snake Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (2, 12, D:1) a +0 club a goblin skeleton (3, 13, D:1) a rat skeleton (11, 23, D:1) a quokka skeleton (13, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 26, D:1) a +0 short sword (16, 31, D:1) a +0 leather armour (30, 34, D:1) a +0 club a goblin skeleton (31, 5, D:1) a +0 robe (32, 40, D:1) a +0 club a goblin skeleton (33, 39, D:1) a +0 ring mail (37, 2, D:1) a quokka corpse (skeletalised by now) (44, 9, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (61, 48, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (3, -13, D:2) a jackal corpse (skeletalised by now) (4, -14, D:2) a jackal corpse (skeletalised by now) (9, 33, D:2) a +0 short sword a stone (15, 12, D:2) a ball python skeleton (16, 13, D:2) a +0 dagger a kobold skeleton (17, -6, D:2) a rat corpse (skeletalised by now) an adder corpse (skeletalised by now) (19, -16, D:2) a +0 dagger a stone (19, 5, D:2) the +10 mace of Eternity {flame, rN+ Int+6} rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). It cannot be enchanted further. (23, -8, D:2) a +0 dagger (36, 21, D:2) an adder skeleton (38, -3, D:2) a +0 partisan (39, -8, D:2) a +0 ring mail (40, 10, D:2) a +0 short sword 3 stones (43, 13, D:2) a +0 short sword (44, -6, D:2) a bat skeleton (47, -19, D:2) a +0 short sword a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 7 gold pieces (2, 0, D:3) 10 gold pieces (5, -9, D:3) a +0 sling (5, 3, D:3) a +0 dagger a goblin corpse (5, 5, D:3) a rat corpse