Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 2979588571229216612 50 snake the Ducker (level 3, 27/27 HPs) Began as a Merfolk Gladiator on Sept 29, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:47 (1308 turns). snake the Ducker (Merfolk Gladiator) Turns: 1308, Time: 00:01:48 Health: 27/27 AC: 4 Str: 14 XL: 3 Next: 79% Magic: 3/3 EV: 13 Int: 7 God: Gold: 137 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) g - +0 helmet {Light} rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + f - ring of wizardry HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: wizardry (x1) @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet g - a +0 helmet of light (worn) Jewellery f - a ring of wizardry (worn) h - a ring of magical power Wands b - a wand of quicksilver (11) Scrolls c - a scroll of brand weapon {unknown} e - a scroll of vulnerability {unknown} Potions d - 2 potions of might {unknown} f - a potion of magic {unknown} j - 3 potions of curing {unknown} k - a potion of heal wounds {unknown} Skills: - Level 2.1 Fighting * Level 4.6 Long Blades - Level 2.0 Throwing + Level 4.7 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 0% 1d1 24% 1 Passwall Erth 0% N/A 54% 3 Cause Fear Hex 0% N/A 90% 4 Flame Wave Conj/Fire 0% 2d4 90% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A frilled lizard is nearby! The frilled lizard hisses angrily. You completely miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You encounter a kobold. It is wielding a +0 club. Found a stone staircase leading down. A kobold is nearby! A kobold is nearby! You hit the kobold. You kill the kobold! No target in view! No target in view! You now have 102 gold pieces (gained 9). You now have 115 gold pieces (gained 13). You now have 126 gold pieces (gained 11). You pick up a parchment of Flame Wave and begin reading... You add the spell Flame Wave to your library. You now have 137 gold pieces (gained 11). Done exploring. Done exploring. No target in view! Done exploring. You see here a +0 hand axe. There is a stone staircase leading up here. You see here a rat skeleton. There is a stone staircase leading up here. Things that are here: a +0 club; a goblin skeleton There is a stone staircase leading up here. You see here a frilled lizard skeleton. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### #.........# # #.........# # #.........# # #.>@..)...# # #####.###### # #.##...# # ##.##...# ######## #..##...# ....)..## #..##.### ######..####### #..##.# ..............###..##.# ########..###..##..##.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 ribbon worms (D:2) 5 endoplasms 5 hobgoblins (D:1) A quokka (D:2) 6 ball pythons 4 bats 7 frilled lizards 4 goblins 5 kobolds 5 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 131 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 707 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1308 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_cross D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 4 | 4.6 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.7 Action || total ---------------------------++------- Attack: Normal || 83 Melee: Long sword || 83 Stab: Sleeping || 5 Armour: Leather armour || 36 Dodge: Dodged || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1322 | 1118 | 204 | 0 | 867 | 2 | 661.0 | Dungeon | 1322 | 1118 | 204 | 0 | 867 | 2 | 661.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 706 daAuts D:2: 616 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+