Seeded DCSS version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 6996379657395415981 (custom seed) 8 snake the Changeling (level 2, 0/22 HPs) Began as a Merfolk Shapeshifter on Sept 29, 2026. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (285 turns). snake the Changeling (Merfolk Shapeshifter) Turns: 285, Time: 00:00:20 Health: 0/22 AC: 2 Str: 14 XL: 2 Next: 8% Magic: 2/2 EV: 11 Int: 9 God: Gold: 11 SH: 0 Dex: 13 Spells: 1/1 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 animal skin rPois . (100%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn b - quill talisman %: no passive effects @: quill-form A: quills, (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 animal skin (worn) Talismans b - a quill talisman (worn) c - a protean talisman Scrolls c - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions L - a potion of lignification d - a potion of enlightenment {unknown} Baubles a - 3 flux baubles Skills: - Level 2.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat * Level 4.6 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Unknown command. You hit the jackal. You kill the jackal! The jackal bites you. You have reached level 2! You are too injured to fight recklessly! You closely miss the jackal. The jackal misses you. The jackal completely misses you. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal misses you. The jackal barely misses you. x2 You encounter a jackal. You hit the jackal. You kill the jackal! The jackal barks! The jackal barely misses you. You encounter a goblin. It is wielding a +0 dagger. The jackal bites you. Things that are here: a jackal corpse; a jackal corpse You hit the jackal but do no damage. The jackal closely misses you. The jackal is struck by your quills. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You closely miss the jackal. The jackal is struck by your quills. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is moderately wounded. You encounter a frilled lizard. The jackal closely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal is struck by your quills. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #♣♣# ##♣◊◊♣ #†@..♣♣ #hh♣◊.◊♣♣♣# #g#♣♣..♣..♣######### #. ♣.....♣......... #. ♣♣♣◊.◊♣########. #. ♣.♣.......# #. #. ♣♣♣♣♣...#.###. #. ....#...#..... ........#.#### You could see 2 jackals and a goblin. Vanquished Creatures An endoplasm (D:1) 2 jackals (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Merfolk Shapeshifter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 277 | D:1 | Reached XP level 2. HP: 9/22 MP: 2/2 284 | D:1 | HP: 1/22 [jackal (2)] 285 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_door_cone_med, layout_basic, serial_forest, infiniplex_forest_pool, infiniplex_forest_diagonal, infiniplex_forest_lined_corner, infiniplex_forest_straight_3, infiniplex_forest_straight_3, infiniplex_forest_clump_double, infiniplex_forest_end_2, infiniplex_forest_lined_ring, item_on_display_a_b, hex_intersection Action || total ---------------------------++------- Attack: Normal || 26 Melee: Unarmed || 26 Armour: Animal skin || 16 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 283 | 283 | 0 | 0 | 221 | 1 | 283.0 | Dungeon | 283 | 283 | 0 | 0 | 221 | 1 | 283.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 283 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+