snake Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 10, D:1) a +0 leather armour (3, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (4, -16, D:1) a +0 hand axe (4, -7, D:1) a +0 whip (4, 0, D:1) a +0 buckler (4, 8, D:1) a +0 club a kobold skeleton (7, -8, D:1) a jackal corpse (skeletalised by now) (8, -9, D:1) a jackal corpse (skeletalised by now) (9, -9, D:1) a +0 pair of gloves (26, 20, D:1) a bat skeleton (27, -7, D:1) a jackal skeleton (28, -6, D:1) a hobgoblin skeleton (29, 27, D:1) a hobgoblin corpse (skeletalised by now) (47, -13, D:1) a +0 ring mail (48, -10, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (50, -24, D:1) a bat corpse (skeletalised by now) (54, 19, D:1) a +0 club (57, 21, D:1) a +0 whip 2 stones Level 2 of the Dungeon (3, -10, D:2) a +0 sling (3, 15, D:2) a +0 dagger (5, 0, D:2) a +0 ring mail (6, -2, D:2) a +0 great sword of freezing (9, -6, D:2) a +0 whip (13, 3, D:2) a hobgoblin skeleton (15, 17, D:2) a +0 giant spiked club (22, -8, D:2) a +0 robe (26, -6, D:2) a +0 hand axe (34, 19, D:2) a +0 dagger (36, 18, D:2) a +0 dagger Level 3 of the Dungeon (4, -6, D:3) a +0 buckler (4, 4, D:3) a rat skeleton (10, -18, D:3) a frilled lizard corpse (skeletalised by now) (11, -20, D:3) a +0 spear (21, -2, D:3) a +0 club (21, -1, D:3) an adder skeleton (22, -2, D:3) a +0 robe (24, -23, D:3) a +2 antimagic sling (25, -5, D:3) a +0 ring mail (26, 1, D:3) a +0 ring mail (28, -23, D:3) a +0 pair of boots of stealth (31, 9, D:3) a ball python skeleton (41, -3, D:3) a +0 mace (47, -4, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 club a +0 club a +0 robe a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (14, 34, D:4) a hound corpse (skeletalised by now) (19, 10, D:4) a +0 robe (22, 23, D:4) an adder corpse (skeletalised by now) (26, 15, D:4) a hobgoblin corpse (skeletalised by now) (33, 30, D:4) a +0 robe (41, 22, D:4) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (41, 23, D:4) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (46, 16, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a -4 dagger a -4 dagger a -4 dagger (1, -1, D:5) a phase bat corpse (skeletalised by now) (1, 3, D:5) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (3, 6, D:5) a bat corpse (skeletalised by now) (5, 8, D:5) a bat corpse (skeletalised by now) (6, 6, D:5) a bat corpse (skeletalised by now) (10, 1, D:5) a +0 ring mail (17, -9, D:5) a +0 rapier (21, -9, D:5) a +0 flail a +0 leather armour a +0 chain mail a +0 hand axe (21, -8, D:5) a +0 flail a +0 scale mail a +0 leather armour a +0 falchion a +0 ring mail a +0 hand axe an orc skeleton an iguana skeleton (25, -2, D:5) an adder skeleton (30, 7, D:5) a hound skeleton (35, -23, D:5) a +0 robe (39, -28, D:5) a water moccasin skeleton (42, -32, D:5) an iguana corpse (skeletalised by now) (43, -20, D:5) a +0 scale mail (53, 1, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Meir's Armour Shop the +2 helmet of Lethargy {Snipe, *Slow +Inv rC+++ Will+} (753 gold) *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. rC+++: It renders you almost immune to cold. Will+: It increases your willpower. It cannot be enchanted further. a +2 ring mail of poison resistance (198 gold) a +1 scale mail of resonance (159 gold) a +0 scale mail (44 gold) a +0 chain mail (66 gold) a +1 helmet of intelligence (181 gold) a +0 scale mail (44 gold) a +1 helmet (126 gold) [Shop] Yfeurchyebo's Jewellery Emporium an amulet of faith (560 gold) an amulet of chemistry (420 gold) an amulet of dissipation (unknown) (420 gold) the ring "Pulau" {AC+4 Int+2} (660 gold) [ring of protection] AC+4: It affects your AC (+4). Int+2: It affects your intelligence (+2). a +6 ring of strength (504 gold) a +6 ring of dexterity (504 gold) a ring of positive energy (280 gold) an amulet of reflection (420 gold) a ring of resist corrosion (unknown) (280 gold) the medusa talisman of the Tick {rElec rF+ Dex+3} (830 gold) [medusa talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). a +6 ring of strength (504 gold) (7, -4, D:6) a +0 dagger (8, -3, D:6) a +0 club an orc skeleton (9, -3, D:6) a +0 hand axe (9, -2, D:6) a +0 dagger (12, 15, D:6) a +0 ring mail (13, -19, D:6) a +0 scale mail (13, -14, D:6) a +0 club a +0 leather armour an orc skeleton (22, 15, D:6) a +0 leather armour (28, 16, D:6) a +0 rapier (33, -3, D:6) an inkwell talisman (40, -7, D:6) a +0 shortbow a centaur skeleton (52, 1, D:6) an orb of pyromania (61, 15, D:6) a +0 dagger (63, 10, D:6) a +0 great sword Level 7 of the Dungeon (17, 4, D:7) a +0 whip a +3 leather armour a +0 short sword a +0 club a +0 ring mail (18, 4, D:7) a +0 club a +0 ring mail (19, 4, D:7) a +0 dagger a +0 ring mail (20, -18, D:7) an amulet of faith (21, 9, D:7) a +2 pair of gloves (22, 23, D:7) a +0 short sword (28, 20, D:7) a +0 mace (31, 16, D:7) a +2 whip of freezing (32, 16, D:7) a +0 spear (32, 17, D:7) a +0 spear (33, 21, D:7) a +0 mace of protection (46, -7, D:7) a +0 war axe (47, -5, D:7) a +0 ring mail Level 8 of the Dungeon [Shop] Aery's Alliterative Armaments a +1 dagger of distortion (204 gold) a +0 double sword of draining (860 gold) the +8 falchion of Ronocsue {freeze, rCorr Int+2} (1057 gold) rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +1 executioner's axe of electrocution (756 gold) a +1 dagger of distortion (204 gold) a +3 scythe of speed (493 gold) a +2 falchion of freezing (295 gold) a +0 devious dagger (68 gold) a +0 partisan of pain (331 gold) (2, 8, D:8) a +0 orcbow (2, 33, D:8) a +0 spear (2, 34, D:8) a +0 spear a +0 spear (3, 34, D:8) a +0 spear (9, 20, D:8) a +0 buckler (13, 17, D:8) a +4 flail a +0 robe a +0 short sword a +0 robe a +0 robe a +2 dagger a +0 robe a +3 dire flail (26, 42, D:8) a +0 short sword (28, 4, D:8) a +0 flail a +0 leather armour a +0 robe a +0 dagger a +0 whip (28, 5, D:8) a +0 flail of protection a +0 leather armour a +0 flail (29, 8, D:8) a +0 mace (33, 50, D:8) a +0 athame a +0 robe (36, 48, D:8) a +4 flail a +0 robe (37, 46, D:8) a +0 great sword a +0 robe (37, 50, D:8) a +0 flail (37, 52, D:8) a +0 dagger a +0 robe (38, 15, D:8) a +0 robe Level 9 of the Dungeon [Shop] Maga's Specific Store an eel talisman (285 gold) [Shop] Soqaula's General Store a scroll of identify (24 gold) a potion of lignification (36 gold) 4 poisoned darts (28 gold) a parchment of Inner Flame (105 gold) a wand of light (6) (302 gold) 2 scrolls of torment (228 gold) a scroll of identify (24 gold) a potion of curing (36 gold) (15, -13, D:9) 5 large rocks (15, -12, D:9) a +0 robe a +0 dagger (15, -7, D:9) a +2 robe of positive energy a +0 dagger a +0 helmet of ice (15, -5, D:9) a +0 shortbow a +0 robe a +0 dagger (20, -33, D:9) a +1 glaive a +0 animal skin (31, 5, D:9) a +2 trident of draining a +0 robe an orb of stardust (42, -24, D:9) a medusa talisman (42, -18, D:9) a +0 orcbow (45, -27, D:9) a +4 scimitar of flaming (46, -24, D:9) a +2 dagger of venom a +0 robe (50, -24, D:9) a +0 orcbow (50, -23, D:9) a +2 barding of fire resistance Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (2, -1, D:10) a +0 chain mail (5, 5, D:10) a +0 leather armour (5, 21, D:10) 4 stones a +0 whip (5, 22, D:10) a +0 dagger a +0 dagger (5, 23, D:10) a +0 short sword a stone a +0 club (6, 16, D:10) a +0 robe a +0 dagger (6, 18, D:10) a +0 kite shield a +0 ring mail a +0 spear (6, 23, D:10) 3 stones a +0 whip a +0 dagger (7, 16, D:10) 13 gold pieces (28, 36, D:10) a +0 robe a +0 dagger (29, 36, D:10) a +0 club a +0 leather armour (30, 36, D:10) a +0 mace a +0 ring mail (32, 3, D:10) a +0 short sword (33, 2, D:10) a +0 falchion a +0 leather armour (34, 1, D:10) a +0 long sword a +0 plate armour (34, 4, D:10) a +0 giant spiked club a +0 robe (39, 24, D:10) a +0 war axe Level 11 of the Dungeon (1, -10, D:11) a +0 giant spiked club a +0 giant spiked club (2, -25, D:11) a +0 dagger a +0 robe (2, -24, D:11) a +0 flail a +0 ring mail (2, -23, D:11) a +0 flail (2, -7, D:11) a +0 leather armour (3, -25, D:11) a +0 whip a +0 chain mail (6, -19, D:11) a +0 mace (7, -15, D:11) an orb of pyromania a +0 club (10, -30, D:11) a +0 dagger a +0 robe (11, -17, D:11) a +0 whip (18, -37, D:11) a +0 robe a +0 dagger (25, -41, D:11) a +0 ring mail (26, 4, D:11) the +8 rapier of Starshine {speed, rF+ rCorr SInv} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (29, -35, D:11) a +0 ring mail (31, -29, D:11) a +6 ring of dexterity (32, -15, D:11) a +0 giant spiked club a +0 giant spiked club (41, 0, D:11) a +0 chain mail (46, -38, D:11) a +0 dagger (46, -33, D:11) a +0 dagger a +0 robe (47, -40, D:11) a +1 short sword of electrocution (50, -34, D:11) a +0 dagger a stone (50, -31, D:11) a +0 short sword a +0 chain mail (53, -24, D:11) a +0 club a +0 ring mail (53, -23, D:11) a +0 short sword a +0 ring mail (54, -23, D:11) a +1 dagger of venom a +0 robe (55, -23, D:11) a +0 club a +0 leather armour of positive energy (57, -18, D:11) a +0 ring mail Level 12 of the Dungeon (14, 4, D:12) a quill talisman (17, 10, D:12) a +0 giant spiked club a +0 giant club (31, 21, D:12) a +0 robe a +0 long sword (36, 41, D:12) a +0 dagger (41, 37, D:12) a +0 club a +0 leather armour a +0 dagger a +0 robe (42, 37, D:12) a +0 war axe a +0 leather armour (50, 21, D:12) a +0 robe a +0 long sword (63, 25, D:12) a +0 ring mail Level 13 of the Dungeon [Shop] Tugg's Armour Emporium a +1 helmet of sniping (280 gold) the +7 chain mail of the Orb {Archery, +Blink Str-2 Int+4} (1040 gold) +Blink: It lets you blink. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +3 leather armour of willpower (408 gold) the +2 ring mail of the Impundulu {Harm rC- Will++ Slay-6} (238 gold) Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). It cannot be enchanted further. a +1 chain mail of fire resistance (306 gold) a +3 ring mail of fire resistance (442 gold) a +2 buckler of reflection (314 gold) a +1 scale mail of fire resistance (272 gold) a +1 chain mail of cold resistance (306 gold) (2, -9, D:13) a +0 orcbow (4, -1, D:13) a +0 sling (12, 8, D:13) a +0 mace (23, -25, D:13) a +0 robe a +0 dagger (24, -26, D:13) a +0 dagger a +0 robe a +0 athame a +0 robe a +0 dagger a +0 ring mail a +0 war axe a +0 arbalest (24, -25, D:13) a +0 dagger a +0 whip (26, -27, D:13) 2 stones a +0 club (28, -28, D:13) a storm talisman (34, -28, D:13) a +0 ring mail (35, -31, D:13) a +0 battleaxe a +0 ring mail (35, -22, D:13) 2 large rocks (35, -19, D:13) a +0 sling (36, 2, D:13) a parchment of Lesser Beckoning (38, -32, D:13) a +0 flail (38, -31, D:13) 6 large rocks (38, -28, D:13) a +0 club (39, 6, D:13) 5 large rocks (41, -28, D:13) a parchment of Dispel Undead (42, -28, D:13) a +0 robe (44, -9, D:13) 6 large rocks (44, 13, D:13) a +0 trident Level 14 of the Dungeon (7, 6, D:14) 26 gold pieces 3 large rocks Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (4, 27, Lair:1) a +0 chain mail (5, 21, Lair:1) a mist talisman (9, 18, Lair:1) a serpent talisman (12, 28, Lair:1) a parchment of Sandblast (16, -1, Lair:1) a +0 quarterstaff (18, 27, Lair:1) a +0 buckler (26, 39, Lair:1) a +3 partisan of freezing 4 javelins a +0 scale mail (47, -1, Lair:1) a +0 robe (49, 41, Lair:1) a +0 leather armour (52, 25, Lair:1) 3 large rocks (60, 29, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts [Shop] Unagum's Armour Shoppe a +3 ring mail of cold resistance (494 gold) the +3 leather armour of Hadaegal {Int+2} (535 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +2 robe of resistance (720 gold) a +3 ring mail of fire resistance (494 gold) a +0 barding of earth (760 gold) a +8 chain mail of ponderousness (437 gold) [Shop] Miolo's Jewellery Emporium the ring "Beushau" {rF- rCorr EV+5 Int+4 Dex+2} (1355 gold) [ring of evasion] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. EV+5: It affects your evasion (+5). Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). a ring of willpower (unknown) (625 gold) an amulet of magic regeneration (unknown) (750 gold) an amulet of dissipation (unknown) (750 gold) the ring of the Charming Gods {rN+ Will+ Dex+3 SInv} (1077 gold) [ring of positive energy] rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +6 ring of dexterity (900 gold) a ring of willpower (unknown) (625 gold) a ring of resist corrosion (unknown) (500 gold) (0, 0, Lair:2) a +0 falchion (38, 18, Lair:2) a +0 scale mail (43, 2, Lair:2) a +0 club (50, 13, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (5, 9, Lair:3) a +0 scale mail (8, 6, Lair:3) a +0 chain mail (16, 8, Lair:3) a +0 mace (35, 43, Lair:3) a +0 trident of entangling (35, 56, Lair:3) a +0 robe (38, 44, Lair:3) a +0 war axe (39, 43, Lair:3) a +0 halberd (42, 49, Lair:3) a +4 longbow (58, 19, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts [Shop] Loobyida's Antique Weapon Emporium the +13 scythe of Curses {drain, curses, ^Drain} (1520 gold) ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. a +7 orcbow of freezing (839 gold) a +0 heavy great sword (380 gold) a +0 war axe of freezing (157 gold) a +2 whip of draining (313 gold) a +1 arbalest of flaming (389 gold) a +1 hand axe of freezing (235 gold) (0, 0, Lair:4) a +0 chain mail (1, -25, Lair:4) a +0 shortbow (20, 17, Lair:4) a vision talisman (52, -17, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 flail (5, -12, Lair:5) a +0 pair of boots of earth (14, -6, Lair:5) an orb of glass (14, 24, Lair:5) a +0 club (18, -31, Lair:5) a +0 ring mail (20, -10, Lair:5) a scarab talisman (25, 22, Lair:5) a +0 leather armour (26, 24, Lair:5) a +2 heavy arbalest