snake Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, 28, D:1) a quokka corpse (skeletalised by now) (11, 19, D:1) a ball python skeleton (19, 20, D:1) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a hobgoblin skeleton (19, 21, D:1) a +0 club (20, -16, D:1) a +0 scale mail (21, -17, D:1) 7 stones (25, -14, D:1) a quokka corpse (skeletalised by now) (27, -13, D:1) a +0 club 4 stones a bat corpse (skeletalised by now) (30, 14, D:1) a jackal skeleton a ball python skeleton a jackal skeleton (40, 22, D:1) a hobgoblin skeleton (41, 0, D:1) a +0 spear (41, 22, D:1) a +0 club a goblin skeleton (44, 4, D:1) a hobgoblin corpse (skeletalised by now) (46, -14, D:1) a +0 dagger (49, 9, D:1) a +0 mace (55, 0, D:1) a +0 helmet (59, 3, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ring of flight (3, 15, D:2) 2 potions of enlightenment (5, 4, D:2) a +0 short sword a kobold corpse a giant cockroach corpse (6, 4, D:2) a +0 club a frilled lizard corpse a goblin corpse an adder corpse (10, 5, D:2) the +4 whip of a Million Dreams {venom, rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (11, -1, D:2) a +0 hand axe (16, 26, D:2) a +0 club 4 stones a kobold corpse (skeletalised by now) (23, 12, D:2) a rat corpse a jackal corpse (23, 13, D:2) a jackal corpse (30, 18, D:2) a +0 quarterstaff (32, 25, D:2) a +0 spear (32, 33, D:2) a hobgoblin corpse (skeletalised by now) (34, 9, D:2) a +0 pair of boots (40, 8, D:2) a +0 dagger a goblin corpse (45, 36, D:2) a +0 mace (45, 42, D:2) a +0 whip (46, 39, D:2) a +0 leather armour