, -21, Orc:2) a +0 falchion (36, -25, Orc:2) a +0 flail (36, -24, Orc:2) a +0 whip a +0 chain mail (36, -15, Orc:2) a +0 arbalest (37, -21, Orc:2) a +0 trident a +0 chain mail (38, -26, Orc:2) a +0 club a +0 leather armour (38, -24, Orc:2) a +0 robe a +0 dagger (38, -22, Orc:2) a +0 dagger a +0 chain mail (38, -21, Orc:2) a +0 morningstar (38, -12, Orc:2) a +0 arbalest (39, -26, Orc:2) a +0 dire flail a +0 plate armour (39, -22, Orc:2) a +0 club (40, -25, Orc:2) a +0 robe a +0 dagger (47, -17, Orc:2) a +0 long sword a +0 plate armour (47, -16, Orc:2) a +0 dagger a +0 ring mail (48, -26, Orc:2) a +2 robe of positive energy a +0 dagger (48, -15, Orc:2) a +0 robe a +0 dagger (48, -7, Orc:2) a +0 arbalest (49, -16, Orc:2) a +0 flail a +0 leather armour Level 1 of the Lair of Beasts (5, -1, Lair:1) a +0 ring mail (7, 26, Lair:1) a +0 broad axe (10, 32, Lair:1) a +0 helmet (13, 32, Lair:1) a +0 battleaxe +0 steam dragon scales (21, 43, Lair:1) a +0 scale mail (28, 33, Lair:1) a +0 dagger (46, 9, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (20, 6, Lair:2) a +0 mace (26, 20, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (26, -42, Lair:3) a +0 scale mail (40, -5, Lair:3) a +0 athame (50, -41, Lair:3) a +0 sling (51, -34, Lair:3) a +0 robe a +0 battleaxe (53, -34, Lair:3) a +0 mace (53, -33, Lair:3) a +0 robe a +0 mace (57, -40, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of boots (5, -28, Lair:4) a +0 short sword (29, -31, Lair:4) a +0 chain mail (42, 16, Lair:4) a +2 flail of draining (44, -3, Lair:4) a +0 trident of venom (47, -27, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts [Shop] Kaceb's Jewellery Boutique a ring of wizardry (unknown) (570 gold) the ring "Bekhlyrph" {MP+9 SInv} (592 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. the ring "Jaqehaga" {rCorr Int+3} (632 gold) [ring of resist corrosion] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the amulet "Ymed" {Chemistry Fly rC+} (875 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. Fly: It grants you flight. rC+: It protects you from cold. the wellspring talisman "Rylasaob" {rElec Str+6} (1103 gold) [wellspring talisman] rElec: It insulates you from electricity. Str+6: It affects your strength (+6). an amulet of wildshape (unknown) (570 gold) a +6 ring of dexterity (unknown) (684 gold) an amulet of dissipation (570 gold) (5, 5, Lair:5) a +0 leather armour (24, 7, Lair:5) a +0 robe (35, 14, Lair:5) a +2 dire flail of protection (45, 26, Lair:5) a +0 glaive (56, 7, Lair:5) a +0 scimitar (59, -1, Lair:5) a +0 dagger of flaming a +0 robe (59, 29, Lair:5) a +0 dagger a +0 robe (60, 11, Lair:5) a +2 falchion of valour (61, 6, Lair:5) a +2 mace of protection (61, 8, Lair:5) a +0 scale mail (61, 35, Lair:5) a +0 broad axe of draining (62, 8, Lair:5) a +3 demon blade of electrocution (62, 18, Lair:5) a +0 dagger a +0 robe (65, 24, Lair:5) a +0 trident Level 1 of the Shoals (0, 0, Shoals:1) a +0 robe (1, -8, Shoals:1) a +0 athame (1, -4, Shoals:1) a parchment of Sticky Flame (17, 15, Shoals:1) a +0 club (20, 8, Shoals:1) a +0 trident (21, 13, Shoals:1) a +0 spear (21, 19, Shoals:1) a +0 trident (21, 24, Shoals:1) a +0 spear (23, 24, Shoals:1) a +0 trident (35, -8, Shoals:1) a +0 trident (50, 23, Shoals:1) a +0 club (54, 28, Shoals:1) a +0 plate armour Level 2 of the Shoals (0, 0, Shoals:2) a potion of brilliance (0, 3, Shoals:2) a +0 whip (3, 7, Shoals:2) a scroll of identify (4, 2, Shoals:2) 12 gold pieces Level 1 of the Snake Pit (0, 0, Snake:1) a +0 mace (1, -27, Snake:1) a +0 short sword (1, -19, Snake:1) a +0 club (10, 9, Snake:1) a +1 dire flail of protection (19, -18, Snake:1) a +0 robe a +0 scimitar (25, -8, Snake:1) a +0 war axe (25, -4, Snake:1) a +0 dagger (26, -8, Snake:1) a +0 robe a +0 short sword (31, 13, Snake:1) a +0 flail (31, 15, Snake:1) a +0 flail a +0 robe (32, 15, Snake:1) a +0 short sword a +0 kite shield a +0 mace a +0 robe (34, 14, Snake:1) a +0 flail (54, -14, Snake:1) a +0 heavy spear Level 2 of the Snake Pit (2, 15, Snake:2) a +1 halberd (4, 19, Snake:2) a +4 spear a +0 scale mail a +3 trident (5, 20, Snake:2) a +1 shortbow of flaming (6, 6, Snake:2) 35 gold pieces (7, 5, Snake:2) 6 gold pieces (7, 6, Snake:2) 17 gold pieces (8, 6, Snake:2) 8 gold pieces (8, 7, Snake:2) 8 gold pieces (9, 7, Snake:2) 9 gold pieces a +2 heavy halberd (9, 8, Snake:2) 7 gold pieces (10, 9, Snake:2) 8 gold pieces (11, 7, Snake:2) 7 gold pieces (11, 11, Snake:2) 16 gold pieces a +0 mace a +0 robe Level 3 of the Snake Pit