snake Level 1 of the Dungeon (2, 4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (3, 5, D:1) a +0 club 5 stones a kobold corpse (skeletalised by now) (14, 21, D:1) 5 stones (28, 26, D:1) a bat corpse (skeletalised by now) (35, 8, D:1) a +0 dagger (40, 25, D:1) a bat skeleton (46, 37, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (31, -12, D:2) a +0 club a +0 sling (31, -7, D:2) a +0 robe (31, 29, D:2) a rat skeleton (36, 28, D:2) a hobgoblin corpse (skeletalised by now) (38, 10, D:2) a ball python skeleton (39, 9, D:2) a +0 club 5 stones (48, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (55, -20, D:2) a +0 dagger a goblin corpse (skeletalised by now) (62, -10, D:2) a +0 quarterstaff Level 3 of the Dungeon (3, -8, D:3) a +0 war axe (5, -38, D:3) a +0 leather armour (24, -34, D:3) a +0 robe (24, 1, D:3) an adder skeleton (34, -20, D:3) a +0 dagger (35, -32, D:3) a +0 robe (46, -30, D:3) a hobgoblin corpse (skeletalised by now) (48, -32, D:3) a +0 club (64, -20, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (11, 16, D:4) a +0 dagger (15, 34, D:4) a +0 dagger (19, -7, D:4) a +0 short sword 3 boomerangs an orc corpse (skeletalised by now) (19, 38, D:4) a +0 ring mail (20, -6, D:4) a +0 mace a +0 mace (21, -6, D:4) a +0 club 2 boomerangs (22, -5, D:4) a +0 hand axe an orc skeleton (25, 14, D:4) a +0 short sword (27, -11, D:4) a +0 buckler (27, -10, D:4) a rimehorn talisman (38, 28, D:4) an iguana corpse (skeletalised by now) (39, 0, D:4) a +0 short sword (40, 3, D:4) a +0 trident (40, 26, D:4) a +0 ring mail (41, 0, D:4) a +0 robe Level 5 of the Dungeon (9, -23, D:5) a howler monkey skeleton (10, 3, D:5) a +0 dagger (19, -27, D:5) a +0 giant club an ogre skeleton (19, -26, D:5) a hound skeleton (19, -1, D:5) the +8 rapier "Masar" {devious, *Corrode Int+3 Dex+6} *Corrode: It may corrode you when you take damage. Int+3: It affects your intelligence (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (20, -27, D:5) a hound skeleton (34, -7, D:5) a quokka skeleton (34, -6, D:5) a +0 hand axe of flaming a +0 whip a +0 robe a +0 dagger an orc skeleton an orc skeleton Level 6 of the Dungeon (12, -2, D:6) a +0 mace (17, -22, D:6) a +0 robe (26, 17, D:6) a +0 club (27, 16, D:6) a +0 whip (27, 17, D:6) a +0 club (31, 1, D:6) a +0 ring mail a +0 short sword (32, -3, D:6) a +0 leather armour a +0 falchion (32, 1, D:6) a +0 ring mail a +0 dagger (32, 4, D:6) a +0 robe a +0 dagger (33, -3, D:6) a +0 dagger a +0 club a +0 robe a +0 dagger (33, 1, D:6) a +0 robe a +0 dagger (33, 2, D:6) a +0 leather armour a +0 falchion (34, -3, D:6) a +0 war axe (36, 13, D:6) a +0 leather armour (38, 13, D:6) a +0 dagger (41, 2, D:6) a +0 rapier a +0 leather armour (50, -7, D:6) a +0 leather armour (54, 17, D:6) a +0 hand axe a +0 leather armour a +0 whip (55, 15, D:6) a +0 short sword (56, 17, D:6) a +0 club (60, 10, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) a +0 scimitar a +0 short sword a +0 club a stone a +0 dagger (0, 1, D:7) a +2 devious dagger a +0 short sword (9, 3, D:7) a +0 short sword (17, 11, D:7) a +0 ring mail a +0 rapier (17, 17, D:7) a +0 trident (18, 17, D:7) a +0 leather armour a +0 mace (19, 13, D:7) the +1 spear "Nomyjusm" {venom, Int+5 Dex+5} Int+5: It affects your intelligence (+5). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (20, 12, D:7) a +1 spear of freezing a +0 ring mail (21, 13, D:7) a +0 orcbow (24, 13, D:7) a +0 leather armour a +0 dagger (25, 13, D:7) a +0 short sword (27, 3, D:7) a parchment of Searing Ray (31, 13, D:7) a +0 dagger a +0 robe (31, 43, D:7) a +0 hammer (32, 40, D:7) a +3 quarterstaff of chaos (37, 11, D:7) a +0 dagger (43, 35, D:7) a +0 club Level 8 of the Dungeon [Shop] Seupanac's Weapon Shoppe a +0 halberd of venom (81 gold) 5 datura-tipped darts (54 gold) a +0 mace (36 gold) a +1 orcbow of freezing (170 gold) a +0 shortbow (36 gold) the +4 shortbow of the Pit {drain, Str-3 Int+5 Dex+8} (640 gold) Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. a +1 heavy shortbow (148 gold) a +0 whip (30 gold) the +8 great sword of the Original Sin {heavy, ^Drain rC- Will++ Dex+8} (998 gold) ^Drain: It drains your maximum health when unequipped. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. (4, 7, D:8) a +0 mace (14, 29, D:8) a gold piece (15, 5, D:8) a +0 long sword (16, -1, D:8) a +2 morningstar a +0 robe (17, -1, D:8) a +0 robe a +0 flail (17, 0, D:8) a +4 great sword a +0 robe (17, 30, D:8) 5 large rocks (18, -1, D:8) a +2 long sword of freezing a +0 robe (21, 24, D:8) a +0 mace a +0 whip (22, 23, D:8) a +0 flail (36, 32, D:8) a +0 leather armour (37, 1, D:8) a +0 scale mail (39, 20, D:8) a +0 flail (40, 20, D:8) a +0 ring mail a +0 mace a +0 plate armour a +0 scimitar Level 9 of the Dungeon (0, 0, D:9) a scroll of fog 13 gold pieces (3, 1, D:9) a +0 leather armour (14, -8, D:9) 21 gold pieces (15, -10, D:9) 28 gold pieces (15, -9, D:9) 26 gold pieces (17, 4, D:9) a spore talisman (18, 16, D:9) a +3 trident a +0 plate armour (24, 6, D:9) a +0 chain mail a +0 halberd (24, 8, D:9) a +0 short sword a +0 orcbow (25, 6, D:9) a +1 halberd of venom (25, 7, D:9) a +0 kite shield a +0 ring mail a +0 spear (26, 6, D:9) a +0 spear (27, -2, D:9) a vision talisman (34, 15, D:9) a medusa talisman (35, -2, D:9) a +0 dagger a +0 robe a +0 dagger (35, -1, D:9) a +0 mace a +0 scale mail the Ecumenical Temple