snake Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (1, -1, D:1) a +0 dagger 4 stones a +0 club a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (3, 27, D:1) a rat skeleton (7, 18, D:1) a jackal corpse (skeletalised by now) (8, 17, D:1) a +0 club (8, 18, D:1) a jackal corpse (skeletalised by now) (8, 19, D:1) a jackal corpse (skeletalised by now) (12, 13, D:1) a +0 dagger (16, 9, D:1) a frilled lizard skeleton (19, 7, D:1) a rat skeleton (19, 11, D:1) a +0 leather armour (20, 5, D:1) a +0 robe (23, 21, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (23, 22, D:1) a ball python corpse (skeletalised by now) (24, 22, D:1) a hobgoblin corpse (skeletalised by now) (26, 17, D:1) a +0 leather armour (27, 18, D:1) a +0 leather armour (29, 1, D:1) a +0 whip a stone (29, 13, D:1) a quokka skeleton (30, 30, D:1) a +0 robe (33, 16, D:1) a +0 sling (39, 35, D:1) a +0 leather armour (40, 4, D:1) a jackal corpse (skeletalised by now) (40, 36, D:1) a jackal skeleton (41, 5, D:1) a jackal corpse (skeletalised by now) (41, 13, D:1) a +0 club a goblin skeleton (41, 35, D:1) a jackal skeleton (44, 36, D:1) a +0 short sword Level 2 of the Dungeon (1, 26, D:2) an adder skeleton (2, -3, D:2) a +0 dagger 5 stones (2, 24, D:2) a +2 antimagic flail (6, 29, D:2) an adder skeleton (12, 27, D:2) a +0 ring mail (20, -3, D:2) a quokka corpse (skeletalised by now) (20, 29, D:2) a +0 hammer of venom (unseen) (22, -5, D:2) a +0 short sword a quokka skeleton (24, 40, D:2) a rat corpse (skeletalised by now) (25, -14, D:2) a +0 leather armour (25, -13, D:2) a +0 trident (31, 26, D:2) a +0 hammer (32, -4, D:2) a quokka skeleton (32, 29, D:2) a +0 hammer (36, 3, D:2) a +0 dagger (38, 10, D:2) a +0 dagger (38, 11, D:2) a hobgoblin skeleton (38, 20, D:2) an adder skeleton (43, 20, D:2) a +3 flail a +0 ring mail (45, -14, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Omuek's Antique Armour Boutique the +1 scale mail of the Ego {Harm *Corrode rElec Str+3} (545 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 leather armour (46 gold) a +2 plate armour of willpower (805 gold) a +0 leather armour (46 gold) a +0 ring mail (92 gold) a +0 ring mail of willpower (253 gold) a +0 robe (20 gold) (13, 23, D:3) a clockroach corpse (15, 7, D:3) a parchment of Swiftness (15, 14, D:3) a +0 spear (16, 10, D:3) a quokka corpse (17, -23, D:3) a scroll of vulnerability (22, -20, D:3) a +2 quarterstaff of rebuke (unseen) (25, 15, D:3) a +0 dagger (26, -18, D:3) a +0 leather armour (27, -20, D:3) a +0 club (30, 9, D:3) a goblin corpse (skeletalised by now) (33, -13, D:3) a bat corpse (skeletalised by now) (37, -20, D:3) a parchment of Passage of Golubria (58, -12, D:3) a +0 club (60, -5, D:3) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (60, -4, D:3) a +0 short sword a stone a +0 hand axe a +0 leather armour a +0 short sword a +0 dagger a +0 robe (60, -3, D:3) a +0 flail