snake Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (5, -10, D:1) a quokka skeleton (10, -15, D:1) a +0 whip (13, -19, D:1) a +0 short sword (14, -3, D:1) a rat skeleton (34, 4, D:1) a rat corpse (skeletalised by now) (36, -27, D:1) a +4 dagger (37, -13, D:1) a +0 leather armour (38, -30, D:1) a frilled lizard corpse (skeletalised by now) (42, -5, D:1) a +0 club (42, 4, D:1) a hobgoblin corpse (skeletalised by now) (46, 12, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (7, -52, D:2) a frilled lizard corpse (skeletalised by now) (33, -55, D:2) a +0 club (37, -45, D:2) a +0 leather armour (40, -40, D:2) a +0 club a goblin skeleton (42, -29, D:2) a ball python corpse (skeletalised by now) (62, -30, D:2) a +0 whip (65, -38, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (1, 4, D:3) a +0 club a goblin skeleton (1, 18, D:3) a frilled lizard skeleton (3, 18, D:3) a quokka skeleton (4, 1, D:3) a bat skeleton (8, 24, D:3) the +2 leather armour "Fuhapper" {rF+ rN++ Will- Dex+2} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (20, -12, D:3) a jackal corpse (skeletalised by now) (21, -12, D:3) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) (21, -11, D:3) a rat corpse (skeletalised by now) (22, 2, D:3) a hobgoblin corpse (skeletalised by now) (31, -1, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a potion of experience (4, 5, D:4) a +0 leather armour (6, -4, D:4) a manual of Polearms (10, -4, D:4) a +0 ring mail (19, 11, D:4) an adder corpse