snake Level 1 of the Dungeon (0, 0, D:1) an orb of mayhem (2, -31, D:1) a rat corpse (skeletalised by now) (3, -30, D:1) a rat corpse (skeletalised by now) (4, -30, D:1) a rat corpse (skeletalised by now) (4, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (5, -28, D:1) a rat corpse (skeletalised by now) (8, -17, D:1) a +0 club a goblin skeleton (8, -16, D:1) a +0 club a +0 dagger (20, -36, D:1) a +0 short sword (20, -12, D:1) a hobgoblin skeleton (26, -45, D:1) a rat corpse (skeletalised by now) (29, -29, D:1) a +0 club (38, -34, D:1) a +0 club 3 stones (38, -33, D:1) a frilled lizard corpse (skeletalised by now) (44, -44, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (8, -2, D:2) a +0 spear (8, 5, D:2) a +0 short sword (9, 4, D:2) a rat corpse (skeletalised by now) (9, 11, D:2) a frilled lizard corpse (skeletalised by now) (18, 33, D:2) a bat corpse (skeletalised by now) (20, 11, D:2) a +0 ring mail (22, -7, D:2) a +0 robe (25, 17, D:2) a ball python corpse (skeletalised by now) (25, 34, D:2) a quill talisman (29, -3, D:2) a +0 dagger a hobgoblin skeleton a goblin skeleton (59, -2, D:2) a vision talisman Level 3 of the Dungeon (5, -2, D:3) a +0 short sword (7, -25, D:3) a +0 hand axe (8, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (15, -32, D:3) a +0 rapier (18, -16, D:3) a rat skeleton (18, -15, D:3) a +0 club an orc skeleton (20, -17, D:3) a +0 club 4 stones a kobold skeleton (21, -27, D:3) a +0 whip (22, -7, D:3) an adder skeleton (30, -12, D:3) a ball python skeleton (33, -27, D:3) an adder skeleton (40, -10, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (7, 10, D:4) an adder corpse (skeletalised by now) (12, -4, D:4) a +0 chain mail a +0 mace an orc skeleton (24, 4, D:4) a +0 short sword a kobold skeleton a hound skeleton (25, 6, D:4) a +0 robe (29, 18, D:4) a +0 dagger a +0 sling a goblin skeleton (29, 19, D:4) a +1 dagger of freezing a +0 pair of boots a +0 club a +0 dagger a +0 dagger a +0 club a +0 animal skin a goblin skeleton a goblin skeleton a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton (29, 20, D:4) 2 stones a +0 short sword a +0 club a +0 dagger a +0 club a +0 leather armour a +0 short sword a goblin skeleton a goblin skeleton a goblin skeleton (29, 21, D:4) a +0 club (31, 16, D:4) a +0 robe a +0 dagger (43, 3, D:4) a +2 whip of electrocution (45, 20, D:4) a rat skeleton (47, 10, D:4) a +0 chain mail (50, 20, D:4) a rat skeleton Level 5 of the Dungeon [Shop] Velick's Weapon Emporium a +0 rapier (71 gold) the +11 spear "Timuc" {elec, Fly} (930 gold) Fly: It grants you flight. It cannot be enchanted further. a +0 short sword (39 gold) a +2 falchion of protection (202 gold) a +0 spear (39 gold) a +0 glaive (130 gold) the +4 demon whip of Kyuropsa {flame, rElec rF- Stlth+} (972 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +4 quarterstaff of pain (448 gold) a +0 flail (45 gold) a +0 trident (45 gold) (0, 0, D:5) a hound corpse (skeletalised by now) (0, 30, D:5) a dwarf skeleton (1, 28, D:5) an orb of attunement (2, 17, D:5) a howler monkey skeleton (2, 20, D:5) a +2 rapier of freezing (2, 29, D:5) an oni skeleton (3, 28, D:5) a human skeleton (4, 17, D:5) a jackal skeleton (5, 21, D:5) a +0 short sword (9, 21, D:5) an oni skeleton (9, 23, D:5) a human skeleton (10, 37, D:5) a +0 mace a +0 spear a +0 robe a +0 dagger a +0 ring mail a +0 club an orc skeleton an orc skeleton an orc skeleton (11, 45, D:5) a hound corpse (skeletalised by now) (12, 22, D:5) a +0 short sword (13, 30, D:5) a dwarf skeleton (19, 41, D:5) an iguana corpse (skeletalised by now) (23, 34, D:5) a +0 dagger Level 6 of the Dungeon (3, -15, D:6) a +4 demon blade of venom (unseen) (6, -16, D:6) a +0 whip (9, -6, D:6) 3 stones a +0 club (10, -6, D:6) a +0 dagger (10, 10, D:6) a +0 scimitar of valour the human corpse of Maggie (skeletalised by now) (11, -8, D:6) a +0 short sword (11, -7, D:6) a +0 whip a +0 hand axe a +0 flail an orc skeleton an orc skeleton a kobold skeleton (11, -6, D:6) a +1 dagger of venom 2 stones a +0 dagger a kobold skeleton a kobold skeleton (11, 28, D:6) a +0 ring mail (12, -10, D:6) a +1 rapier of venom a +0 falchion a +0 chain mail a +0 scimitar a +0 robe a +0 leather armour a +0 great sword a +0 chain mail the orc skeleton of Blorkula the orcula (12, -9, D:6) a +0 scimitar a +0 chain mail (12, -7, D:6) 2 stones a +0 short sword a +0 leather armour a +0 hand axe a kobold skeleton (12, 10, D:6) a +0 long sword (13, -6, D:6) a +2 short sword of speed a +0 whip (14, -6, D:6) 5 stones a +0 short sword (27, -16, D:6) a +0 trident (43, 8, D:6) a storm talisman Level 7 of the Dungeon (0, 0, D:7) a +0 club (5, -2, D:7) a +0 rapier (12, 8, D:7) a +0 dagger (21, 1, D:7) a +0 leather armour a +0 trident an orc skeleton (22, 1, D:7) a +0 club (23, 0, D:7) a +2 leather armour of fire resistance a +0 short sword an orc skeleton (23, 11, D:7) a large rock (24, 2, D:7) an iguana skeleton (26, -4, D:7) a +0 ring mail (27, 27, D:7) 3 centipede baubles (36, -3, D:7) a medusa talisman (38, -8, D:7) a +0 club (39, -14, D:7) a +0 falchion (46, 20, D:7) a +0 club Level 8 of the Dungeon (9, 15, D:8) a +0 scale mail (9, 23, D:8) a +2 barding of flying (13, 22, D:8) a +0 flail a +0 leather armour a +0 flail a +0 chain mail (15, 23, D:8) a +0 club a +0 scale mail a +0 dagger a +0 robe a +0 short sword a +0 plate armour (17, 0, D:8) a +3 whip a +0 leather armour a +0 club a +0 club (18, 0, D:8) a +1 flail of protection (23, 2, D:8) a +0 whip (24, 2, D:8) a +1 dagger of venom a +0 robe (24, 21, D:8) a +0 hand axe a +0 dagger a +0 robe (24, 22, D:8) a +0 dagger (25, -4, D:8) a +0 dagger (25, 2, D:8) a +0 whip a +0 leather armour (25, 21, D:8) a +0 mace (25, 22, D:8) a +0 club a +0 chain mail (25, 24, D:8) a +0 club (34, 4, D:8) a +0 giant club a +0 giant club (41, 3, D:8) the +7 trident of Abba Izo {spect, Fly rCorr Str-4 Dex-4} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (52, 20, D:8) a +0 chain mail (57, 20, D:8) a +3 dire flail of protection a +0 ring mail Level 9 of the Dungeon (0, 20, D:9) a +0 leather armour (17, -11, D:9) a +0 orcbow (18, -11, D:9) a +0 shortbow (19, -9, D:9) a +0 plate armour (32, -13, D:9) a +0 orcbow (38, 11, D:9) a +0 scimitar a +0 scale mail (41, 12, D:9) a +0 robe (56, 13, D:9) a +1 heavy quarterstaff (56, 14, D:9) a +0 spear a +0 flail (57, 12, D:9) a +0 flail (57, 13, D:9) a +0 club a +0 robe (60, 17, D:9) the vision talisman "Ynwob" {*Corrode Fly Will+++ Int-3} [vision talisman] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. Will+++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). (62, -1, D:9) a +0 shortbow Level 10 of the Dungeon [Shop] Wioh's Assorted Antiques a scroll of identify (68 gold) a maw talisman (510 gold) a phial of floods (1360 gold) a wand of flame (10) (238 gold) a phantom mirror (1360 gold) a sack of spiders (1360 gold) a scroll of immolation (136 gold) [Shop] Roshoeb's General Store a scroll of revelation (266 gold) a potion of attraction (106 gold) +0 acid dragon scales (1040 gold) a scroll of identify (71 gold) a wand of iceblast (5) (unknown) (426 gold) the +0 mace "Duirecoc" {elec, rF+} (559 gold) rF+: It protects you from fire. It cannot be enchanted further. a parchment of Eringya's Noxious Bog (650 gold) a manual of Ranged Weapons (2080 gold) a parchment of Gell's Gavotte (650 gold) a parchment of Ozocubu's Refrigeration (852 gold) (0, 0, D:10) 2 flux baubles (6, 3, D:10) a +6 halberd a +0 robe (7, 2, D:10) a +3 halberd a +0 robe (7, 3, D:10) a +0 trident a +0 robe (8, 4, D:10) a +1 hand axe of distortion a +0 robe (11, -11, D:10) a parchment of Launch Clockwork Bee (11, 29, D:10) a +0 orcbow (18, 0, D:10) a +0 club (18, 1, D:10) a +0 plate armour a +0 glaive (18, 30, D:10) a +0 ring mail (19, -1, D:10) a +0 leather armour a +0 flail (19, 0, D:10) a +0 whip (19, 3, D:10) a +0 club (20, -1, D:10) a +0 robe a +0 dagger a +0 hand axe 3 boomerangs a +0 club (20, 0, D:10) a +0 club a +0 war axe a +0 war axe a +0 robe a +0 dagger a +0 whip a +0 club (20, 1, D:10) a +0 chain mail a +0 hand axe (20, 5, D:10) a +0 scale mail a +0 whip (21, 0, D:10) a +0 leather armour a +0 hand axe (56, 17, D:10) the +4 rapier "Naawimp" {flame, ^Fragile rF+ Will+ Dex+3} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (61, -11, D:10) a +0 dagger a +0 robe (61, -10, D:10) a +0 shortbow (70, 30, D:10) a +0 trident (72, 30, D:10) a +0 halberd Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (19, 35, D:11) a +0 giant club a +0 giant club (24, 19, D:11) a +0 halberd (25, 16, D:11) 4 large rocks (25, 18, D:11) a +0 flail (25, 19, D:11) a +0 club a +0 club (25, 20, D:11) a +0 spear (26, 19, D:11) a +0 scale mail a +0 spear (32, 38, D:11) a +0 whip Level 12 of the Dungeon (11, -1, D:12) a +0 shortbow (13, -1, D:12) a +0 orcbow (13, 0, D:12) a +0 orcbow (16, 0, D:12) a +0 orcbow (16, 1, D:12) a +0 orcbow (16, 4, D:12) a +0 war axe (17, -1, D:12) a +0 shortbow a +0 shortbow (17, 0, D:12) a +0 orcbow (17, 1, D:12) a +0 shortbow a +0 orcbow (26, 17, D:12) a +0 flail (30, 30, D:12) a +0 flail (38, -8, D:12) a +0 leather armour (40, -15, D:12) a mist talisman (40, -4, D:12) a +0 athame a +0 robe (41, -3, D:12) 4 large rocks (42, -4, D:12) 2 atropa-tipped darts (47, 29, D:12) a +0 spear (48, -7, D:12) a +0 ring mail (48, 28, D:12) a +0 whip (48, 29, D:12) a +3 whip (49, 15, D:12) a +0 war axe (49, 30, D:12) a +0 spear a +0 scale mail (55, 8, D:12) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a parchment of Launch Clockwork Bee (3, -11, Lair:1) a +3 scimitar of freezing (34, -13, Lair:1) a +0 scale mail (36, 4, Lair:1) a +0 chain mail (54, 2, Lair:1) a +2 dagger of speed Level 2 of the Lair of Beasts [Shop] Qorpha's Antique Armour Emporium the +2 robe of the Eternal Fruit {-Tele rN+ SInv} (405 gold) -Tele: It prevents most forms of teleportation. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. a +2 chain mail of fire resistance (483 gold) a +3 leather armour of willpower (504 gold) a +3 scale mail of positive energy (483 gold) a +3 chain mail of fire resistance (588 gold) the +3 robe of Tortured Curiosity {Int+2 Dex+4} (745 gold) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (3, -1, Lair:2) a +0 club (9, 18, Lair:2) a +0 hat of ice (12, 18, Lair:2) an amulet of wildshape (13, 5, Lair:2) a parchment of Sirocco (14, 18, Lair:2) a +0 broad axe (17, 30, Lair:2) a +0 flail (36, 4, Lair:2) a +0 plate armour (38, 38, Lair:2) a +0 quarterstaff (45, 23, Lair:2) a +0 war axe (48, 37, Lair:2) 4 large rocks (60, 5, Lair:2) a +0 club (61, -7, Lair:2) a +0 quarterstaff (61, 7, Lair:2) an eel talisman Level 3 of the Lair of Beasts (20, -30, Lair:3) a +0 ring mail (30, 0, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 club (13, -20, Lair:4) the +1 robe of the Volcano {rCorr Dex+3} rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (14, -9, Lair:4) a +0 sling (16, -9, Lair:4) a +0 leather armour (25, -45, Lair:4) a +0 plate armour (37, 0, Lair:4) the +1 longbow "Tupir" {flame, rF- Dex+5} rF-: It makes you vulnerable to fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (50, -32, Lair:4) a +0 chain mail of death Level 5 of the Lair of Beasts (0, 0, Lair:5) 35 gold pieces (0, 1, Lair:5) 107 gold pieces (1, -7, Lair:5) 26 gold pieces (1, -6, Lair:5) 5 gold pieces (1, -5, Lair:5) 35 gold pieces (2, -6, Lair:5) 17 gold pieces (7, 0, Lair:5) 18 gold pieces