snake Level 1 of the Dungeon (12, 1, D:1) a +0 whip (12, 30, D:1) a +0 dagger (18, 5, D:1) a quill talisman (19, 19, D:1) a +0 dagger a kobold skeleton (19, 28, D:1) a +0 club (28, 20, D:1) a +0 ring mail (32, 51, D:1) a hobgoblin corpse (skeletalised by now) (33, 11, D:1) a +0 robe (33, 37, D:1) a +0 club (34, 6, D:1) a hobgoblin corpse (skeletalised by now) (44, 26, D:1) a hobgoblin corpse (skeletalised by now) (46, 58, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, 26, D:1) a ball python corpse (skeletalised by now) (59, 36, D:1) a bat skeleton (60, 37, D:1) a ball python skeleton (63, 44, D:1) a +0 mace Level 2 of the Dungeon (1, -1, D:2) the quill talisman "Cocw" {rF+ SInv Stlth+} [quill talisman] rF+: It protects you from fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (19, 12, D:2) 5 large rocks (25, 20, D:2) a ball python skeleton (26, 21, D:2) an adder skeleton (27, 2, D:2) a +0 dagger 2 stones (29, 7, D:2) a +0 dagger a stone a kobold corpse (skeletalised by now) (34, 15, D:2) a rat skeleton (35, 6, D:2) an adder corpse (skeletalised by now) (41, 8, D:2) a +0 mace (43, -14, D:2) an adder corpse (skeletalised by now) (43, 18, D:2) a +0 pair of boots (48, 10, D:2) a bat corpse (skeletalised by now) (50, -7, D:2) a jackal skeleton (54, 0, D:2) a bat skeleton (55, -16, D:2) a +0 dagger Level 3 of the Dungeon (23, 3, D:3) a frilled lizard corpse (23, 17, D:3) a +0 hand axe a +0 ring mail an orc corpse