snake Level 1 of the Dungeon (0, 0, D:1) a -3 club (3, -10, D:1) a frilled lizard corpse (skeletalised by now) (3, 12, D:1) a +0 robe (6, -14, D:1) a bat skeleton (10, -5, D:1) a stone a +0 dagger (10, 0, D:1) a +0 club a goblin skeleton (10, 1, D:1) a frilled lizard skeleton (13, 7, D:1) an inkwell talisman (14, -15, D:1) a +0 vampiric whip (22, 12, D:1) a +0 ring mail (26, -12, D:1) a +0 dagger 2 stones (38, -6, D:1) a hobgoblin skeleton (53, -4, D:1) a +0 scimitar (55, 21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 19, D:2) a ball python corpse (skeletalised by now) (10, 25, D:2) a bat skeleton (17, 31, D:2) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (17, 32, D:2) a +0 mace an orc corpse (skeletalised by now) (19, 27, D:2) a +0 whip (19, 32, D:2) a +0 short sword (19, 34, D:2) a ball python corpse (skeletalised by now) (20, 25, D:2) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (22, 16, D:2) an adder skeleton (23, 14, D:2) a +0 dagger a bat skeleton (23, 16, D:2) a +0 club a goblin skeleton (28, 1, D:2) a +0 dagger (30, 13, D:2) a +0 short sword a kobold corpse (skeletalised by now) (32, 9, D:2) the +3 short sword "Ulual" {elec, *Rage rElec Will+} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. (35, 8, D:2) a +0 whip a kobold skeleton (35, 23, D:2) a frilled lizard skeleton (43, 22, D:2) a +0 club a gnoll skeleton (46, 21, D:2) a +0 halberd (50, 16, D:2) a +0 pair of gloves (51, 20, D:2) a +0 sling (52, 11, D:2) a +0 whip a gnoll corpse (skeletalised by now) (53, -1, D:2) a ball python corpse (skeletalised by now) (53, 17, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (11, 4, D:3) a +0 club a +0 leather armour (12, -14, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (15, 23, D:3) a +0 dagger (16, 17, D:3) a +0 dagger (16, 22, D:3) a +0 club a goblin skeleton (17, -22, D:3) a +0 club (19, -6, D:3) 4 stones a +0 short sword (20, 30, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (23, -17, D:3) a +0 mace (25, -28, D:3) a +0 club a +0 leather armour (25, -12, D:3) a +0 leather armour (25, -10, D:3) a frilled lizard skeleton (26, 31, D:3) a +0 club a +0 club a +0 dagger a +0 club a +0 helmet a +0 animal skin a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (28, 31, D:3) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (30, -22, D:3) an adder corpse (skeletalised by now) (43, 3, D:3) a ball python corpse (skeletalised by now) (44, 1, D:3) a bat corpse (skeletalised by now) (45, -3, D:3) an adder corpse (skeletalised by now) (46, -5, D:3) a quokka corpse (skeletalised by now) (47, 15, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton (0, 12, D:4) a +0 dagger (4, 29, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (6, 6, D:4) a +0 hand axe (6, 29, D:4) an adder skeleton (17, 18, D:4) a +0 chain mail (24, -12, D:4) a +0 dagger a goblin skeleton (25, 25, D:4) a +0 leather armour (26, 34, D:4) a +0 giant club (27, 25, D:4) a +0 leather armour (27, 34, D:4) a +0 scythe a +0 robe the human skeleton of Sigmund (29, 34, D:4) a jackal skeleton (35, 27, D:4) a +0 robe (46, 9, D:4) a +0 spear (49, -7, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (49, -6, D:4) a jackal corpse (skeletalised by now) (53, -5, D:4) a +0 pair of boots of rampaging (56, -21, D:4) a +0 club 2 stones a kobold skeleton (58, 19, D:4) a +0 falchion (59, 19, D:4) an orb of guile a +0 dagger a +0 robe (60, 7, D:4) a +0 chain mail (60, 18, D:4) a +0 club a +0 chain mail a +0 dagger a +0 leather armour an orc skeleton (60, 30, D:4) a +0 dagger a +0 leather armour a +0 hand axe a +0 dagger a +0 scale mail an orc corpse (skeletalised by now) (61, 6, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 16 gold pieces (8, 3, D:5) a +2 flail of protection (still there?) a +4 ring mail of poison resistance (still there?) (11, -3, D:5) a +0 quarterstaff