Dungeon Crawl Stone Soup version 0.35-a0-1090-g2f300c74b0 (webtiles) character file. Game seed: 4205604594816545198 0 snake the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on Sept 28, 2026. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:09 (63 turns). snake the Vexing (Poltergeist Enchanter) Turns: 63, Time: 00:00:09 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 15 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + + . (33%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn c - ring of protection from cold MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, undead, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Jewellery c - a ring of protection from cold (worn) Scrolls c - a scroll of teleportation {unknown} Potions i - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging * Level 4.4 Stealth - Level 2.0 Spellcasting * Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Cause Fear Hex 8% N/A 32% 4 Fireball Conj/Fire 0% 3d3 99% 5 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are undead, granting you many immunities and vulnerabilities. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History Welcome, snake the Poltergeist Enchanter. They told you never to seek the Orb of Zot. Yet here you are. Press ? for a list of commands and other information. Found four items. Found a staircase leading out of the dungeon. You pick up a book of the Dragon and begin reading... You add the spells Cause Fear, Fireball and Dragon's Call to your library. You now have 4 gold pieces. c - a ring of protection from cold c - a scroll labelled LISTRI LUMI You now have 15 gold pieces (gained 11). You encounter a quokka. c - a ring of protection from cold (worn) The quokka bites you. You hit the quokka but do no damage. The quokka bites you. You are too injured to fight recklessly! You hit the quokka. The quokka is lightly wounded. The quokka barely misses you. The quokka bites you. You hit the quokka. The quokka is lightly wounded. The quokka twitches its whiskers. The quokka completely misses you. You hit the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is moderately wounded. The quokka bites you. You die... #..# #..# #..# #. #..####.. ......... #. #..#..... #.# #r....... #.# #@......... #.###.........# ... #.##..........# ... #.##.#........## #... #.##.#.........###.... #....#................ #.####...###.........# #....#..## #.......# ####.#..# #...<...# You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 63 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_ring Action || total ---------------------------++------- Attack: Normal || 6 Melee: Dagger || 6 Armour: None || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 62 | 62 | 0 | 0 | 49 | 1 | 62.0 | Dungeon | 62 | 62 | 0 | 0 | 49 | 1 | 62.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 62 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+