Seeded DCSS version 0.35-a0-1262-g034f1973d3 (webtiles) character file. Game seed: 5220722388484499642 (custom seed) 36 snake the Poker (level 3, 8/29 HPs) Began as a Merfolk Gladiator on Oct 9, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:00:48 (994 turns). snake the Poker (Merfolk Gladiator) Turns: 994, Time: 00:00:48 Health: 8/29 AC: 4 Str: 14 XL: 3 Next: 35% Magic: 3/3 EV: 12 Int: 7 God: Gold: 29 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin g - 4 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a +6 ring of strength Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of revelation {unknown} e - 3 scrolls of identify {unknown} h - a scroll of blinking {unknown} Potions f - 2 potions of curing {unknown} j - a potion of haste {unknown} Skills: + Level 3.0 Fighting * Level 5.8 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 87% 3 Inner Flame Hex/Fire 0% N/A 87% 3 Airstrike Air 0% 2d(0-16) 99% 4 Flame Wave Conj/Fire 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! No target in view! No target in view! No target in view! HP restored. You encounter a gnoll. It is wielding a +0 flail. A gnoll is nearby! A gnoll is nearby! You reach to attack! You hit the gnoll. The gnoll shouts! The gnoll is lightly wounded. You puncture the gnoll! The gnoll is severely wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You hit the gnoll but do no damage. The gnoll is severely wounded. The hobgoblin shouts! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.# #.# #.# #.# # #.# #.# . #.# #####.####### # #.# ###...#........ # #.# #.......####### ## #.###.#####.##### ....##.##..#####.....##. ...........†....@....... #..........†....ğ.....#. #.########.#####.>....# . #... ..#...## ###...####.## ### g. #.# .# You could see a gnoll and a hobgoblin. Vanquished Creatures An adder (D:2) A gnoll (D:1) A dart slug (D:1) 3 endoplasms (D:1) 2 hobgoblins 4 ball pythons 3 bats A frilled lizard (D:2) 2 kobolds 2 rats (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 223 | D:1 | Reached skill level 5 in Polearms 223 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 468 | D:1 | Found a faded altar of an unknown god. 831 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 994 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, minmay_fountain_box, serial_bayou_pond_e, hangedman_decor_clover_reticule D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Polearms | 5 | 5.8 Fighting | 3 | 3.0 Throwing | | 2.0 Dodging | | 4.0 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 55 Melee: Trident || 55 Stab: Sleeping || 2 Armour: Leather armour || 26 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 997 | 874 | 123 | 0 | 739 | 2 | 498.5 | Dungeon | 997 | 874 | 123 | 0 | 739 | 2 | 498.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 812 daAuts D:2: 184 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+