Seeded DCSS version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 6662820925872869443 (custom seed) 4 snake the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on May 14, 2026. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (137 turns). snake the Vexing (Poltergeist Enchanter) Turns: 137, Time: 00:00:13 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 70% Magic: 3/3 EV: 11 Int: 17 God: Gold: 8 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) Potions i - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging + Level 4.6 Stealth - Level 2.0 Spellcasting * Level 4.7 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 11% 2 Gloom Hex/Necr 18% N/A 22% 3 Momentum Strike Conj/Tloc 2% 3d8 28% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You hit the frilled lizard. You kill the frilled lizard! You see here a quokka corpse. Key pressed, stopping explore. Nothing quivered! HP restored. A rat comes into view. A rat is nearby! A rat is nearby! You see here a parchment of Momentum Strike. You encounter a rat. You hit the rat. You kill the rat! The rat squeaks loudly. You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You pick up a parchment of Momentum Strike and begin reading... You add the spell Momentum Strike to your library. You now have 8 gold pieces. You encounter a quokka. A quokka is nearby! A quokka is nearby! The quokka bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A quokka is nearby! You miss the quokka. The quokka bites you. You die... #. #. #.## #... #..# #..# #.r# #.@# . #..# . #..# . #..# # #..# #.# # #..#######.# # #.......##.## # ###.###.#...####### #.# #......##.... You could see a quokka. Vanquished Creatures A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 3 rats (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snake the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 137 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, hangedman_abyss_or_decor_lesser_grid Action || total ---------------------------++------- Attack: Normal || 14 Melee: Dagger || 14 Armour: None || 9 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 136 | 136 | 0 | 0 | 98 | 1 | 136.0 | Dungeon | 136 | 136 | 0 | 0 | 98 | 1 | 136.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 136 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+