snake Level 1 of the Dungeon (3, -8, D:1) a +0 club a goblin skeleton (4, -27, D:1) a +0 sling (7, -35, D:1) a quill talisman (12, -33, D:1) a hobgoblin skeleton (14, 11, D:1) a +0 ring mail (15, 2, D:1) a +0 club (15, 11, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (16, 2, D:1) a +0 dagger a kobold skeleton (21, -37, D:1) a frilled lizard corpse (skeletalised by now) (24, -24, D:1) a ball python skeleton (25, -40, D:1) a +0 dagger (25, -24, D:1) a +0 club a goblin skeleton (25, -15, D:1) a +0 robe (26, 3, D:1) a +0 dagger (27, -26, D:1) 3 stones a +0 short sword (28, -38, D:1) a quokka corpse (skeletalised by now) (31, 0, D:1) a bat skeleton (35, -5, D:1) a ball python skeleton (37, -41, D:1) a +0 short sword (37, -20, D:1) a bat skeleton (38, -23, D:1) a ball python skeleton (41, -22, D:1) a +0 dagger (44, -25, D:1) a frilled lizard skeleton (46, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -11, D:2) a ball python corpse (skeletalised by now) (5, 11, D:2) a +0 ring mail (5, 25, D:2) a +0 mace (5, 26, D:2) the +3 leather armour of Jigsaw {Bane rN+ Str+4} Bane: It inflicts you with a random bane when you equip it. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. (6, 12, D:2) a +0 ring mail (7, 11, D:2) a +0 spear a gnoll corpse (skeletalised by now) (9, 24, D:2) a +0 leather armour (15, -12, D:2) a +0 mace a +0 ring mail (18, 15, D:2) a quokka skeleton (25, -2, D:2) a hobgoblin skeleton (29, 23, D:2) a +0 leather armour (32, 5, D:2) a quill talisman (33, 15, D:2) a +0 sling (34, 10, D:2) a quokka skeleton (41, -10, D:2) a quokka corpse (skeletalised by now) (44, 4, D:2) a +0 short sword a kobold skeleton (49, 23, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 mace (2, -36, D:3) a +0 leather armour (2, 11, D:3) a hobgoblin corpse (skeletalised by now) (3, -21, D:3) a hobgoblin skeleton (3, 11, D:3) a +0 club an orc corpse (skeletalised by now) (3, 12, D:3) a +0 dagger an orc corpse (skeletalised by now) (4, 11, D:3) a +0 hand axe a +0 ring mail (4, 12, D:3) a +0 flail an orc corpse (skeletalised by now) (7, -24, D:3) a +0 flail (11, -11, D:3) a +0 club a goblin skeleton (11, -10, D:3) a +0 trident a +0 scale mail (12, -11, D:3) a frilled lizard skeleton (12, -6, D:3) a +2 morningstar of holy wrath an orc skeleton (13, 4, D:3) a +0 falchion (14, -7, D:3) a +0 trident a +0 scale mail an orc skeleton (20, -43, D:3) a +0 chain mail (29, 14, D:3) a +0 club a goblin corpse (skeletalised by now) (32, -17, D:3) a +0 sling (32, -9, D:3) a +0 ring mail (34, -1, D:3) a +2 short sword of venom (44, -1, D:3) a +0 club a goblin skeleton (46, -45, D:3) a +0 trident (46, -44, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (46, -9, D:3) a +0 club (47, -45, D:3) a +0 dagger a +0 whip a +0 flail a boomerang a +0 chain mail a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) (47, -30, D:3) a hobgoblin skeleton (48, -45, D:3) a +0 club a hobgoblin corpse (skeletalised by now) (52, -9, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the inkwell talisman of Sorcery {Will+ rCorr MP+4 Str-2 Slay+2} [inkwell talisman] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP+4: It affects your magic capacity (+4). Str-2: It affects your strength (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (0, 8, D:4) a +0 short sword a kobold skeleton (0, 21, D:4) an adder corpse (skeletalised by now) (3, 21, D:4) a +0 whip (7, -24, D:4) a +0 dagger (17, -19, D:4) a jackal skeleton (17, 17, D:4) a +0 trident a +0 ring mail a hound skeleton (17, 19, D:4) a +0 whip a +0 ring mail (18, 15, D:4) a +0 short sword a kobold skeleton (18, 18, D:4) a +0 club an orc skeleton (18, 19, D:4) a +0 dagger (19, -19, D:4) a jackal skeleton (21, 16, D:4) a +0 dire flail of protection a +0 ring mail the human skeleton of Edmund (27, 0, D:4) a +1 whip of freezing a +0 robe (32, 15, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon (8, -18, D:5) a +0 club (23, -14, D:5) a +0 robe (25, -19, D:5) a +0 short sword (26, -28, D:5) a +0 war axe a +0 dagger a +0 robe (26, -27, D:5) a hound corpse (skeletalised by now) (26, -16, D:5) a hound skeleton (27, -27, D:5) a +0 dagger a +0 robe (31, -22, D:5) a +0 quarterstaff (35, 9, D:5) a +0 robe a +0 mace a +0 orcbow (35, 10, D:5) a hound corpse (skeletalised by now) (36, 11, D:5) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (43, -13, D:5) a +0 dagger (44, -13, D:5) a +0 robe a +0 dagger (44, -12, D:5) a +0 dagger an orc skeleton (45, -14, D:5) a +0 club an orc skeleton (45, -13, D:5) a +0 robe a +0 dagger an orc skeleton (45, -12, D:5) a +0 trident a +0 ring mail (45, 6, D:5) a +2 mace of venom Level 6 of the Dungeon (0, 0, D:6) a +0 whip (4, -1, D:6) a +0 short sword (11, -8, D:6) a +0 short sword (12, -23, D:6) a water moccasin skeleton (12, -9, D:6) a +0 dagger (12, -8, D:6) a +0 dagger a stone a kobold skeleton (13, -9, D:6) a +0 whip 4 stones a kobold skeleton (13, -8, D:6) a +0 short sword a +0 dagger a kobold skeleton (17, -21, D:6) a +0 rapier (17, 11, D:6) a +0 short sword a +0 ring mail (18, 11, D:6) a +0 hand axe (18, 12, D:6) a +0 dagger a +0 robe (18, 13, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (18, 14, D:6) a +0 flail (18, 15, D:6) a +0 spear (19, 14, D:6) a +0 flail a +0 club a +0 robe a +0 dagger a +0 robe a +0 club a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (20, 12, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (20, 14, D:6) a +0 flail a +0 dagger a +0 robe a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) (22, 18, D:6) a +0 war axe (23, -28, D:6) a +0 ring mail (35, -4, D:6) a +0 short sword a kobold corpse (skeletalised by now) (37, -5, D:6) a +0 dagger 4 stones (37, -4, D:6) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (37, 15, D:6) a bullfrog corpse (skeletalised by now) (50, -1, D:6) a +0 club a gnoll skeleton (51, -2, D:6) a +0 flail (51, -1, D:6) a +4 vampiric spear a +0 club a +3 ring mail a +0 kite shield a gnoll corpse (skeletalised by now) (51, 0, D:6) a +0 whip a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 mace (5, -1, D:7) a +0 rapier (9, -44, D:7) a parchment of Foxfire (9, -28, D:7) a +0 long sword (16, -12, D:7) a +0 falchion (16, 3, D:7) an iguana skeleton (25, -13, D:7) a +0 whip (42, -16, D:7) an iguana corpse (skeletalised by now) (49, -48, D:7) the +3 leather armour of Midwinter {Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 8 of the Dungeon (2, -5, D:8) a potion of curing (15, -6, D:8) a howler monkey corpse (40, -4, D:8) a +0 flail a +0 leather armour the Ecumenical Temple