Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 11872417063157154304 16 snake the Tinkerer (level 2, -2/19 HPs) Began as a Formicid Forgewright on Oct 1, 2026. Slain by Terence ... wielding a +5 trident of protection (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:14 (1056 turns). snake the Tinkerer (Formicid Forgewright) Turns: 1056, Time: 00:01:15 Health: -2/19 AC: 5 Str: 14 XL: 2 Next: 70% Magic: 2/5 EV: 9 Int: 14 God: Gold: 7 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 ring mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe c - a +0 ring mail (worn) Magical Staves d - a staff of fire Scrolls c - a scroll of teleportation {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of torment {unknown} h - a scroll of fog {unknown} Potions g - a potion of magic f - 3 potions of ambrosia {unknown} j - a potion of heal wounds {unknown} Skills: - Level 1.9 Dodging - Level 2.7 Stealth - Level 2.3 Spellcasting * Level 4.4 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 8% 1 b - Construct Spike Laun Frge 26% 2d4 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 43% 1 Launch Clockwork Bee Frge 13% N/A 24% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 88% 4 Forge Lightning Spire Air/Frge 7% 3d4 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History No target in view! No target in view! Done exploring. Done exploring. Done exploring. Done exploring. What level of the Dungeon? (default 1, ? - help) There is a stone staircase leading down here. You climb downwards. You encounter Terence the Veteran, 4 jackals and a quokka. Terence is wielding a +5 trident of protection. Found a club. The jackal barks! x4; You hear an angry hiss. Terence shouts! There is a stone staircase leading up here. There are monsters nearby! Search for what [? for help]? Okay, then. Terence hits you with a +5 trident of protection. You climb upwards. Level annotation: Terence There is a stone staircase leading down here. Terence closely misses you. Casting: Construct Spike Launcher (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. Terence screams, "I hate armataurs! They have no honour!" Terence hits you from afar with a +5 trident of protection. Casting: Construct Spike Launcher (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +5 trident of protection and wearing a +0 ring mail (84% to hit) The kinetic grapnel hits Terence but does no damage. Terence hits you from afar with a +5 trident of protection. * * * LOW HITPOINT WARNING * * * The rocky spike skewers Terence. Terence is lightly wounded. Terence attacks as he pursues you! Terence hits you from afar with a +5 trident of protection! You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ##.......................#.#..... ....####.#.#...........###.###### .#.## #.#.##..............# .#.# #........#....############ .#.# ###..#.................... ...# #......>.#......###.#.#. #### ##....#@...####)# #.#.#. ###.##....†.##.# #.#.#. #...@...#.##.# #.#.#. #.##....#.##.# #.#.#. #.#%...÷..##.# #..... #.......####.# ###### #.#......# #.# #.#......# #.# #.#.##..(# #.# #.#.##.#.###.# #......#.....# You could see Terence. Vanquished Creatures A dart slug (D:1) 2 hobgoblins (D:1) 4 ball pythons (D:1) 3 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) A kobold (D:1) 5 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Formicid Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 320 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/5 515 | D:1 | Learned a level 2 spell: Construct Spike Launcher 1049 | D:2 | Encountered Terence 1056 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic D:2: layout_rooms, ebering_ecumenical_altar_hall, uniq_terence, uniq_natasha Action || total ---------------------------++------- Attack: Normal || 24 Melee: Mace || 24 Cast: Kinetic Grapnel || 27 Construct Spike L || 2 Stab: Distracted || 1 Armour: Robe || 18 Ring mail || 11 Dodge: Dodged || 32 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1063 | 1028 | 35 | 0 | 819 | 2 | 531.5 | Dungeon | 1063 | 1028 | 35 | 0 | 819 | 2 | 531.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1061 daAuts D:2: 2 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+