snake Level 1 of the Dungeon (3, 1, D:1) a hobgoblin skeleton (6, 3, D:1) a rat skeleton (8, 50, D:1) a ball python corpse (skeletalised by now) (13, 50, D:1) a +0 club (13, 52, D:1) a +0 leather armour (16, 13, D:1) a quokka corpse (skeletalised by now) (16, 14, D:1) a rat corpse (skeletalised by now) (16, 38, D:1) a +0 dagger a goblin skeleton (32, 34, D:1) a +0 short sword a stone a kobold skeleton (38, 43, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, 6, D:1) a +0 short sword (44, 10, D:1) a +0 dagger a stone a kobold skeleton (44, 57, D:1) a +0 tower shield (47, 26, D:1) a rat corpse (skeletalised by now) (48, 22, D:1) a +0 dagger (48, 27, D:1) a rat corpse (skeletalised by now) (50, 54, D:1) a hobgoblin corpse (skeletalised by now) (51, 16, D:1) a hobgoblin corpse (skeletalised by now) (52, 2, D:1) a +0 cloak (54, 48, D:1) a +0 dagger 4 stones (55, 39, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (8, -26, D:2) a +0 whip a kobold corpse (skeletalised by now) (8, -23, D:2) a +2 scythe of freezing a +0 robe (9, -29, D:2) a +0 pair of boots (16, -19, D:2) a rat corpse (skeletalised by now) (16, -2, D:2) a +0 club (17, -8, D:2) a hobgoblin skeleton (18, -3, D:2) a +0 club a +0 helmet a +0 animal skin a +0 dagger a +0 dagger a +0 dagger a +0 dagger a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (20, -3, D:2) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (22, -29, D:2) a +0 club (41, 1, D:2) a +0 pair of gloves (45, -1, D:2) a +0 dagger (45, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (48, -2, D:2) a +0 ring mail (49, -1, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (6, 1, D:3) a vision talisman (6, 3, D:3) the vision talisman of Daisies {Rampage rN+ rCorr Stlth+} [vision talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (13, -8, D:3) a rat corpse (skeletalised by now) (25, 16, D:3) 19 gold pieces (37, 26, D:3) a +0 dagger 3 stones a kobold skeleton (41, 13, D:3) a ball python corpse (skeletalised by now) (42, 20, D:3) a +0 club a kobold corpse (skeletalised by now) (43, 33, D:3) a +0 robe (46, 31, D:3) a hobgoblin corpse (skeletalised by now) (47, 8, D:3) a +0 flail (50, 4, D:3) a +0 club (51, -13, D:3) a +0 leather armour (52, 9, D:3) a hobgoblin skeleton (53, 4, D:3) a +0 club a +0 short sword (53, 5, D:3) a frilled lizard skeleton (57, 10, D:3) a +0 dagger (67, -7, D:3) a +0 club (67, -4, D:3) a +0 dagger (67, -3, D:3) a +1 dagger of holy wrath Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of venom (0, 20, D:4) a +0 spear (1, 20, D:4) an adder corpse (skeletalised by now) (1, 21, D:4) an adder corpse (skeletalised by now) (10, -17, D:4) a human corpse (skeletalised by now) (11, -24, D:4) a +0 dagger (15, -2, D:4) a hound skeleton (18, 14, D:4) a +0 pair of gloves (27, -22, D:4) a +0 dagger a +0 flail a +0 leather armour a +0 club a +0 club a +0 club a goblin skeleton (36, -34, D:4) a +0 trident (43, -38, D:4) an adder corpse (skeletalised by now) (55, -2, D:4) a +0 chain mail (59, 11, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 war axe an orc skeleton (6, 0, D:5) a +0 dagger a +0 leather armour a hound skeleton (7, -5, D:5) a +0 club a +0 leather armour (7, 1, D:5) a +0 dagger a +0 leather armour an orc skeleton (8, 0, D:5) a +2 whip of draining a +0 leather armour (19, -22, D:5) a +0 mace (20, -11, D:5) a +5 flail a +0 ring mail (23, -8, D:5) a +0 flail a +0 chain mail (31, -16, D:5) a +0 dagger (31, 7, D:5) a +0 whip (33, 6, D:5) a +0 whip a +0 club a +0 robe a +0 club (34, 6, D:5) a +0 club a gnoll corpse (skeletalised by now) (35, 7, D:5) a +0 spear a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (2, 9, D:6) 5 atropa-tipped darts (2, 15, D:6) a +0 ring mail (8, -13, D:6) a black bear skeleton (12, -14, D:6) a +0 giant club (16, 15, D:6) a +0 club a +0 chain mail a +0 whip a +0 chain mail a +0 whip an orc corpse (skeletalised by now) (19, -10, D:6) a +0 chain mail (19, -1, D:6) a +0 mace (25, -11, D:6) a +0 morningstar an orc skeleton (25, -10, D:6) a +0 trident an orc corpse (skeletalised by now) (26, 6, D:6) a +0 giant spiked club (27, -13, D:6) a +0 dagger an orc corpse (skeletalised by now) (32, -13, D:6) a bullfrog corpse (skeletalised by now) (36, -14, D:6) a hound skeleton (36, 4, D:6) a +0 chain mail (49, -16, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +1 spear of freezing (1, -17, D:7) a +4 heavy mace a +0 spear a +0 leather armour (2, -34, D:7) a +0 leather armour (2, 0, D:7) a +0 flail a +0 flail (2, 1, D:7) a +0 whip a +0 robe (4, -28, D:7) a +0 longbow (9, -14, D:7) a +0 shortbow of draining (12, -8, D:7) a +0 pair of gloves (17, 12, D:7) a +0 short sword of venom a +0 leather armour (18, 10, D:7) a +0 dagger a +0 robe (34, -24, D:7) a +0 trident (35, 13, D:7) a +0 ring mail (40, -20, D:7) a +0 hand axe (41, -22, D:7) a +0 flail a +0 ring mail (41, -21, D:7) a +1 short sword of venom a +0 whip a +0 leather armour a +0 whip a +0 leather armour a +1 dagger of protection (41, -20, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip a +0 club a +0 club a +0 leather armour (41, -19, D:7) a +0 whip (41, -15, D:7) a +0 flail a +0 dagger (41, -13, D:7) a +0 antimagic orcbow a +0 scimitar a +0 plate armour (41, -3, D:7) a +0 dagger (42, -20, D:7) a +0 flail (42, -19, D:7) a +0 dagger a +0 robe (42, -13, D:7) a +0 hand axe (42, -3, D:7) a +0 dagger (42, -2, D:7) a +0 dagger (48, 12, D:7) a +4 quarterstaff of chaos a +0 cloak (49, -31, D:7) a +0 whip a +0 war axe a +0 ring mail (50, -31, D:7) a +2 falchion of flaming (51, -31, D:7) a +0 dagger a +0 ring mail (51, 11, D:7) a +0 hammer (54, -23, D:7) a rimehorn talisman Level 8 of the Dungeon [Shop] Killeit's Antique Weapon Shoppe a +1 scimitar of electrocution (682 gold) a +0 rapier (170 gold) a +2 great sword of pain (1147 gold) a +2 hand axe of freezing (539 gold) a +0 broad axe (279 gold) a +0 rapier (170 gold) a +0 flail (108 gold) the +7 long sword "Fugh" {spect, rC+ Dex+4} (2049 gold) rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 spear (93 gold) [Shop] Aeapn's Alliterative Armaments a +1 scythe of speed (266 gold) a +1 flail of freezing (186 gold) a +1 heavy hand axe (173 gold) a +0 dire flail of distortion (203 gold) a +0 club of chaos (40 gold) a +2 partisan of pain (413 gold) a +2 spectral scythe (308 gold) a +0 falchion of flaming (103 gold) a +0 devious dagger (56 gold) (10, 0, D:8) a +0 mace a +0 robe (10, 1, D:8) a +2 hand axe a +0 robe (12, 0, D:8) a +0 trident a +0 robe (15, 21, D:8) a +0 dagger (16, 5, D:8) a +0 leather armour (16, 9, D:8) a +0 dagger a +0 robe a +0 club (16, 11, D:8) a +0 war axe a +0 leather armour (16, 14, D:8) a +3 mace a +0 robe (16, 16, D:8) a +0 long sword a +0 robe (16, 17, D:8) a +2 hand axe a +0 robe (17, 10, D:8) a +0 dagger a +0 robe (17, 11, D:8) a +0 hand axe (20, -1, D:8) a +0 club a +0 leather armour (20, 23, D:8) a +0 dagger a +0 robe (25, 6, D:8) a +0 dagger a +0 robe (26, 18, D:8) a +0 bardiche (38, 16, D:8) a quill talisman (44, 37, D:8) a +0 giant spiked club a +0 giant spiked club (50, 19, D:8) a +1 dagger of protection Level 9 of the Dungeon (1, 20, D:9) a +0 robe (9, 14, D:9) a medusa talisman (31, -1, D:9) a +0 robe (34, 14, D:9) a +0 flail (39, 21, D:9) a +0 hand axe a +0 leather armour (39, 22, D:9) a +0 dagger (40, 21, D:9) a +0 dagger a +0 robe (46, 25, D:9) a +0 giant spiked club a +0 giant spiked club (48, 10, D:9) a +0 robe (51, 14, D:9) a +0 whip (55, 33, D:9) a +0 hand axe a +0 dagger a +0 robe (56, 33, D:9) a +0 hand axe (56, 34, D:9) a +0 dagger (56, 35, D:9) a +0 dagger (59, 3, D:9) a +0 trident (62, -10, D:9) a +0 club (64, -9, D:9) 6 boomerangs Level 10 of the Dungeon [Shop] Ziytie's Weapon Shop a +0 long sword (49 gold) a +0 arbalest (105 gold) 6 poisoned darts (50 gold) the +6 short sword of True Grit {venom, *Slow rElec rC+ rCorr Str+2} (823 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 short sword (42 gold) a +0 spear (42 gold) a +0 trident (49 gold) a +0 sling (21 gold) a +3 flail of protection (296 gold) a +0 flail (49 gold) the +11 flail of Motamok {pain, rPois rF+++ Int+2 Dex-4} (1456 gold) rPois: It protects you from poison. rF+++: It renders you almost immune to fire. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. [Shop] Loylid's Armour Shop a +0 pair of boots (67 gold) a +2 robe of willpower (268 gold) a +0 leather armour (30 gold) a +0 robe (13 gold) a +0 leather armour (30 gold) a +0 robe (13 gold) a +4 plate armour of cold resistance (675 gold) (4, 8, D:10) a +0 dagger a +0 robe (4, 9, D:10) a +0 short sword (5, 11, D:10) a +0 short sword (6, 13, D:10) a +0 dagger 5 stones (7, 13, D:10) a +0 short sword (8, 16, D:10) a +0 dagger a +0 robe a +0 whip a +0 robe (16, 34, D:10) a +0 shortbow (21, 7, D:10) a +0 whip (24, 12, D:10) a +0 shortbow (25, -2, D:10) 3 boomerangs (25, 20, D:10) a +0 dagger a +0 robe a +0 morningstar a +0 leather armour a +0 mace a +0 chain mail a +0 club (25, 21, D:10) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (26, 19, D:10) a +0 club 2 boomerangs a +0 mace a +3 scale mail (26, 20, D:10) a +0 hand axe a +0 dagger 2 boomerangs (26, 21, D:10) a +0 club (28, 23, D:10) a +0 quarterstaff (30, 21, D:10) a +0 ring mail (34, 4, D:10) a +0 club a +0 leather armour (38, 41, D:10) a +0 giant spiked club a +0 giant club Level 11 of the Dungeon (3, 16, D:11) a +0 club (8, 20, D:11) a +0 club (10, 4, D:11) a +0 cloak of poison resistance (13, 20, D:11) 5 large rocks (21, 3, D:11) a +0 robe (44, 10, D:11) a +0 whip (45, 7, D:11) the +2 chain mail "Mirise" {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. (45, 37, D:11) a +0 battleaxe (60, 27, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon [Shop] Comegy's Distillery 2 potions of curing (140 gold) a potion of magic (186 gold) a potion of curing (70 gold) a potion of attraction (70 gold) a potion of enlightenment (116 gold) a potion of curing (70 gold) a potion of heal wounds (186 gold) a potion of might (93 gold) a potion of heal wounds (186 gold) [Shop] Gejaiss's Book Shoppe a parchment of Malign Gateway (754 gold) a manual of Ranged Weapons (1840 gold) a parchment of Leda's Liquefaction (299 gold) a parchment of Maxwell's Capacitive Coupling (961 gold) a parchment of Ozocubu's Refrigeration (754 gold) a parchment of Summon Forest (423 gold) a parchment of Dragon's Call (1196 gold) a parchment of Shatter (1196 gold) a parchment of Diamond Sawblades (754 gold) a manual of Armour (1840 gold) a parchment of Cigotuvi's Putrefaction (299 gold) a parchment of Gloom (202 gold) (12, -24, D:12) a +0 mace the Ecumenical Temple