Dungeon Crawl Stone Soup version 0.35-a0-1054-g756182c48f (webtiles) character file. Game seed: 1565573820212982360 245 snake the Tinkerer (level 6, -2/44 HPs) Began as a Gnoll Forgewright on Sept 23, 2026. Killed by a malign offering ... invoked by a burial acolyte (10 damage) ... in an ossuary. The game lasted 00:03:28 (2653 turns). snake the Tinkerer (Gnoll Forgewright) Turns: 2653, Time: 00:03:29 Health: -2/44 AC: 9 Str: 9 XL: 6 Next: 10% Magic: 8/14 EV: 11 Int: 16 God: Gold: 191 SH: 4 Dex: 11 Spells: 3/15 levels left rFire . . . (100%) d - +3 dagger (devious) rCold . . . (100%) n - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) e - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... h - amulet of regeneration Stlth +++ i - ring of see invisible HPRegen 1.07/turn k - +4 ring of protection MPRegen 0.14/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 191 gold pieces. Inventory: Hand Weapons a - a +0 hammer c - a +0 halberd d - a +3 devious dagger (weapon) g - a +0 long sword m - a +0 dagger Missiles f - 5 poisoned darts l - 4 curare-tipped darts Armour b - a +0 robe (worn) e - a +2 helmet (worn) n - a +0 buckler (worn) Jewellery h - an amulet of regeneration (worn) i - a ring of see invisible (worn) k - a +4 ring of protection (worn) Talismans j - a granite talisman Wands b - a wand of acid (10) Scrolls c - a scroll of fear {unknown} e - a scroll of silence {unknown} b - 4 scrolls of blinking j - a scroll of brand weapon {unknown} k - a scroll of revelation {unknown} l - a scroll of amnesia {unknown} m - 2 scrolls of identify {unknown} n - a scroll of torment {unknown} o - a scroll of enchant armour {unknown} h - a scroll of fog {unknown} Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of lignification {unknown} Skills: + Level 1.8 Fighting + Level 1.8 Short Blades + Level 1.8 Long Blades + Level 1.8 Axes + Level 1.8 Maces & Flails + Level 1.8 Polearms + Level 1.8 Staves + Level 1.8 Ranged Weapons + Level 1.8 Throwing + Level 1.8 Armour + Level 4.9 Dodging + Level 4.5 Stealth + Level 1.8 Shields + Level 1.8 Unarmed Combat + Level 5.3 Spellcasting + Level 1.4 Conjurations + Level 1.4 Hexes + Level 1.4 Summonings + Level 1.4 Necromancy + Level 1.4 Translocations + Level 7.2 Forgecraft + Level 1.4 Fire Magic + Level 1.4 Ice Magic + Level 1.4 Air Magic + Level 1.4 Earth Magic + Level 1.4 Alchemy + Level 2.0 Invocations + Level 1.8 Evocations + Level 1.6 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 54% 2d5 1% 2 c - Launch Clockwork Bee Frge 27% N/A 3% 3 d - Blink Tloc 16% N/A 19% 2 e - Forge Lightning Spir Air/Frge 18% 3d4 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 32% 1d4 12% 1 Call Imp Summ 16% N/A 19% 2 Mercury Arrow Conj/Alch 16% 2d6 19% 2 Fugue of the Fallen Necr 8% N/A 36% 3 Hailstorm Conj/Ice 8% 3d5 36% 3 Forge Blazeheart Golem Fire/Frge 18% N/A 36% 4 Cigotuvi's Putrefaction Necr/Air 8% N/A 77% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 77% 4 Petrify Alch/Erth 4% N/A 77% 4 Gell's Gavotte Tloc 4% 2d(13-19) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Cheibriados Shops: D:1 [ Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The burial acolyte closely misses you. The stone spike skewers the orc zombie! The orc zombie is almost destroyed. The burial acolyte hits you but does no damage. Casting: Construct Spike Launcher (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: a burial acolyte, wielding a +0 dagger and wearing a +0 robe (moderately wounded) You lock target on the burial acolyte and prepare to deploy your bee. (Press . to continue winding your bee.) The stone spike skewers the orc zombie. You destroy the orc zombie! The burial acolyte hits you with a +0 dagger. You continue winding your clockwork bee... The burial acolyte hits you but does no damage. You continue winding your clockwork bee... The stone spike skewers the crocodile zombie. The crocodile zombie is lightly damaged. The burial acolyte hits you with a +0 dagger. With a metallic buzz, your clockwork bee launches itself at the burial acolyte. The stone spike skewers the crocodile zombie. The crocodile zombie is moderately damaged. Your spike launcher falls apart. The burial acolyte barely misses you. The crocodile zombie bites you but does no damage. You barely miss the crocodile zombie. The crocodile zombie is moderately damaged. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. The burial acolyte is healed. The crocodile zombie is healed. Your clockwork bee closely misses the burial acolyte. The crocodile zombie bites you! * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! You hit the crocodile zombie. The crocodile zombie is lightly damaged. Your clockwork bee misses the burial acolyte. The burial acolyte utters a dark prayer and points at you. Your life force is offered up. You die... ###################### #∩..#...'....#...#...# #...#ψy.#....#...#...# #...Z@..#....'...'...# ###'##############'### #...# #...# #...# #...# #...# #...# #...# #...# #+### ##'## #...# #...# You could see a burial acolyte (ally target), a crocodile zombie and a friendly clockwork bee (minion). Vanquished Creatures A hound (D:3) 3 water moccasin zombies (Ossuary) 2 adders A ribbon worm (D:2) 4 adder zombies (Ossuary) 2 dart slugs 6 gnoll zombies (Ossuary) An orc (D:3) 4 endoplasms 8 hobgoblins 3 jackals (D:3) A quokka (D:1) 5 ball pythons 3 bats 3 frilled lizards 7 goblins 7 kobolds 6 orc zombies (Ossuary) 6 rats 73 creatures vanquished. Vanquished Creatures (collateral kills) A bombardier beetle (D:3) An adder (D:3) 2 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Gnoll Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 11 | D:1 | Found Ishorch's Antique Armour Boutique. 293 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 442 | D:1 | Learned a level 2 spell: Construct Spike Launcher 940 | D:2 | Encountered Crazy Yiuf 1121 | D:2 | Reached XP level 3. HP: 24/25 MP: 6/9 1166 | D:2 | Reached skill level 5 in Spellcasting 1310 | D:2 | Reached skill level 1 in Invocations 1937 | D:3 | Reached skill level 1 in Fighting 1937 | D:3 | Reached skill level 1 in Short Blades 1937 | D:3 | Reached skill level 1 in Long Blades 1937 | D:3 | Reached skill level 1 in Axes 1937 | D:3 | Reached skill level 1 in Maces & Flails 1937 | D:3 | Reached skill level 1 in Polearms 1937 | D:3 | Reached skill level 1 in Staves 1937 | D:3 | Reached skill level 1 in Ranged Weapons 1937 | D:3 | Reached skill level 1 in Throwing 1937 | D:3 | Reached skill level 1 in Armour 1937 | D:3 | Reached skill level 1 in Shields 1937 | D:3 | Reached skill level 1 in Unarmed Combat 1937 | D:3 | Reached skill level 1 in Evocations 1937 | D:3 | Reached skill level 1 in Shapeshifting 1937 | D:3 | Reached XP level 4. HP: 13/32 MP: 8/11 1991 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 1994 | D:3 | Learned a level 2 spell: Blink 1999 | D:3 | Learned a level 4 spell: Forge Lightning Spire 2050 | D:3 | Reached skill level 1 in Conjurations 2050 | D:3 | Reached skill level 1 in Hexes 2050 | D:3 | Reached skill level 1 in Summonings 2050 | D:3 | Reached skill level 1 in Necromancy 2050 | D:3 | Reached skill level 1 in Translocations 2050 | D:3 | Reached skill level 1 in Fire Magic 2050 | D:3 | Reached skill level 1 in Ice Magic 2050 | D:3 | Reached skill level 1 in Air Magic 2050 | D:3 | Reached skill level 1 in Earth Magic 2050 | D:3 | Reached skill level 1 in Alchemy 2064 | D:3 | Reached XP level 5. HP: 35/37 MP: 9/12 2238 | D:3 | Found a snail-covered altar of Cheibriados. 2455 | D:4 | Found a sand-covered staircase. 2466 | Ossuary | Entered an ossuary 2530 | Ossuary | Reached XP level 6. HP: 44/44 MP: 10/13 2653 | Ossuary | Killed from afar by a burial acolyte Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, serial_shops, shop D:2: layout_basic, minivault_27, grunt_decor_one_mirror, uniq_crazy_yiuf_cottage D:3: layout_rooms, kennysheep_slug_shrine D:4: layout_rooms, lightli_ossuary_entry_decrepit_ruins Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 | 5.3 Invocations | 1 2 | 2.0 Fighting | 1 | 1.8 Short Blades | 1 | 1.8 Long Blades | 1 | 1.8 Axes | 1 | 1.8 Maces & Flails | 1 | 1.8 Polearms | 1 | 1.8 Staves | 1 | 1.8 Ranged Weapons | 1 | 1.8 Throwing | 1 | 1.8 Armour | 1 | 1.8 Shields | 1 | 1.8 Unarmed Combat | 1 | 1.8 Evocations | 1 | 1.8 Shapeshifting | 1 | 1.6 Conjurations | 1 | 1.4 Hexes | 1 | 1.4 Summonings | 1 | 1.4 Necromancy | 1 | 1.4 Translocations | 1 | 1.4 Fire Magic | 1 | 1.4 Ice Magic | 1 | 1.4 Air Magic | 1 | 1.4 Earth Magic | 1 | 1.4 Alchemy | 1 | 1.4 Dodging | | 4.9 Stealth | | 4.5 Forgecraft | | 7.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 75 | 96 || 171 Melee: Mace | 7 | || 7 Dagger | 66 | 96 || 162 Bite | 6 | 8 || 14 Halberd | 2 | || 2 Cast: Kinetic Grapnel | 2 | 9 || 11 Construct Spike L | 3 | 12 || 15 Launch Clockwork | | 2 || 2 Read: Blinking | | 1 || 1 Stab: Sleeping | 8 | 1 || 9 Armour: Robe | 33 | 60 || 93 Dodge: Dodged | 30 | 37 || 67 Block: Buckler | | 7 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2654 | 2540 | 114 | 0 | 1917 | 5 | 530.8 | Dungeon | 2468 | 2354 | 114 | 0 | 1817 | 4 | 617.0 | Ossuary | 186 | 186 | 0 | 0 | 100 | 1 | 186.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 939 daAuts D:1: 917 daAuts D:3: 598 daAuts Ossuary: 186 daAuts D:4: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+