Seeded DCSS version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 3410222936723268749 (custom seed) 37 snake the Shield-Bearer (level 3, 0/29 HPs) Began as a Formicid Fighter on Sept 24, 2026. Slain by Sigmund ... wielding a +2 scythe of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:00:56 (1430 turns). snake the Shield-Bearer (Formicid Fighter) Turns: 1430, Time: 00:00:56 Health: 0/29 AC: 5 Str: 22 XL: 3 Next: 60% Magic: 3/3 EV: 9 Int: 7 God: Gold: 96 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) d - +0 ring mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: mighty A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail c - a +0 buckler (worn) d - a +0 ring mail (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of amnesia {unknown} h - a scroll of butterflies {unknown} Potions m - a potion of might d - a potion of curing {unknown} f - a potion of brilliance {unknown} Skills: - Level 3.2 Fighting * Level 3.7 Polearms - Level 3.2 Armour - Level 4.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 80% 2 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (lightly wounded, 53% to hit) You hit Sigmund. Sigmund is lightly wounded. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (lightly wounded, 53% to hit) You hit Sigmund. Sigmund is lightly wounded. Sigmund hits you with a +2 scythe of protection! * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (lightly wounded, 53% to hit) You closely miss Sigmund. Sigmund is lightly wounded. Sigmund closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (lightly wounded, 53% to hit) You barely miss Sigmund. Sigmund is lightly wounded. Sigmund hits you but does no damage. Non-targeted abil: Dig Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate Okay, then. You feel very mighty all of a sudden. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (lightly wounded, 53% to hit) You puncture Sigmund! Sigmund is severely wounded. Sigmund barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +2 scythe of protection and wearing a +0 robe (severely wounded, 53% to hit) You puncture Sigmund! Sigmund is almost dead. Sigmund hits you with a +2 scythe of protection. You die... Sigmund begins carving another notch in his scythe. #.....#.#....... #######.....#.#...#### #.....#.....#.###...## #####.#.....#.#...#### # #.....#.#.#.### # #.. #####...#.#.#.#.#### #...#...#<..#.#.#.#.#... ........#####.#.#.#.#### ..>....@......#.#.#..... ....._@.#####.#.#.#.#### ###.....# #.#.#.#.#... ........# #.#.#†#.#### .###....# ###.#.#.#... #...#.# #...#.#..### #.#.#.# #.###.##.#<# #.#.#.# #.#.#.##.#.# #...#.##.#.# You could see Sigmund. Vanquished Creatures A dart slug (D:2) 2 endoplasms (D:1) 7 hobgoblins 6 jackals (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:2) 3 kobolds 4 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 197 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 686 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1197 | D:2 | Found a faded altar of an unknown god. 1415 | D:2 | Found a shimmering altar of Xom. 1417 | D:2 | Encountered Sigmund 1430 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic, serial_corexii_hall, chequers_hall_statues_wall_a, chequers_hall_statues_y, corexii_hall_statues_l, corexii_hall_statues_s, corexii_hall_statues_u, chequers_hall_statues_corner_a D:2: minmay_chambers_of_twos, layout_basic, basic_ecumenical_altar, serial_co_window_serial, co_window_cross_1, co_window_corner_a, co_window_paths_b, co_window_of_opportunity_a, co_window_corner_a, co_window_2corner, co_window_2corner, co_window_corner_b, co_window_broadway_b, co_window_cross_2, co_window_of_opportunity_b, co_window_paths_e, glass_columns_a, basic_altar, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Polearms | 3 | 3.7 Fighting | | 3.2 Armour | | 3.2 Shields | | 4.0 Action || total ---------------------------++------- Attack: Normal || 96 Melee: Trident || 96 Ability: Dig || 1 Drink: Might || 1 Armour: Ring mail || 46 Dodge: Dodged || 26 Block: Buckler || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1447 | 1411 | 36 | 0 | 1168 | 2 | 723.5 | Dungeon | 1447 | 1411 | 36 | 0 | 1168 | 2 | 723.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1032 daAuts D:2: 414 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+