Seeded DCSS version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 6662820925872869443 (custom seed) 5 snake the Vexing (level 1, -1/11 HPs) Began as a Poltergeist Enchanter on May 14, 2026. Slain by a kobold ... wielding a +0 short sword (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (133 turns). snake the Vexing (Poltergeist Enchanter) Turns: 133, Time: 00:00:19 Health: -1/11 AC: 2 Str: 4 XL: 1 Next: 80% Magic: 3/3 EV: 11 Int: 17 God: Gold: 8 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.6 Stealth - Level 2.0 Spellcasting * Level 4.8 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Tukima's Dance Hex 18% N/A 8% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Gloom Hex/Necr 18% N/A 22% 3 Momentum Strike Conj/Tloc 2% 3d8 28% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the frilled lizard. You kill the frilled lizard! The rat barely misses you. You encounter an endoplasm. You see here a frilled lizard corpse. You hit the rat. The rat is heavily wounded. You completely miss the rat. The rat is heavily wounded. The rat bites you but does no damage. You closely miss the rat. The rat is heavily wounded. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the rat but do no damage. The rat is heavily wounded. The rat closely misses you. You hit the rat but do no damage. The rat is heavily wounded. The endoplasm quivers. The rat bites you. * * * LOW HITPOINT WARNING * * * You hit the rat. You kill the rat! The kobold throws a stone. The stone hits you but does no damage. The kobold misses you. You see here a rat corpse. You closely miss the kobold. The kobold hits you with a +0 short sword. You die... ..## ....... #.##. #....# #.##.##....# #.##.......# #.####.#.### #.####...### #........†.# #..#####K#...... #..# #@####### #..# #J# #..# #........ .. #..# ######### ..# #..# ..# #..# #.# #..# #.# #..#######. #.##### #.......##.# #.#.... You could see an endoplasm and a kobold. Vanquished Creatures A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 133 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, hangedman_abyss_or_decor_lesser_grid Action || total ---------------------------++------- Attack: Normal || 22 Melee: Dagger || 22 Stab: Distracted || 1 Armour: None || 13 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 0 | 83 | 1 | 131.0 | Dungeon | 131 | 131 | 0 | 0 | 83 | 1 | 131.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 131 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+